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Script Advanced Owned Gas Stations

Chithead

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Describe :

  • This resource let you to manage your gas station and players can buy them. In this script player can owned gas station and manage their station. Player can change : station name , gas price , buy gas for their station , forsale state to sell their station and wallet to claim their money
Features :

  • Optimized
  • Not IP lock
  • Players can buy a gas station as much as they likes
  • customizable:
    • Station name
    • Gas price
    • their station wallet
    • Buy gas litre
    • for sale state to buy/sell station
    • station price ( They can sell their station as much as they like )
    • edit blip name
    • etc …
  • Admin can change for sale state in station
  • Players also can do their works with command
  • players can see all station state in ui page and mark the location in map
  • Every Stations have buymenu and managemenu, you can change the stations zone menu in config file
  • when player refuel their car the money will go to the station wallet and player can claim them as when they like
Images:

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Original Thread:

VIRUS TOTAL:

Don't forget to like the post, Show some love, like I'm doing here by releasing this.
 

Attachments

  • Erfan Fuel System.zip
    101.3 KB · Views: 845
Last edited:

JulienJohnson

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Stop sharing such fantastic scipt :ROFLMAO: , They are downright great. Super good quality scripts a big thank you to you !!!!
 

sc4217

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any way this can work with qbus ??
 

ALEN TL

ALEN TL#5009
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ESX. Go to the source file and you can see the server side there. Look at the first line
If it is ESX = nil, then esx. If it is QBCore = nil or exports['qb-core']:getCoreObject(); then it is qb.
 

DThings

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ESX. Go to the source file and you can see the server side there. Look at the first line
If it is ESX = nil, then esx. If it is QBCore = nil or exports['qb-core']:getCoreObject(); then it is qb.
Not really... functions are not the same
 
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