This highly configurable Python script was written based on - and assuming you have - a localhost FiveM server set up. It has not been tested on hosted server environments.
This Python script finds fake model/texture and font files (like the .ydr & .ttf backdoor methods that are common here) in your GTA5/FiveM '/resources' folder tree (or the folder specified with the command).
- It does this based on expected standard file header.
It also detects suspicious code in Lua scripts & other files, with the option to auto-delete or quarantine the suspicious file based on flags used in the command.
It prints a summary of any potentially compromised files and the action taken at the end of the scan.
Please note that scanning large /resource folders will take an extended period of time. It's not frozen, just give it a few minutes
Screenshots (using Windows Powershell):
Help
Config help
End-of-scan Summary
(The script is not as big as it looks. The first 100 or so lines in the script are purely comments, and each line of code is commented to say what it does. There is only about 10,000 characters in 235 lines of actual code. Preview in google drive or open this in Notepad++ to verify for yourself)
This Python script finds fake model/texture and font files (like the .ydr & .ttf backdoor methods that are common here) in your GTA5/FiveM '/resources' folder tree (or the folder specified with the command).
- It does this based on expected standard file header.
It also detects suspicious code in Lua scripts & other files, with the option to auto-delete or quarantine the suspicious file based on flags used in the command.
It prints a summary of any potentially compromised files and the action taken at the end of the scan.
Please note that scanning large /resource folders will take an extended period of time. It's not frozen, just give it a few minutes
Screenshots (using Windows Powershell):
Help
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Config help
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End-of-scan Summary
Hidden link for visitors, to see
Log in or register now.
(The script is not as big as it looks. The first 100 or so lines in the script are purely comments, and each line of code is commented to say what it does. There is only about 10,000 characters in 235 lines of actual code. Preview in google drive or open this in Notepad++ to verify for yourself)
Hidden link for visitors, to see
Log in or register now.