kursunpro
Developer
- Joined
- Apr 7, 2021
- Messages
- 29
- Reaction score
- 1,517
- Points
- 301
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- Treatment method according to the type of injury.
- If you do not receive treatment, bleeding will continue.
- Different treatments and items are required depending on the severity of the injury. (Minor, Medium, Critical)
- Also many features can be set via config.
- For example, fast healing of all wounds, activation/deactivation
- Bleeding on impact active/deactive
- Damage multiplier, Damage Value
- How many seconds of damage will be inflicted
- Health regen active/deactive
- Activate/deactivate skillbar for treatment
- Removing hits when player is revived active/deactive
- All animations and localizations
- Two different color options
- Advanced bleeding system (explained in the video)
- Information on how long the player has been injured