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Fiveguard

Script bropixel boosting

Weedzilla

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Here is a updated one for Qbcore i have working, only issue is once you are in que it will keep sending players emails even after they leave the que, if anybody could help fix and send it back i would appreciate it.
Some reason the UI just does not work still, with his or yours. Am I missing something, items were added, SQL's were added, items are in inventory, but doesnt load nor have a popup. 🤔
 

FreshBruh

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Here is a updated one for Qbcore i have working, only issue is once you are in que it will keep sending players emails even after they leave the que, if anybody could help fix and send it back i would appreciate it.
Look up receive and then look at reveive lol
 

jabadiahdefif

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Mine was working fine, i began to test it for a while then out of nowhere the second screen when you accept a contract will not appear, the mouse does though... anyone had this?
 

Thomas5

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Bropixel boosting.


I did not leak/steal this script. pretty sure it was leaked by nopickles, so thank them. i was just asked to fix it as it wasn't working. so here you go.

also it seemed to be missing code for taking crypto from players after starting contract so i added that.

View attachment 3824
 
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```
Citizen.CreateThread(function()
while true do
Wait(0)
while started == true do
Wait(1000)
local veh = GetVehiclePedIsIn(GetPlayerPed(PlayerId()) , false)
if(veh ~= 0) then
local PlayerPed = PlayerPedId()
if(GetVehicleNumberPlateText(veh) == Contracts[startedcontractid].plate) then
local PedVehicle = GetVehiclePedIsIn(PlayerPed)
local Driver = GetPedInVehicleSeat(PedVehicle, -1)
if Driver == PlayerPed then
if not(DropblipCreated) then
OnTheDropoffWay = true
DropblipCreated = true
local Class = Contracts[startedcontractid].type
if (Config['Utils']["Contracts"]["DisableTrackingOnDCB"]) and (Class == "D" or Class == "C" or Class == "B") then
CallingCops = false
else
--TriggerEvent("bropixel-boosting:SendNotify" , {plate = Contracts[startedcontractid].plate})
local primary, secondary = GetVehicleColours(veh)
primary = colorNames[tostring(primary)]
secondary = colorNames[tostring(secondary)]
local hash = GetEntityModel(Vehicle)
local modelName = GetLabelText(GetDisplayNameFromVehicleModel(hash))
if not NotifySent then
TriggerServerEvent("bropixel-boosting:CallCopsNotify" , Contracts[startedcontractid].plate , modelName, primary..', '..secondary , getStreetandZone(GetEntityCoords(PlayerPed)))
CallingCops = true
NotifySent = true
end
end
CreateDropPoint()
DeleteCircle()
end
end
end
end
end
end
end)
```

Every time I try to do a Boost for the 2nd time I get this error:
 
Joined
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the payment of the script is working fine but only pays bne not cash. also i tested the script is working in latest qbcore
Could you by chance share your config please, because it only pays me in markedcash and not in bne and i cant figure out why for the life of me
 

H4RP3R

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Mine was working fine, i began to test it for a while then out of nowhere the second screen when you accept a contract will not appear, the mouse does though... anyone had this?
Hello mate, Also having this problem did you find a fix by anychance?
 

TJ768

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1677772791981.png

anyone got a fix for this please?
 

thaide

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Guys i am new to qb-core server, i currente get this error:
Code:
 script:oxmysql] SCRIPT ERROR in promise (unhandled rejection): Error: boosting-main was unable to execute a query!
[      script:oxmysql] Table 'qbcoreframework_36e361.boost_queue' doesn't exist
[      script:oxmysql] SELECT * FROM boost_queue WHERE identifier = ? ["HFQ08261"]
[      script:oxmysql] > <unknown> (@oxmysql/dist/build.js:22275)
[      script:oxmysql] > processTicksAndRejections (node:internal/process/task_queues:96)

Can someone help me. thanks!
 

MaciTaho

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Bropixel boosting.


I did not lea*/steal this script. pretty sure it was lea*ed by nopickles, so thank them. i was just asked to fix it as it wasn't working. so here you go.

also it seemed to be missing code for taking crypto from players after starting contract so i added that.

View attachment 3824
 
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