HARRY7
Gold Elite
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- Mar 27, 2021
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STAND-ALONE, NOT FOR LEAGACY, WILL UPLOAD FOR LEAGACY SOON
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no sql neededcan anyone add the sql?
Any previews on it. Like is it for spawning as the ped character when you just get in to the game. The ped is ok. But get some previews.STAND-ALONE,
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WILL UPLOAD ASAPAny previews on it. Like is it for spawning as the ped character when you just get in to the game. The ped is ok. But get some previews.
Ok. That's good.WILL UPLOAD ASAP
which basenothing happens when i do /baby:spawn
custom pretty sure can you add me in discord MyMixTapez✯Respect#0001 and seewhich base
Yes same problem is happening for me lolHello, does anyone else have a problem when they are holding the baby in the car?
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I know the problem is the animations. I'm giving it a few laps, if I get something I'll post itYes same problem is happening for me lol
okcustom pretty sure can you add me in discord MyMixTapez✯Respect#0001 and see
You the man thanks for being on top of things <3The final solution to test for the use of slower machines.
Steps:
1st Reverse the previous solution.
2nd Identify the two functions to be repaired and replace them with those proposed in the solution
RegisterNetEvent('av_baby:cargar')
AddEventHandler('av_baby:cargar', function()
local p = PlayerPedId()
LoadAnim("anim@sports@ballgame@handball@")
LoadAnim("amb@prop_human_seat_chair@male@elbows_on_knees@idle_a")
LoadAnim("random@mugging3")
LoadAnim("anim@move_m@trash")
if #(GetEntityCoords(p) - GetEntityCoords(b)) < 2 then
c = true
TaskTurnPedToFaceEntity(b,p,-1)
Citizen.Wait(1500)
TaskPlayAnim(b, "random@mugging3", "handsup_standing_base", 8.0, 8.0, -1, 50, 0, false, false, false)
Citizen.Wait(50)
TaskPlayAnim(p, "anim@move_m@trash","pickup", 8.0, 8.0, -1, 50, 0, false, false, false)
Citizen.Wait(1300)
AttachEntityToEntity(b, p,GetPedBoneIndex(p, 28252), 0.150, 0.010, 0.150, 185, 100, 90,true, true, true, true, 1,true)
Citizen.Wait(200)
AttachEntityToEntity(b, p,GetPedBoneIndex(p, 60309), -0.10, -0.49, -0.496, 134.0, 10.0, 0.0,true, true, true, true, 1,true)
Citizen.Wait(50)
ClearPedTasksImmediately(b)
ClearPedTasksImmediately(p)
while c do
if IsPedInAnyVehicle(p, true) then
continua = false
else
continua = true
print("Continua")
end
print(continua)
if not continua then
DeletePed(b)
c = false
print("Eliminando")
break
else
print("Porque no funcionas")
if Config.NoWeapons then DisablePlayerFiring(p) end
if not IsEntityPlayingAnim(b, 'amb@prop_human_seat_chair@male@elbows_on_knees@idle_a', "idle_a", 3) then
TaskPlayAnim(b, 'amb@prop_human_seat_chair@male@elbows_on_knees@idle_a', "idle_a", 8.0, -8, -1, 1, 0, 0, 0, 0)
end
if not IsEntityPlayingAnim(p, 'anim@sports@ballgame@handball@', "ball_idle", 3) then
TaskPlayAnim(p, 'anim@sports@ballgame@handball@', "ball_idle", 8.0, -8, -1, 49, 0, 0, 0, 0)
end
end
Citizen.Wait(5)
end
else
TriggerEvent('av_baby:notification',Config.Lang['far_away'])
end
end)
RegisterNetEvent('av_baby:caballito')
AddEventHandler('av_baby:caballito', function()
local p = PlayerPedId()
local nt = true
LoadAnim("move_m@hiking")
LoadAnim("veh@boat@speed@fds@base")
LoadAnim("random@mugging3")
LoadAnim("anim@move_m@trash")
if #(GetEntityCoords(p) - GetEntityCoords(b)) < 2 then
c = true
zek = true
TaskTurnPedToFaceEntity(b,p,-1)
Citizen.Wait(1500)
TaskPlayAnim(b, "random@mugging3", "handsup_standing_base", 8.0, 8.0, -1, 50, 0, false, false, false)
Citizen.Wait(50)
TaskPlayAnim(p, "anim@move_m@trash","pickup", 8.0, 8.0, -1, 50, 0, false, false, false)
Citizen.Wait(1300)
AttachEntityToEntity(b, p,GetPedBoneIndex(p, 28252), 0.150, 0.010, 0.150, 185, 100, 90,true, true, true, true, 1,true)
-- Citizen.Wait(200)
AttachEntityToEntity(b, p,GetPedBoneIndex(p, 31086), 0.35, -0.35, 0.0, -0.10, 90.0, 0,true, false, true, true, 1,true)
TaskLookAtEntity(b, p, -1, 2048, 3)
Citizen.Wait(100)
ClearPedTasksImmediately(b)
ClearPedTasksImmediately(p)
while c do
if IsPedInAnyVehicle(p, true) then
continua = false
else
continua = true
print("Continua")
end
if not continua then
DetachEntity(b,1,true)
DeletePed(b)
c = false
print("Eliminando")
break
else
print("Porque no funcionas")
if IsControlJustPressed(0,Config.AnimKey) then
nt = not nt
if not nt then
ClearPedTasksImmediately(p)
end
end
if not IsEntityPlayingAnim(b, 'veh@boat@speed@fds@base', "sit_high", 3) and nt then
TaskPlayAnim(b, 'veh@boat@speed@fds@base', "sit_high", 8.0, -8, -1, 1, 0, 0, 0, 0)
end
if not IsEntityPlayingAnim(p, 'move_m@hiking', "idle", 3) and nt then
TaskPlayAnim(p, 'move_m@hiking', "idle", 8.0, -8, -1, 49, 0, 0, 0, 0)
end
end
Citizen.Wait(5)
end
else
TriggerEvent('av_baby:notification',Config.Lang['far_away'])
end
end)