Security HUD
System Watchdog
×
Threads Scanned
-- / --
SYS. LOAD --%
AI SHIELD ACTIVE
DMCA Policy
×

📋 DMCA Compliance

This platform and community fully complies with the Digital Millennium Copyright Act (DMCA) and international copyright laws. We take all copyright protection seriously.

🛡️ Copyright Protection

If you believe a posted item belongs to you or violates your copyright, you may file a DMCA takedown request through our official channels. Upon receiving a valid claim, the infringing content will be removed within 24 hours.

What's new
×
Fiveguard

MLO/YMAP 🚗 - GTA V MLO Interior Sunrise Autos Rockford Overview

killarabg

Gold Elite
Joined
Jun 26, 2021
Messages
38
Reaction score
44
Points
166
Awesome MLO its just that the collisions were messed up, invisible wall - couldnt enter the building (both doors and garage).

I found a solution:
inside directory: lbc_rockford_autos\stream\ybn\
create duplicate of bh1_13_0.ybn (copy/paste) -> rename the copy to hei_bh1_13_0.ybn
create duplicate of hi@bh1_13_0.ybn (copy/paste) -> rename the copy to hi@hei_bh1_13_0.ybn
(at the end you should have these 5 files in your ybn folder ---> )
it should work now.


---------------------------------------------------------------------------------------------------------------------
As for how it works I have speculations
*DISCLAIMER* I am very very new to fivem (its my 3rd day messing with fiveM) or gta modding so take this with a grain of salt (feel free to correct me if its b.s. and i am incorrect) so this is just from my understanding/guessing/trial and error

vanilla building contains 4 ybn files:
1.) bh1_13_0.ybn (49kb) 1 and 2 had very similar file size, also couldnt find difference visually
2.) hei_bh1_13_0.ybn (50kb)
3.) hi@bh1_13_0.ybn (193kb) 3 and 4 had very similar file size, also couldnt find difference visually
4.) hi@hei_bh1_13_0.ybn (193kb)


mlo contains 3 ybn files (1 custom and only 2/4 modified stock files):
1.) vx_imports.ybn -> custom interior collisions

2.) bh1_13_0.ybn (45kb) 2 and 3 looks like modified stock collision files with open doors/garage
3.) hi@bh1_13_0.ybn (176kb)


I think what happens is that the mlo version of bh1_13_0.ybn (45kb) and hi@bh1_13_0.ybn (176kb) overrides vanilla files of bh1_13_0.ybn (49kb) and hi@bh1_13_0.ybn (193kb) removing the collisions, but other 2 (hei_bh1_13_0.ybn (50kb), hi@hei_bh1_13_0.ybn (193kb)) are left untouched and so the collisions are still left there.

I might be talking out of my ass, but I hope I helped someone out with this.
you saved me, this map is very nice and I wanted to use it on a new build but I had problems with invisible walls, after your solution everything works perfectly :love: thanks :giggle:
 
Top