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Fiveguard

Script đźš“Advanced Police Job - ESX🥶

v1llem

Gold Elite
Joined
Apr 4, 2021
Messages
107
Reaction score
82
Points
231
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

torresplasha

Member
Joined
Oct 25, 2022
Messages
12
Reaction score
0
Points
156
Location
belgium
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
nice
 

ogGEENO

Member
Joined
May 17, 2023
Messages
2
Reaction score
0
Points
146
Location
Lahore, Punjab, Pakistan
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
nice
 

freedagang

Member
Joined
May 13, 2023
Messages
2
Reaction score
0
Points
156
Location
Dallas Texas
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
aa
 

ybd2i

Member
Joined
Jan 29, 2023
Messages
15
Reaction score
1
Points
166
Location
EGYPT
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
g
 

YellowSkellow

Member
Joined
Feb 11, 2023
Messages
23
Reaction score
0
Points
166
Location
Canada
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
virus detected? idk finna try it out
 

lemos3474893

Member
Joined
Apr 28, 2022
Messages
7
Reaction score
0
Points
146
Location
eng
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

kheire

Bronze Elite
Joined
May 19, 2023
Messages
23
Reaction score
3
Points
166
Location
spain
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

NoxiYeah6

Bronze Elite
Joined
May 19, 2023
Messages
12
Reaction score
2
Points
156
Location
Paris
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
Thanks
 

Jboy2312

Member
Joined
Sep 11, 2022
Messages
2
Reaction score
0
Points
156
Location
Germany
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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bks

Member
Joined
Aug 20, 2021
Messages
4
Reaction score
77
Points
221
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Sortir du service enlèvera votre blip aux autres agents (duh)
    – Aller en service ajoutera votre blip aux autres agents. Chaque Blip affiché AFFICHERA ÉGALEMENT L’INDICATIF D’APPEL.
    – Idéal pour savoir quels agents répondent à quelle scène, etc.
    - Blips codés par couleur - Donnez à chaque blip sa propre couleur unique pour identifier facilement les cadets, les officiers, le chef, etc.
    – Prend en charge l’ajout de blips pour EMS par défaut

Repeuplement​

– RÉAPPROVISIONNEMENT AUTOMATIQUE - Lorsque vous partez en service, vous serez automatiquement réapprovisionné de tous les articles que vous n’avez pas ou dont vous n’avez pas assez. (Configurable)
– Vous pouvez ajouter N’IMPORTE QUEL article, N’IMPORTE QUEL MONTANT, et pour N’IMPORTE QUEL COÛT, vous choisissez.
– L’argent provient directement du Fonds de police.

Stand de tir​

  • Familiarisez-vous avec votre arsenal
    – Ajoutez différentes armes via la configuration.
    – Prend en charge les cibles statiques et mobiles.
    – Les cibles statiques sont fixées à 5/10/20 mètres/
    – Une fois la cible disparaissée, vous obtiendrez un score en fonction de la quantité de dégâts que vous avez causés.

Duvet​

– Mon but ici était de rendre TOUT À L’INTÉRIEUR DE FONCTIONNEL.
– Vous pouvez vous asseoir à CHAQUE chaise à l’intérieur de.
– Le réfrigérateur de la salle de pause peut fournir de la nourriture / de l’eau à n’importe quel agent de police (Config)
– Prenez les extincteurs directement du mur pour éviter d’ajouter de l’excès à votre armurerie
– Casiers de rangement / changement de vêtements. Interagissez aux casiers pour faire l’un ou l’autre. Vous utilisez un inventaire ou un script de remplacement différent ? Pas de problème, prend en charge l’ajout de VOS PROPRES EXPORTATIONS. Actuellement configuré pour Ox Inv / Fivem-apprance.
– DOUCHE pour enlever tout SANG de vos ennemis (ou amis)
– Se laver les mains parce que c’est dégoûtant de ne pas le faire

– RAPPEL hors hélicoptères (polmav)
– Lorsque vous êtes sur les sièges arrière, appuyez sur X pour descendre en rappel de l’hélicoptère.









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youtube_d1as

Member
Joined
Jun 4, 2022
Messages
9
Reaction score
1
Points
156
Location
Portugal
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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agentdap21122

Member
Joined
Apr 23, 2022
Messages
16
Reaction score
0
Points
156
Location
la
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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atsch1337

Member
Joined
Jan 21, 2022
Messages
2
Reaction score
0
Points
146
Location
Los Santos
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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cbrrrrrooooks

Member
Joined
May 15, 2023
Messages
3
Reaction score
1
Points
146
Location
UK
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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Farbcode

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Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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