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Fiveguard

Script [FREE][ESX] Füsti Gangmap

Dejdik

Silver Elite
Joined
Mar 11, 2024
Messages
15
Reaction score
3,105
Points
296
Location
Czech
0a0c996c8c3a53b84d31ed09757ca0d8fac3aa5f.jpeg

Füsti Gangmap - Introduce​

Hello everyone, I would like to introduce you my new free script, which is a gang-based territory-attacking and capturing script for every server which has gangs.

What is this
:question:

  • This is a territory capturing script, which allow gangs to have fights for their place.

How it works?
:gear:

  • As you enter to a gang’s zone, you have to press a specific key to start the raid.
  • You can add whitelisted jobs in the config, who are allowed to raid zones.
  • You can also set the minimum member/zone to attack.
  • Rewards can be specified in every zone.
  • Every zone has different colors, names, specifications to make it realistic
  • Global cooldown to prevent brainless actions

Raid mechanism
:gun:
:vs:
:dagger:

  • You will need a few gang members with you if you want to raid the other gang’s place.
  • If you start the raid, the other gang members on the server will be notified about the action.
  • The other gang must defend their zone if they want to keep it.
  • If the attacking gang has more people in the zone, the raid will continue to take progress, this can be reduced by killing each other. If someone dies, they will be out the fight and the last-standing gang wins.
  • If the attacking gang won the battle, they will have control on the zone (the zone’s color will change, etc.)
  • If the defending gang successfully killed all of the attacking ones, they can keep the zone.
  • Raid will also stop if there are no attacking members in the zone (they left, etc.)

Other informations
:blue_book:

  • Since this has been sitting in my server for a few months now, I want to release it free othervise I wont use it for anything else.
  • Optimized resource, 0.00ms by default, 0.02 while raiding (top)
  • No memory leak
  • Open source, lot of config actions
  • Issues, feature request will only be read on the github issue page.

Dependencies
:exclamation:

Pictures and previews
69427f4bb86d177b8c99a17efa2ae2e117b0ad1c.png

e405dce5e1c5c5f6b3c0866f9ef0e68dcd952201.jpeg

c1edcfe3a977236e22f36aef9d58f9359244dd28.png

 

charlsmith49

Member
Joined
Jul 20, 2024
Messages
1
Reaction score
1
Points
146
Location
South Africa
View attachment 25646

Füsti Gangmap - Introduce​

Hello everyone, I would like to introduce you my new free script, which is a gang-based territory-attacking and capturing script for every server which has gangs.

What is this
:question:

  • This is a territory capturing script, which allow gangs to have fights for their place.

How it works?
:gear:

  • As you enter to a gang’s zone, you have to press a specific key to start the raid.
  • You can add whitelisted jobs in the config, who are allowed to raid zones.
  • You can also set the minimum member/zone to attack.
  • Rewards can be specified in every zone.
  • Every zone has different colors, names, specifications to make it realistic
  • Global cooldown to prevent brainless actions

Raid mechanism
:gun:
:vs:
:dagger:

  • You will need a few gang members with you if you want to raid the other gang’s place.
  • If you start the raid, the other gang members on the server will be notified about the action.
  • The other gang must defend their zone if they want to keep it.
  • If the attacking gang has more people in the zone, the raid will continue to take progress, this can be reduced by killing each other. If someone dies, they will be out the fight and the last-standing gang wins.
  • If the attacking gang won the battle, they will have control on the zone (the zone’s color will change, etc.)
  • If the defending gang successfully killed all of the attacking ones, they can keep the zone.
  • Raid will also stop if there are no attacking members in the zone (they left, etc.)

Other informations
:blue_book:

  • Since this has been sitting in my server for a few months now, I want to release it free othervise I wont use it for anything else.
  • Optimized resource, 0.00ms by default, 0.02 while raiding (top)
  • No memory leak
  • Open source, lot of config actions
  • Issues, feature request will only be read on the github issue page.

Dependencies
:exclamation:

Pictures and previews
View attachment 25647
View attachment 25648
View attachment 25649
*** Hidden text: cannot be quoted. ***
i need it
 
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