Config = {} Config.UseOkokTextUI = true -- true = okokTextUI (I recommend you using this since it is way more optimized than the default ShowHelpNotification) | false = ShowHelpNotification Config.Key = 38 -- [E] Key to open the interaction, check here the keys ID: https://docs.fivem.net/docs/game-references/controls/#controls Config.HideMinimap = false -- If true it'll hide the minimap when the Crafting menu is opened Config.ShowBlips = false -- If true it'll show the crafting blips on the map Config.ShowFloorBlips = true -- If true it'll show the crafting markers on the floor Config.Crafting = { { coordinates = vector3(-344.41, -139.79, 39.01) , radius = 1, -- radius of the table maxCraftRadius = 5, -- if you are further it will stop the craft showBlipRadius = 50, blip = {blipId = 89, blipColor = 3, blipScale = 0.9, blipText = "Crafting"}, -- to get blips and colors check this: https://wiki.gtanet.work/index.php?title=Blips tableName = 'Mecano', -- Title tableID = 'mecano', -- make a different one for every table with NO spaces crafts = { -- What items are available for crafting and the recipe { item = 'fixkit', -- Item id and name of the image amount = 1, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 70, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'fixtool', 5, true}, {'gazbottle', 5, true}, }, job = { -- What jobs can craft this item in this workbench 'mecano' }, }, { item = 'towing_rope', -- Item id and name of the image amount = 1, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 10, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'repa', 1, true}, }, job = { -- What jobs can craft this item in this workbench 'mecano' }, }, { item = 'repa', -- Item id and name of the image amount = 3, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 30, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'blowpipe', 5, true}, -- item/amount/if the item should be removed when crafting {'fixtool', 5, true}, }, job = { -- What jobs can craft this item in this workbench 'mecano' }, }, }, }, { coordinates = vector3(2878.74, 4416.14, 49.19) , radius = 1, -- radius of the table maxCraftRadius = 5, -- if you are further it will stop the craft showBlipRadius = 50, blip = {blipId = 89, blipColor = 3, blipScale = 0.9, blipText = "Crafting"}, -- to get blips and colors check this: https://wiki.gtanet.work/index.php?title=Blips tableName = 'Tabac', -- Title tableID = 'tabac', -- make a different one for every table with NO spaces crafts = { -- What items are available for crafting and the recipe { item = 'cigarette', -- Item id and name of the image amount = 1, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 70, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'tabacbrunsec', 5, true}, {'feuille', 5, true}, }, job = { -- What jobs can craft this item in this workbench 'tabac' }, }, { item = 'paquetdecig', -- Item id and name of the image amount = 3, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 30, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'cigarette', 5, true}, -- item/amount/if the item should be removed when crafting {'paquet', 5, true}, }, job = { -- What jobs can craft this item in this workbench 'tabac' }, }, { item = 'cigare', -- Item id and name of the image amount = 3, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 30, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'tabacbrunsec', 5, true}, -- item/amount/if the item should be removed when crafting {'feuille', 5, true}, }, job = { -- What jobs can craft this item in this workbench 'tabac' }, }, { item = 'paquetdecigare', -- Item id and name of the image amount = 3, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 30, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'cigare', 5, true}, -- item/amount/if the item should be removed when crafting {'paquet', 5, true}, }, job = { -- What jobs can craft this item in this workbench 'tabac' }, }, }, }, { coordinates = vector3(-1874.69, 2058.68, 135.92), radius = 1, -- radius of the table maxCraftRadius = 2, -- if you are further it will stop the craft showBlipRadius = 50, blip = {blipId = 89, blipColor = 3, blipScale = 0.9, blipText = "Crafting"}, -- to get blips and colors check this: https://wiki.gtanet.work/index.php?title=Blips tableName = 'Vigneron', -- Title tableID = 'vin', -- make a different one for every table with NO spaces crafts = { -- What items are available for crafting and the recipe { item = 'tonneaur',-- Item id and name of the image amount = 1, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 70, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'raisin', 30, true}, {'tonneau', 1, true}, }, job = { -- What jobs can craft this item in this workbench 'vigne' }, }, { item = 'tonneauf', -- Item id and name of the image amount = 1, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 300, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'tonneaur', 1, true}, }, job = { -- What jobs can craft this item in this workbench 'vigne' }, }, { item = 'bouteillevi', -- Item id and name of the image amount = 10, successCraftPercentage = 75, -- Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100% isItem = true, -- if true = is item | if false = is weapon time = 20, -- Time to craft (in seconds) recipe = { -- Recipe to craft it {'tonneauf', 1, true}, {'bouteillev', 10, true}, {'bouchon', 10, true}, }, job = { -- What jobs can craft this item in this workbench 'vigne' }, }, }, }, } -------------------------- DISCORD LOGS -- To set your Discord Webhook URL go to server.lua, line 3 Config.BotName = 'ServerName' -- Write the desired bot name Config.ServerName = 'ServerName' -- Write your server's name Config.IconURL = 'https://discord.com/api/webhooks/1041388020848410787/i1cDrBIQeJTTb0ojODsY3d8xJV1HPzy3ok5rJqSA3W-7PwrM1i5z8LC9CCcQ-0FLPwOi' -- Insert your desired image link Config.DateFormat = '%d/%m/%Y [%X]' -- To change the date format check this website - https://www.lua.org/pil/22.1.html -- To change a webhook color you need to set the decimal value of a color, you can use this website to do that - https://www.mathsisfun.com/hexadecimal-decimal-colors.html Config.StartCraftWebhookColor = '16127' Config.ConcludeCraftWebhookColor = '65352' Config.AnticheatProtectionWebhookColor = '16776960' Config.FailWebhookColor = '16711680'