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Fiveguard

Request Turn off Default music

James007

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Hello everybody,

May i ask how i can turn of all the music in the clubs like. bahama's, Tequi-la-la, Vanilla Unicorn ect...
It's all fun to spin your own music, but not with the default music in the background LOL.

Hope somebody can help me out with this.
 

Anunaki

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creat a fxmanifest.lua
fx_version 'adamant'
games { 'gta5' }

client_script 'main.lua'

----------------------------------------------------------------------------------------

creat a main.lua
isert code ===>>> StartAudioScene('CHARACTER_CHANGE_IN_SKY_SCENE')


---------------------------------------------------------------------------------------
or dowload me file
 

Attachments

  • NoSound.zip
    285 bytes · Views: 844

James007

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creat a fxmanifest.lua
fx_version 'adamant'
games { 'gta5' }

client_script 'main.lua'

----------------------------------------------------------------------------------------

creat a main.lua
isert code ===>>> StartAudioScene('CHARACTER_CHANGE_IN_SKY_SCENE')


---------------------------------------------------------------------------------------
or dowload me file
Isn't this disabling all the sound and not just from the clubs ?

EDIT: Doesn't work. Still default music in the clubs.

I also found another code.
Code:
Citizen.CreateThread(function()
    while true do
        Citizen.Wait(0)
        if NetworkIsSessionStarted() then
            SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_01_STAGE', false)
            SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_02_MAIN_ROOM', false)
            SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_03_BACK_ROOM', false)
            return
        end
    end
end)

If it worksI need to find the same for the other 2 clubs.
 
Last edited:

Anunaki

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yes all my excuses i was wrong

// removes audio from vanilla unicorn
SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_01_STAGE', false)
SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_02_MAIN_ROOM', false)
SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_03_BACK_ROOM', false)
 

James007

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yes all my excuses i was wrong

// removes audio from vanilla unicorn
SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_01_STAGE', false)
SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_02_MAIN_ROOM', false)
SetStaticEmitterEnabled('LOS_SANTOS_VANILLA_UNICORN_03_BACK_ROOM', false)
Yeah I figured :) and it works. Now trying the Bahama Mamas West & Tequi-la-la.
Can't find the Emitter for that.

The only one that came close was SE_DLC_Biker_Tequilala_Exterior_Emitter but that isn't turning anything off in Tequi-la-la. No clue where to search for Bahama Mamas West
 

Darango

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hey me friend , lol look is the best command
for turne off all is
all club off music and all shop

StartAudioScene('DLC_MPHEIST_TRANSITION_TO_APT_FADE_IN_RADIO_SCENE')
Where do you put that?
 

N1MUS

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someone pls help, i dont understand how to use it? StartAudioScene('DLC_MPHEIST_TRANSITION_TO_APT_FADE_IN_RADIO_SCENE')
 

Ellie.B

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someone pls help, i dont understand how to use it? StartAudioScene('DLC_MPHEIST_TRANSITION_TO_APT_FADE_IN_RADIO_SCENE')
You would just have to create a resource with a main and a fxmanifest. In the main there should just be one line that says:
StartAudioScene('DLC_MPHEIST_TRANSITION_TO_APT_FADE_IN_RADIO_SCENE')

Put that resource in the folder that always ensures/starts at startup.

I attached an example. I tested it in my test server, and it works.
 

Attachments

  • NoRadioinStores.zip
    846 bytes · Views: 414

James007

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I thought it worked for a while but that's because the music plays on timed hours.
Do I put it in a loop, or give it a true / false ... Because U can still hear the music in bahama mama.
 

GinkaSexy

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Hello everybody,

May i ask how i can turn of all the music in the clubs like. bahama's, Tequi-la-la, Vanilla Unicorn ect...
It's all fun to spin your own music, but not with the default music in the background LOL.

Hope somebody can help me out with this.
Citizen.CreateThread(function()
while true do
SetStaticEmitterEnabled("collision_9qv4ecm", false); -- TEQUILLA
Citizen.Wait(0)
end
end)

there you go mate
 

pc7

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hola amigoa alguien sabe como hacer que los vehiculos
queden en el lugar donde el dueño lo dejo y que al desconetarse el dueño del vehículo si desaparesca.
 
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