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Graphic Pack 💎 Natural Vision Evolved - April 30th Update! FiveM only 💎

RaZeR97

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Mar 2, 2023
Messages
4
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3,226
Points
286
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1682898946996.png


Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
 

KIA4078

Silver Elite
Joined
Jul 31, 2022
Messages
21
Reaction score
255
Points
306
Location
lll
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
Is there a single version? Please upload the single version, too I beg you.
 

shadow55

Bronze Elite
Joined
Mar 24, 2023
Messages
5
Reaction score
8
Points
156
Location
warszawa
View attachment 14939

Dziennik zmian:
  1. Dodano zupełnie nową pogodę burzy piaskowej z niestandardowymi efektami pogodowymi na pustyni. Gracze mogą przełączać się na nową pogodę Sandstorm w trybie dla jednego gracza, korzystając z menu pogody NVE. Efekty burzy piaskowej będą dynamicznie wdrażane i ulepszane w przyszłych aktualizacjach
  2. Dodano nowy dodatek do pakietu FiveM o nazwie "Sandstorm Weather Effects", który daje graczom możliwość dodania burzy piaskowej do pustyni Grand Senora lub do całej mapy. Zawiera nową pogodę Sandstorm
  3. Dodano szyby świetlne wraz z zupełnie nowym oświetleniem do różnych otwartych wnętrz wokół portu Los Santos, lotniska Sandy Shores, pustyni Grand Senora, Grapeseed, Fort Zancudo i Paleto Bay z płynnymi przejściami. Więcej lokalizacji zostanie ulepszonych w przyszłych aktualizacjach
  4. Zaktualizowano wtyczkę NVE.asi, aby umożliwić graczom regulację intensywności emisji świateł i syren pojazdów w czasie rzeczywistym. Współpracuje ze wszystkimi pojazdami
  5. Zaktualizowano tekstury liści i przerobiono pień na niektórych palmach waniliowych
  6. Zoptymalizowano dąb hybrydowy w celu zmniejszenia liczby wielokątów i wierzchołków
  7. Wprowadzono różne drobne ulepszenia do wszystkich słonecznych warunków pogodowych, a także pochmurnej pogody
  8. Zmieniono tekstury różnych billboardów i znaków w hrabstwie Blaine dla "Dodatkowego pakietu zawartości" dla zwolenników Platinum
  9. Zaktualizowano interfejs menu NVE.asi dla łatwiejszej nawigacji
  10. Naprawiono problem z naklejkami na mielenie wokół farmy krów z pestkami winogron.
  11. Naprawiono problem z różnymi kalkomaniami i krawędziami podłoża Vespucci Beach.
  12. Naprawiono różne problemy na mapie w pakietach altV i RAGEMP
  13. Naprawiono problem z pojawieniem się wtyczki NVE.asi czasami nie ładującej się podczas uruchamiania trybu fabularnego
  14. Przerobione oświetlenie wewnątrz otwartych wnętrz parkingów z różnymi ulepszeniami
  15. Nieznacznie zmniejszona intensywność emisji reflektorów w nocy
  16. Zaktualizowano przewodnik README w ramach pakietów Single Player i FiveM o nowe wskazówki
  17. Dodano do NVE ustawienie wstępne ReShade dla shaderów RTGI.ini
  18. Różne poprawki błędów i poprawkTekst ukryty: nie można zacytować. Orobić

View attachment 14939

Dziennik zmian:
  1. Dodano zupełnie nową pogodę burzy piaskowej z niestandardowymi efektami pogodowymi na pustyni. Gracze mogą przełączać się na nową pogodę Sandstorm w trybie dla jednego gracza, korzystając z menu pogody NVE. Efekty burzy piaskowej będą dynamicznie wdrażane i ulepszane w przyszłych aktualizacjach
  2. Dodano nowy dodatek do pakietu FiveM o nazwie "Sandstorm Weather Effects", który daje graczom możliwość dodania burzy piaskowej do pustyni Grand Senora lub do całej mapy. Zawiera nową pogodę Sandstorm
  3. Dodano szyby świetlne wraz z zupełnie nowym oświetleniem do różnych otwartych wnętrz wokół portu Los Santos, lotniska Sandy Shores, pustyni Grand Senora, Grapeseed, Fort Zancudo i Paleto Bay z płynnymi przejściami. Więcej lokalizacji zostanie ulepszonych w przyszłych aktualizacjach
  4. Zaktualizowano wtyczkę NVE.asi, aby umożliwić graczom regulację intensywności emisji świateł i syren pojazdów w czasie rzeczywistym. Współpracuje ze wszystkimi pojazdami
  5. Zaktualizowano tekstury liści i przerobiono pień na niektórych palmach waniliowych
  6. Zoptymalizowano dąb hybrydowy w celu zmniejszenia liczby wielokątów i wierzchołków
  7. Wprowadzono różne drobne ulepszenia do wszystkich słonecznych warunków pogodowych, a także pochmurnej pogody
  8. Zmieniono tekstury różnych billboardów i znaków w hrabstwie Blaine dla "Dodatkowego pakietu zawartości" dla zwolenników Platinum
  9. Zaktualizowano interfejs menu NVE.asi dla łatwiejszej nawigacji
  10. Naprawiono problem z naklejkami na mielenie wokół farmy krów z pestkami winogron.
  11. Naprawiono problem z różnymi kalkomaniami i krawędziami podłoża Vespucci Beach.
  12. Naprawiono różne problemy na mapie w pakietach altV i RAGEMP
  13. Naprawiono problem z pojawieniem się wtyczki NVE.asi czasami nie ładującej się podczas uruchamiania trybu fabularnego
  14. Przerobione oświetlenie wewnątrz otwartych wnętrz parkingów z różnymi ulepszeniami
  15. Nieznacznie zmniejszona intensywność emisji reflektorów w nocy
  16. Zaktualizowano przewodnik README w ramach pakietów Single Player i FiveM o nowe wskazówki
  17. Dodano do NVE ustawienie wstępne ReShade dla shaderów RTGI.ini
  18. Różne poprawki błędów i poprawki
Tekst ukryty: nie można zacytować. ***
<3
 

ICOKAT

Member
Joined
Jan 17, 2023
Messages
1
Reaction score
0
Points
146
Location
INDONESIA
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
 

MechGearRex

Member
Joined
Dec 5, 2022
Messages
2
Reaction score
2
Points
146
Location
United Kingdom
This does not have the updated NVE.ini, the latest version is 04/30, this one is 4/24. So this is not the "HotFixed Version".
Please update the HotFix for the NVE.ini 30/4/2023
 

Mikerich36

Member
Joined
Apr 2, 2022
Messages
6
Reaction score
1
Points
146
Location
NJ
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
Amazing
 

dk0071942

Member
Joined
Feb 8, 2023
Messages
1
Reaction score
0
Points
146
Location
Germany
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
nice
 

frozi3

Member
Joined
Oct 5, 2022
Messages
1
Reaction score
0
Points
156
Location
eilat
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
 

hamizi

Silver Elite
Joined
Jul 26, 2022
Messages
43
Reaction score
10
Points
156
Location
My
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
 

Tranum

Silver Elite
Joined
Jan 20, 2022
Messages
45
Reaction score
6
Points
166
Location
Denmark
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
 
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