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Fiveguard

Script 🚓Advanced Police Job - ESX🥶

Arham Is Live

Member
Joined
Jun 25, 2023
Messages
1
Reaction score
4
Points
156
Location
lahore bahria town
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
ty
 

sultan11

Member
Joined
Jun 9, 2023
Messages
1
Reaction score
2
Points
146
Location
dfafdfsdfsdf
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

Climax

Gold Elite
Joined
Nov 10, 2021
Messages
116
Reaction score
4,036
Points
316
Location
france
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.








Virus Detected
no link
 

youtube_d1as

Member
Joined
Jun 4, 2022
Messages
9
Reaction score
1
Points
156
Location
Portugal
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

Mick

Silver Elite
Joined
Mar 20, 2022
Messages
15
Reaction score
12
Points
166
Location
Netherlands
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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daniloDogz1m

Gold Elite
Joined
Sep 12, 2022
Messages
94
Reaction score
177
Points
256
Location
brazil
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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RybeQ

Member
Joined
Oct 24, 2021
Messages
2
Reaction score
1
Points
156
Location
Poland
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
thanks for sharing
 

Camiloo

Bronze Elite
Joined
Mar 17, 2022
Messages
13
Reaction score
7
Points
166
Location
Uruguay
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

Bheriya

Bronze Elite
Joined
Aug 26, 2021
Messages
13
Reaction score
4
Points
166
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
thank
 

klajasmin89

Member
Joined
Sep 21, 2022
Messages
8
Reaction score
1
Points
156
Location
iraq
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
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elasel0908

Member
Joined
Jun 26, 2023
Messages
3
Reaction score
0
Points
156
Location
Argentina
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • Dentro / fuera de servicio: salir de servicio eliminará su problema de otros oficiales (duh)
    – Ir de servicio
    agregará su problema a otros oficiales. Cada Blip mostrado TAMBIÉN MOSTRARÁ EL DISTINTIVO DE LLAMADA.
    – Ideal para saber qué oficiales están respondiendo a qué escena, etc.
    – Blips codificados por colores: dale a cada blip su propio color único para identificar fácilmente a cadetes, oficiales, el jefe, etc.
    – Admite la adición de blips para EMS por defecto

Repoblación​

- REPOSICIÓN AUTOMÁTICA - Cuando vaya de servicio, se le reabastecerá automáticamente de cualquier artículo que no tenga o no tenga suficiente. (Configurable)
– Puede agregar CUALQUIER artículo, CUALQUIER cantidad, y por CUALQUIER COSTO, usted elija.
– El dinero sale directamente del Fondo de Policía.

Polígono de tiro​

  • Familiarízate con tu arsenal
    : añade diferentes armas a través de la configuración.
    – Soporta objetivos estáticos y móviles.
    – Los objetivos estáticos se establecen en 5 / 10 / 20 metros /
    – Una vez que el objetivo desaparece, obtendrás una puntuación dependiendo de la cantidad de daño que hayas hecho.

Pelusa​

– Mi objetivo aquí era hacer que TODO DENTRO DE PD FUERA FUNCIONAL.
– Puedes sentarte en CADA silla dentro de PD.
– El refrigerador de la sala de descanso puede proporcionar comida / agua para cualquier oficial de policía (Config)
– Agarre los extintores de incendios directamente de la pared para evitar agregar exceso a su arsenal
– Armarios de almacenamiento / cambio de ropa. Interactúa en los casilleros para hacer cualquiera de las dos. ¿Usando un inventario diferente o un script de búsqueda? No hay problema, admite agregar SUS PROPIAS EXPORTACIONES. Actualmente configurado para Ox Inv / Fivem-apprance.
– DUCHA para eliminar cualquier sangre de tus enemigos (o amigos)
– Lávese las manos porque es asqueroso no hacerlo

– RAPPEL fuera de Helicópteros (polmav)
– Cuando esté en los asientos traseros, presione X para Rappel desde el helicóptero.









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De acuerdo
 

elasel0908

Member
Joined
Jun 26, 2023
Messages
3
Reaction score
0
Points
156
Location
Argentina
Vista previa:

Interacciones con la policía

  • Puños
    : puedes Hardcuff & Softcuff Players.
    – Cuando alguien está esposado, tendrá un artículo físico de esposas visible en su personaje.
    – Cuando esté esposado, sus manos estarán detrás de su espalda.
    – Esposado suavemente tus manos estarán frente a ti.
  • Escolta
    – Cuando estás escoltando a alguien, harás la animación de sostener su brazo, como si REALMENTE lo estuvieras escoltando físicamente. Al hacerlo, las piernas de los jugadores se moverán en lugar de simplemente flotar / flotar.
  • Poner dentro / Fuera del vehículo: no se muestra en el video (lo siento), pero puede poner a alguien dentro / fuera de un vehículo con los siguientes comandos
    : / piv (Poner en el vehículo) pondrá a un jugador en un vehículo
    . Admite poner a varias personas en el mismo vehículo (hasta tres personas)
    – /out (... ¡Fuera!) sacará a un jugador de dicho vehículo.
  • Arrastrando
    : /drag arrastrará a alguien. Al presionar S te moverás hacia atrás.
    – Puedes arrastrar a personas que están vivas / muertas (¡WOW! /s)
  • Facturación
    : el monto de la identificación de la factura facturará al jugador por X. TODOS los fondos irán al fondo de la sociedad policial.

Menú de trabajo de la policía​

  • Ver lista - Mostrará todos los oficiales de policía (así como los que están fuera de servicio):
    puede ver su indicativo, nombre y rango aquí.
    – Indicativos - Identificadores únicos para cada oficial. Estos se pueden cambiar a medida que las personas son promovidas / degradadas. (Caso de uso más adelante).
    – Promover/Degradar - Bastante sencillo.
    – Fuego (también... directo)
    – Contratar nuevo oficial - Introduce el ID de jugador y whala. Son contratados. Como magia. UAU.

Interacción de accesorios y artículos

  • Accesorios
    – Conos – Conos colocables (Necesita ser agregado a tu armería)
    – Barricadas - Mismo trato que los Conos, agrégalos a tu arsenal.
  • Artículos
    : escudos antidisturbios - (No se muestra en el video, ¡lo siento!) - Equipa un escudo antidisturbios con una pistola (Equipa la pistola LUEGO usa el escudo antidisturbios). Te protegerá de las balas, la colisión puede ser un poco OP y empujar coches, así que úsalo responsablemente!!
    – PD Cam - Configura una cámara espía en cualquier parte del mundo. Simplemente use, coloque (La línea roja será el POV de las cámaras, y presione E para colocar. Dale un nombre a tu cámara y ve entrando en la sala de vigilancia en el segundo piso.
    – Ya he incluido cámaras configuradas para la Banks & Jewelry Store. Puede agregar más cámaras para ayudar en replanteos, otros robos y casi cualquier cosa que su corazón desee para ayudar a promover su RP policial.
    – Cámara del vehículo - Configure una cámara espía en CUALQUIER VEHÍCULO. Vaya a la sala Survelience en el segundo piso para ver / quitar.
    - Kit de huellas dactilares - Recolectar huellas dactilares de vehículos (si usan guantes, no huellas dactilares) - Bolsa de evidencia - Ver evidencia recopilada (debe procesarse antes de obtener cualquier información)

    - Hisopo de ADN - Recolectar ADN de cualquier jugador para ingresarlo como evidencia.

Sistema de evidencia​

  • Sistema
    de evidencia incorporado: recoja casquillos de bala de cadáveres: cuando se analicen, estos revelarán qué calibre de arma y la ubicación de donde se recolectó.
    – Muestras de sangre - Cuando alguien está gravemente herido, dejará un charco de sangre que puedes recolectar. Cuando se analiza, se puede comparar con cualquier coincidencia de ADN que tenga de los hisopos.
    – Huellas dactilares - Recoger huellas dactilares de los coches (¡O DE CUALQUIER ROBO, O PUERTA QUE INSTALES USANDO UN SIMPLE EVENTO!) Cuando se analiza, se puede comparar con cualquier coincidencia de huellas dactilares en el sistema.
    – Huella digital (AT PD) - Cuando procese delincuentes, llévelos a la sala de procesamiento y alt-menu el escritorio para tomarles las huellas dactilares y agregarlos al sistema.
    – Para más información sobre el Sistema de Evidencia, mira

Envío​

  • Interacciones de despacho
    – Con el trabajo de despacho (o como policía) interactuar con las computadoras en el primer piso para acceder al menú
    de despacho – Desde aquí, puede ver TODOS LOS OFICIALES DE POLICÍA EN SERVICIO ACTIVO.
    – Enviar mensajes DIRECTOS a oficiales específicos– Enviar WAYPOINTS GPS a oficiales

    específicos– Agrega otra vía de RP para jugadores que buscan el estilo de vida policial sin los peligros del trabajo.

Deber / Blips​

  • Dentro / fuera de servicio: salir de servicio eliminará su problema de otros oficiales (duh)
    – Ir de servicio
    agregará su problema a otros oficiales. Cada Blip mostrado TAMBIÉN MOSTRARÁ EL DISTINTIVO DE LLAMADA.
    – Ideal para saber qué oficiales están respondiendo a qué escena, etc.
    – Blips codificados por colores: dale a cada blip su propio color único para identificar fácilmente a cadetes, oficiales, el jefe, etc.
    – Admite la adición de blips para EMS por defecto

Repoblación​

- REPOSICIÓN AUTOMÁTICA - Cuando vaya de servicio, se le reabastecerá automáticamente de cualquier artículo que no tenga o no tenga suficiente. (Configurable)
– Puede agregar CUALQUIER artículo, CUALQUIER cantidad, y por CUALQUIER COSTO, usted elija.
– El dinero sale directamente del Fondo de Policía.

Polígono de tiro​

  • Familiarízate con tu arsenal
    : añade diferentes armas a través de la configuración.
    – Soporta objetivos estáticos y móviles.
    – Los objetivos estáticos se establecen en 5 / 10 / 20 metros /
    – Una vez que el objetivo desaparece, obtendrás una puntuación dependiendo de la cantidad de daño que hayas hecho.

Pelusa​

– Mi objetivo aquí era hacer que TODO DENTRO DE PD FUERA FUNCIONAL.
– Puedes sentarte en CADA silla dentro de PD.
– El refrigerador de la sala de descanso puede proporcionar comida / agua para cualquier oficial de policía (Config)
– Agarre los extintores de incendios directamente de la pared para evitar agregar exceso a su arsenal
– Armarios de almacenamiento / cambio de ropa. Interactúa en los casilleros para hacer cualquiera de las dos. ¿Usando un inventario diferente o un script de búsqueda? No hay problema, admite agregar SUS PROPIAS EXPORTACIONES. Actualmente configurado para Ox Inv / Fivem-apprance.
– DUCHA para eliminar cualquier sangre de tus enemigos (o amigos)
– Lávese las manos porque es asqueroso no hacerlo

– RAPPEL fuera de Helicópteros (polmav)
– Cuando esté en los asientos traseros, presione X para Rappel desde el helicóptero.









Virus detectado
thanks
 

elasel0908

Member
Joined
Jun 26, 2023
Messages
3
Reaction score
0
Points
156
Location
Argentina
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
gracias
 

kred_cl

Member
Joined
Jun 30, 2023
Messages
4
Reaction score
1
Points
156
Location
chile
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

chuucky

Silver Elite
Joined
May 2, 2021
Messages
25
Reaction score
9
Points
156
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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Meta_Gamer_98

Gold Elite
Joined
Oct 22, 2021
Messages
42
Reaction score
668
Points
306
Location
Cazzi
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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slaymika113

Member
Joined
Dec 28, 2022
Messages
5
Reaction score
1
Points
146
Location
malaysia
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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