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Fiveguard

PAID [ESX/QB/VRP] Zombie System V2

Loureiro

Silver Elite
Joined
Apr 22, 2021
Messages
21
Reaction score
260
Points
296
fivem-zombie-script.png

FRAMEWORK & INVENTORY

  • Compatibility with any inventory and framework (QB, ESX and VRP)
SYNC

  • System synced between players (zombies, redzones & greenzones, effects, density, etc)
LOOT SYSTEM

  • Configure your loot system with these features
    • Money (all accounts)
    • Items (chance & amount)
    • TextUI, DrawText3D and Markers
    • Animation for looting
ZONES

  • Redzones
    • Zombies will spawn here. You can define how many redzones you want or set up 1 zone for the whole map.
  • Greenzones
    • Be safe of zombies here. You can define how many safezones you want.
XP SYSTEM COMPATIBILITY

  • Implement your XP System by trigger or export.
ZOMBIE CUSTOMIZATION

  • Give an unique experience for zombies with
    • 3D Sound system
    • Mini-Pack w/ ADD-ON Peds (zombies) included
    • Density
    • Zombies type (normal, fast, with armor or special)
    • Noise detection by sound level (running, shooting, vehicle, etc)
    • Carried props & components (e.g. gas mask, pumps, etc)
    • Effects with damage (smoke, electric and fire)
    • Blips
    • Maximum zombies per player / area
    • Zombies spawn delay
    • Speed
    • Health
    • Armor
    • Vehicle attack
    • Different % damage (with armor or not)
    • Zombie spawn only at night
      and more!
    • Walking & Attacking animation

Discord:
 
Last edited:

zsnisgas

Member
Joined
Aug 12, 2021
Messages
2
Reaction score
0
Points
146
View attachment 35789

FRAMEWORK & INVENTORY

  • Compatibility with any inventory and framework (QB, ESX and VRP)
SYNC

  • System synced between players (zombies, redzones & greenzones, effects, density, etc)
LOOT SYSTEM

  • Configure your loot system with these features
    • Money (all accounts)
    • Items (chance & amount)
    • TextUI, DrawText3D and Markers
    • Animation for looting
ZONES

  • Redzones
    • Zombies will spawn here. You can define how many redzones you want or set up 1 zone for the whole map.
  • Greenzones
    • Be safe of zombies here. You can define how many safezones you want.
XP SYSTEM COMPATIBILITY

  • Implement your XP System by trigger or export.
ZOMBIE CUSTOMIZATION

  • Give an unique experience for zombies with
    • 3D Sound system
    • Mini-Pack w/ ADD-ON Peds (zombies) included
    • Density
    • Zombies type (normal, fast, with armor or special)
    • Noise detection by sound level (running, shooting, vehicle, etc)
    • Carried props & components (e.g. gas mask, pumps, etc)
    • Effects with damage (smoke, electric and fire)
    • Blips
    • Maximum zombies per player / area
    • Zombies spawn delay
    • Speed
    • Health
    • Armor
    • Vehicle attack
    • Different % damage (with armor or not)
    • Zombie spawn only at night
      and more!
    • Walking & Attacking animation

Discord:
 

LeoFrtx

Member
Joined
Jan 9, 2026
Messages
2
Reaction score
0
Points
41
Location
france
View attachment 35789

FRAMEWORK & INVENTORY

  • Compatibility with any inventory and framework (QB, ESX and VRP)
SYNC

  • System synced between players (zombies, redzones & greenzones, effects, density, etc)
LOOT SYSTEM

  • Configure your loot system with these features
    • Money (all accounts)
    • Items (chance & amount)
    • TextUI, DrawText3D and Markers
    • Animation for looting
ZONES

  • Redzones
    • Zombies will spawn here. You can define how many redzones you want or set up 1 zone for the whole map.
  • Greenzones
    • Be safe of zombies here. You can define how many safezones you want.
XP SYSTEM COMPATIBILITY

  • Implement your XP System by trigger or export.
ZOMBIE CUSTOMIZATION

  • Give an unique experience for zombies with
    • 3D Sound system
    • Mini-Pack w/ ADD-ON Peds (zombies) included
    • Density
    • Zombies type (normal, fast, with armor or special)
    • Noise detection by sound level (running, shooting, vehicle, etc)
    • Carried props & components (e.g. gas mask, pumps, etc)
    • Effects with damage (smoke, electric and fire)
    • Blips
    • Maximum zombies per player / area
    • Zombies spawn delay
    • Speed
    • Health
    • Armor
    • Vehicle attack
    • Different % damage (with armor or not)
    • Zombie spawn only at night
      and more!
    • Walking & Attacking animation

Discord:
 
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