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Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
When I use this it takes away the other features from my es_extended. Example: I can't use /tpm or /car to spawn any vehicle it errors out on those lines where those commands are. Is there any fix to this? TIA
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
InstructionsFIGO
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***1001
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
Hello everyone, VAG World, I got the information that the link of the "emote pack" I shared before is not working. Despite my research, I could not find the new link of that script, so I am sharing a different emote pack with you. Good use, have a nice day...
add dpemotes to your server.cfg (make sure the resource folder is named dpemotes)
make sure you are running the latest version of the fivem server artifact.
Import dpkeybinds.sql to your database!
if you do not wanna use advanced keybinding set SqlKeybinding to false in Config.lua
Requires mysql-async for keybinding!
Instructions
/e | /emote (emotename) = to do an emote
U key to Ragdoll (can be disabled in script, for servers that use it for other stuff)
X key to cancel emote (can be disabled in script, for servers that use it for other stuff)
/e c = to cancel emote
/emotemenu = to display a menu with all the emotes
F3 = to display a menu with all the emotes/other menus
/emotes = to display all emotes
/walks = to display all walks
/walk (walkname) to change walk style
/nearby (nearbyemotename) to invite nearby player to a nearbyemote
/emotebind (key) (emote) to bind an emote!
Configuration
in Config.lua there are some options you can play with.
You can disable / change the keybind for the emote menu (F3) by default.
You can disable “X” to cancel emotes.
You can disable “U” to ragdoll.
You can disable the walkingstyles menu.
You can enable Disarming the player when they do an emote (just puts the gun away then does the emote)
Final notes
Feel free to edit the script and use it for your own stuff in anyway you want.
If you have any suggestions / fixes you can let me know here in the comments or in dms / pullrequests.
There are not that many emotes with props, as i havent found a way to easily figure out prop positioning, if anyone has any tips on how to do that easily, i would love to know.
Download Link: *** Hidden text: cannot be quoted. ***
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