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Fiveguard

Question UncleJust Cayo Perico MLO water bug

TheGoldenRetriever19

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Has anyone found a solution to this problem?
Some people have said you can remove the water using polyzone but I dont know how to do it.
Please help!
The water is in all the underground interiors:
u2nknown (1).png


Thank you, looking forward to your replies!
 

ALEN TL

ALEN TL#5009
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What is the rar password????
 
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TheGoldenRetriever19

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Unfortunately it is for only people who express their gratitude and who know how to say thank you ... sorry :rolleyes:
Thank you! so it's weird but the original UJ-cayo I had, started to work fine all of a sudden, like no water bug, I dunno if polyzone started working all of a sudden or not, but anyway thank you!
 

blue416

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How to fix the water underground? They said use Polyzone I have running and still water, what do I do please help? I cannot find and support
 

peter2472

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hello if a well intentioned person could help or indicate or find the solution, thank you very much sorry to insist, I hope not to disturb
 

xsile

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Hey guys! I think I'm really close to this. on gta5.meta there's a pointer to water.xml, but cayo uses water_heistisland. If anyone manages to find the correct meta I think we can solve this
 

Callex1997

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local center = vector3(4983.39, -5297.79, 0.0) -- Mittelpunkt (z. B. Kellereingang)
local radius = 500.0
local active = false
Citizen.CreateThread(function()
while true do
Citizen.Wait(500)
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local dist = #(coords - center)
if dist <= radius then
if not active then
LoadGlobalWaterType(1) -- Cayo
active = true
end
else
if active then
LoadGlobalWaterType(0) -- Standard / LS
active = false
end
end
end
end)
 
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