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LD NPV5 MULTICHARACTER
NoPixel 5.0 Style Character Selection + Spawn Selector
Lunny Developments ·
25€ Escrow · 75€ Open Source
NoPixel 5.0 Style Character Selection + Spawn Selector
Lunny Developments ·
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The first thing a player sees on your server is no longer a plain character list. A start screen over the city, a cinematic character room, a walk out through the door and a map to pick where to start. Everything was rebuilt from NoPixel 5.0 reference footage by measuring it: positions, sizes and colours are measured, not guessed.
Start screen and main menu
- Your server name or logo over a live, blurred view of the city, "Press Enter to Start"
- Main menu: Begin Your Story / Continue as <name>, Characters, Options
- Jump straight back in with the last played character
- Every text on the start screen and main menu is configurable
- GTA's own menu sounds while navigating
- A closed room drawn by the script, no MLO needed
- 5 slots (expandable in the config), silhouettes on empty slots
- Glossy floor with character reflections
- Choosing a character turns the camera to it, with its menu beside it
- Body type → identity → clothing editor, without a single camera cut
- illenium-appearance, fivem-appearance, qb-clothing, esx_skin, ld-npv5-clothing or your own editor
- Edit identity, delete character (with confirmation)
- "Character Info" screen for new characters: bank choice (with a welcome bonus) and a tutorial choice
- City tour: players who pick the tutorial get a camera flight over City Hall, the bank, a garage, a store, a clothing store, the hospital, the police station and the mechanic, with a card for each place
- Starter items are given once the character is in the world
- On Begin Story the character walks out through the door next to it, with cinematic bars
- A map of San Andreas: drag with the mouse, zoom with the wheel
- Last location, the places from the config (city and towns: Paleto, Sandy, Grapeseed, Harmony, the airport...) and the character's own homes
- A card with a picture for every place. Take the pictures on your own server with one command (
/ldmc_spawnshots) - The character is only released once the world around it has loaded: no falling into half loaded ground
If one of these is running on your server, the character's houses and apartment show up on the map by themselves. Picking one spawns the character at the door and takes it inside:
- qb-apartments, qb-houses, ps-housing, qbx_properties, esx_property
- Another housing or motel script? Add it with a single export:
AddSpawnPlaces
- Per-player settings: menu sounds, skip the start screen, walk out scene, spawn selector
- Shortcut to the game's own settings
| Framework | QBCore · Qbox · ESX Legacy · ox_core · ND_Core · Standalone (detected automatically) |
| Database | oxmysql (tables are created automatically) |
| Clothing | illenium-appearance · fivem-appearance · qb-clothing · esx_skin · ld-npv5-clothing · custom |
| Housing | qb-apartments · qb-houses · ps-housing · qbx_properties · esx_property · export |
| Languages | English · Turkish (add more with a locale file) |
- oxmysql
- A clothing resource (optional)
- screenshot-basic (optional, only for the picture commands)
- Drop the folder into
resourcesand keep it namedld-npv5-multicharacter. ensureit after your framework and clothing resource.- Stop your old multicharacter (per-framework steps are in the README).
- Start the server; the database tables are created automatically.
- Escrow: 25€
- Open Source: 75€
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Licensed to the purchasing server. Shared or leaked licenses are revoked, together with support and updates.