Loureiro
Silver Elite
- Joined
- Apr 22, 2021
- Messages
- 21
- Reaction score
- 260
- Points
- 296
FRAMEWORK & INVENTORY
- Compatibility with any inventory and framework (QB, ESX and VRP)
- System synced between players (zombies, redzones & greenzones, effects, density, etc)
- Configure your loot system with these features
- Money (all accounts)
- Items (chance & amount)
- TextUI, DrawText3D and Markers
- Animation for looting
- Redzones
- Zombies will spawn here. You can define how many redzones you want or set up 1 zone for the whole map.
- Greenzones
- Be safe of zombies here. You can define how many safezones you want.
- Implement your XP System by trigger or export.
- Give an unique experience for zombies with
- 3D Sound system
- Mini-Pack w/ ADD-ON Peds (zombies) included
- Density
- Zombies type (normal, fast, with armor or special)
- Noise detection by sound level (running, shooting, vehicle, etc)
- Carried props & components (e.g. gas mask, pumps, etc)
- Effects with damage (smoke, electric and fire)
- Blips
- Maximum zombies per player / area
- Zombies spawn delay
- Speed
- Health
- Armor
- Vehicle attack
- Different % damage (with armor or not)
- Zombie spawn only at night
and more! - Walking & Attacking animation
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