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Thats my config broits working fine for others on qbcore. post your boosting/config.lua
in config under line 10, set that to true, restart script and see if the error still occurs?Thats my config bro
still the same broin config under line 10, set that to true, restart script and see if the error still occurs?
i mean its definitely working for other qbcore users, i have a friend that tested it. maybe you need to update your qbcore or whateverstill the same brodam thats so annoying sick script to !!
I have the latest Qb-core i updated it on the reg. no problem im not the only one with the issue im sure it will be solvedi mean its definitely working for other qbcore users, i have a friend that tested it. maybe you need to update your qbcore or whatever
same error as mine ?I have latest qbcore but i have same errors and they are so strange
its working fine for others on qbcore. post your boosting/config.lua
Config = {}
Config['General'] = {
["License"] = "lol", --- your license here
["Core"] = "QBCORE", -- This can be ESX , QBCORE , NPBASE
["SQLWrapper"] = "oxmysql", -- This can be `| oxmysql or ghmattimysql or mysql-async
["EmailEvent"] = "qb-phone:server:sendNewMail",
["PoliceJobName"] = "police", -- police job name
["MinPolice"] = 0,
["UseNotificationsInsteadOfEmails"] = false, -- this is most likely for esx users , cuz they use bunsh of difirent phones , leave as false if you use qbus or np bases
["PoliceNeedLaptopToseeNotifications"] = false,
}
Config['CoreSettings'] = {
["ESX"] = {
["Trigger"] = "esx:getSharedObject",
["ProgressBarScriptName"] = "unwind-taskbar", -- progress bar script name link in esx_readme.md
},
["QBCORE"] = {
["Version"] = "new", -- new = using export | old = using events
["Export"] = exports['qb-core']:GetCoreObject(), -- uncomment this if using new qbcore version
["Trigger"] = "QBCore:GetObject",
["HasItem"] = "QBCore:HasItem", -- Imporant [ Your trigger for checking has item, default is CORENAME:HasItem ]
},
["NPBASE"] = {
["Name"] = "unwind-fw", -- this will be used in server side to call player module
["ProgressBarScriptName"] = "unwind-taskbar", -- progress bar script name link in np_readme.md
["HasItem"] = "unwind-inventory", -- Imporant [ Your normal export for checking has item, default is yourservername:inventory ]
["HandlerScriptName"] = "unwind_handler",
}
}
Config['Utils'] = {
["Rewards"] = {
["Type"] = "item", -- reward type item or money
["RewardItemName"] = "markedbills", -- this will be the reward item name (no need to config if you are using an money as a reward)
["RewardMoneyAmount"] = "", -- this will be the amount the player recieves when he finish the mission (no need to config if you are using an item as a reward)
["RewardAccount"] = "", -- this can be only ywo values (no need to config if you are using an item as a reward)
},
["Contracts"] = {
["TimeBetweenContracts"] = 600000, -- Time in (ms) between contract creations
["ContractChance"] = 60, -- This is the luck percentage of getting a contract
},
["VIN"] = {
["BNEPrice"] = 350, -- Price (BNE) for start a vin scratch
["AmountBneAfterDropOff"] = 50,
["VinLocations"] = {x = 472.08, y = -1310.73, z = 29.22}, -- laptop coords
["ForceVin"] = true, -- this will force vin contract optiion on any created contract turn to false to use days instead
["VinDays"] = 7, -- amount of days between vin contracts , (irl days)
},
["ClassPrices"] = {
['X'] = "35",
['A'] = "30",
['B'] = "25",
['C'] = "20",
['D'] = "15",
['M'] = "10",
},
["Blips"] = {
["BlipUpdateTime"] = 3000, -- Time in (ms) of the police blip update 1000 = 1 second
["DisableTrackingOnDCB"] = false, -- This will disable the police tracking on D , C , B vehicle classes (Turn to false to disable this option)
},
["Notifications"] = {
["NotEnoughBNE"] = "Niet genoeg BNE",
["NoTrackerOnThisVehicle"] = "Het lijkt erop dat dit voertuig geen tracker heeft",
["TrackerRemoved"] = "Tracker verwijderd",
["TrackerRemovedVINMission"] = "Tracker verwijderd, rijd naar de locatie om het chassisnummer weg te krassen",
["TrackerRemoved"] = "Tracker verwijderd",
["FinishComputer"] = "Loop naar het voertuig en kras het chassisnummer eraf!",
["VehicleAdded"] = "Voertuig is toegevoegd aan je garage",
["DropOffMsg"] = "Ga uit het voertuig en verlaat het gebied, je ontvangt je beloning snel",
["UiStillLoadingMsg"] = "Wacht 3 seconden aub, menu is aan het laden",
["SuccessHack"] = "Succesvol" ,
["NoMissionDetected"] = "Geen lopende missie gevonden",
},
["Commands"] = {
["boosting_test"] = "boostingtest", -- This Command will send you a test contract for testing purposes leave as nil to disable
["force_close_nui"] = "boostingclose", -- This Command will close the nui if it glitches leave as nil to disable
["get_vehicle_class"] = "boostingclass", -- This Command will print (F8) the vehicle class of the one ur sitting in
},
["Laptop"] = {
["LogoUrl"] = "https://upload.wikimedia.org/wikipedia/commons/thumb/5/5f/Windows_logo_-_2012.svg/1200px-Windows_logo_-_2012.svg.png",
["DefaultBackground"] = "https://wallpaperdb.net/full/dwd-1367.jpg",
["CopNotifyLength"] = 5000, -- Time in (ms) of the police Notify length
},
}
-------------- SERVER FUNCTIONS --------------
AddVehicle = function(data)
if Config['General']["Core"] == "QBCORE" then
SQL('INSERT INTO player_vehicles (steam, citizenid, vehicle, hash, mods, plate, state) VALUES (?, ?, ?, ?, ?, ?, ?)',{data.steam, data.cid, data.vehicle, data.hash, data.vehicleMods, data.vehicleplate, data.vehiclestate})
elseif Config['General']["Core"] == "ESX" then
SQL('INSERT INTO owned_vehicles (owner, plate, vehicle) VALUES (?, ?, ?)',{data.steam, data.vehicleplate, data.vehicle})
elseif Config['General']["Core"] == "NPBASE" then
local v = {
["owner"] = data.steam,
["cid"] = data.cid,
['name'] = data.vehicle,
["model"] = data.vehicle,
["vehicle_state"] = "Out",
["fuel"] = 100,
["engine_damage"] = 1000,
["body_damage"] = 1000,
["current_garage"] = "T",
["license_plate"] = data.vehicleplate
}
local k = [[INSERT INTO characters_cars (owner, cid, name, model, vehicle_state, fuel, engine_damage, body_damage, current_garage, license_plate) VALUES(@owner, @cid, @name, @model, @vehicle_state, @fuel, @engine_damage, @body_damage, @current_garage, @license_plate);]]
SQL(k, v)
end
end
AddBNE = function(cid, pBne, amount)
SQL('UPDATE bropixel_boosting SET BNE=@bne WHERE citizenid=@citizenid', {['@citizenid'] = cid , ['@bne'] = pBne + amount})
end
RemoveBNE = function(cid, pBne, amount)
SQL('UPDATE bropixel_boosting SET BNE=@bne WHERE citizenid=@citizenid', {['@citizenid'] = cid , ['@bne'] = pBne - amount})
end
----- VEHCILES TO SPAWN -------
Config.Vehicles = {
---------- S CLASS --------------
[1] = {vehicle = "t20"},
[2] = {vehicle = "Zion2"},
[3] = {vehicle = "Felon"},
[4] = {vehicle = "Zentorno"},
-- ---------- A CLASS --------------
[5] = {vehicle = "Oracle2"},
[6] = {vehicle = "Windsor2"},
[7] = {vehicle = "SabreGT2"},
[8] = {vehicle = "Sentinel2"},
[9] = {vehicle = "Zion"},
[10] = {vehicle = "Phoenix"},
[11] = {vehicle = "Washington"},
[12] = {vehicle = "Banshee2"},
[13] = {vehicle = "Infernus2"},
[14] = {vehicle = "Nero"},
[15] = {vehicle = "Nero2"},
[16] = {vehicle = "Brawler"},
---------- B CLASS --------------
[17] = {vehicle = "Prairie"},
[18] = {vehicle = "Chino"},
[19] = {vehicle = "Dukes"},
[20] = {vehicle = "Virgo3"},
[21] = {vehicle = "Tampa"},
[22] = {vehicle = "Blade"},
[23] = {vehicle = "Nightshade"},
[24] = {vehicle = "Primo"},
[25] = {vehicle = "Primo2"},
[26] = {vehicle = "Regina"},
[27] = {vehicle = "ZType"},
[28] = {vehicle = "Bison3"},
[29] = {vehicle = "Bison"},
[30] = {vehicle = "blista"},
[31] = {vehicle = "blista2"},
[32] = {vehicle = "Issi2"},
[33] = {vehicle = "Issi2"},
[34] = {vehicle = "Buccaneer2"},
[35] = {vehicle = "Picador"},
---------- C CLASS --------------
[36] = {vehicle = "Emperor2"},
[37] = {vehicle = "Tornado3"},
[38] = {vehicle = "BType"},
[39] = {vehicle = "Sadler"},
[40] = {vehicle = "Bison2"},
[41] = {vehicle = "Minivan2"},
[42] = {vehicle = "RatLoader"},
[43] = {vehicle = "Virgo2"},
---------- D CLASS --------------
[44] = {vehicle = "Dilettante"},
}
----- DROP OFF LOCATIONS -------
Config.BoostingDropOff = {
[1] = { ['x'] = 196.87251281738,['y'] = -156.60850524902,['z'] = 56.786975860596},
[2] = { ['x'] = -1286.9621582031,['y'] = -274.47973632813,['z'] = 38.724918365479},
[3] = { ['x'] = -1330.8432617188,['y'] = -1034.8623046875,['z'] = 7.518029212951},
}
----- VEHICLE SPAWN LOCATIONS -------
Config.VehicleCoords = {
[1] = {x = -1132.395, y = -1070.607, z = 1.64372, h = 120.00},
[2] = {x = -935.1176, y = -1080.552, z = 1.683342, h = 120.1060},
[3] = {x = -1074.953,y = -1160.545,z = 1.661577, h = 119.0},
[4] = {x = -1023.625,y = -890.4014,z = 5.202, h = 216.0399},
[5] = {x = -1609.647,y = -382.792,z = 42.70383, h = 52.535},
[6] = {x = -1527.88,y = -309.8757,z = 47.88678, h= 323.43},
[7] = {x = -1658.969,y = -205.1732,z = 54.8448,h = 71.138},
[8] = {x = 97.57888,y = -1946.472,z = 20.27978,h = 215.933},
[9] = {x = -61.59007,y = -1844.621,z = 26.1685,h = 138.9848},
[10] = {x = 28.51439,y = -1734.881,z = 28.5415,h = 231.968},
[11] = {x = 437.5428,y = -1925.465,z = 24.004,h = 28.82286},
[12] = {x = 406.5316,y = -1920.471,z = 24.51589,h = 224.6432},
[13] = {x = 438.4482,y = -1838.672,z = 27.47369,h = 42.8129 },
[14] = {x = 187.353,y = -1542.984,z = 28.72487,h = 39.00627},
[15] = {x = 1153.467,y = -330.2682,z = 68.60548,h = 7.20},
[16] = {x = 1144.622,y = -465.7694,z = 66.20689,h = 76.612770},
[17] = {x = 1295.844,y = -567.6,z = 70.77858,h = 166.552},
[18] = {x = 1319.566,y = -575.9492,z = 72.58221,h = 155.9249},
[19] = {x = 1379.466,y = -596.0999,z = 73.89736,h = 230.594},
[20] = {x = 1256.648,y = -624.0594,z = 68.93141,h = 117.415},
[21] = {x = 1368.127,y = -748.2613,z = 66.62316,h = 231.535},
[22] = {x = 981.7167,y = -709.7389,z = 57.18427,h = 128.729},
[23] = {x = 958.206,y = -662.7545,z = 57.57119,h = 116.9299},
[24] = {x = -2012.404,y = 484.0458,z = 106.5597,h = 78.13},
[25] = {x = -2001.294,y = 454.7647,z = 102.0194,h = 108.1178},
[26] = {x = -1994.725,y = 377.4933,z = 94.04324,h = 89.64067},
[27] = {x = -1967.549,y = 262.1507,z = 86.23506,h = 109.1846},
[28] = {x = -989.6796,y = 418.4977,z = 74.731,h = 20.262},
[29] = {x = -979.6517,y = 518.119,z = 81.03075,h = 328.386},
[30] = {x = -1040.915,y = 496.5622,z = 82.52803,h = 54.439},
[31] = {x = -1094.621,y = 439.2605,z = 74.84596,h = 84.936},
[32] = {x = -1236.895,y = 487.9722,z = 92.82943,h = 330.6634},
[33] = {x = -1209.098,y = 557.9588,z = 99.04235,h = 3.2526},
[34] = {x = -1155.296,y = 565.4297,z = 101.3919,h = 7.4106},
[35] = {x = -1105.378,y = 551.5797,z = 102.1759,h = 211.7110},
[36] = {x = 1708.02,y = 3775.486,z = 34.08183,h = 35.04580},
[37] = {x = 2113.365,y = 4770.113,z = 40.72895,h = 297.5323},
[38] = {x = 2865.448,y = 1512.715,z = 24.12726,h = 252.3262},
[39] = {x = 1413.973,y = 1119.024,z = 114.3981,h = 305.99868},
[40] = {x = -78.39651,y = 497.4749,z = 143.9646,h = 160.2948},
[41] = {x = -248.9841,y = 492.9105,z = 125.0711,h = 208.5761},
[42] = {x = 14.09792,y = 548.8402,z = 175.7571,h = 241.4019775},
[43] = {x = 51.48445,y = 562.2509,z = 179.8492,h = 203.159},
[44] = {x = -319.3912,y = 478.9731,z = 111.7186,h = 298.7645},
[45] = {x = -202.0035,y = 410.2064,z = 110.0086,h = 195.6136},
[46] = {x = -187.1009, y = 379.9514, z = 108.0138, h = 176.9462},
[47] = {x = 213.5159, y = 389.3123, z = 106.4154, h = 348.890255},
[48] = {x = 323.7256, y = 343.3308, z = 104.761, h = 345.49426},
[49] = {x = 701.1197, y = 254.4424, z = 92.85217, h = 240.62884},
[50] = {x = 656.4758, y = 184.8482, z = 94.53828, h = 248.9376},
[51] = {x = 615.5524, y = 161.4801, z = 96.91451, h = 69.2577},
[52] = {x = 899.2693, y = -41.99047, z = 78.32366, h = 28.13086},
[53] = {x = 873.3314, y = 9.008331, z = 78.32432, h = 329.343},
[54] = {x = 941.2477, y = -248.0161, z = 68.15629, h = 328.122},
[55] = {x = 842.7501, y = -191.9954, z = 72.1975, h = 329.2124},
[56] = {x = 534.3583, y = -26.7027, z = 70.18916, h = 30.70978},
[57] = {x = 302.5077, y = -176.5727, z = 56.95071, h = 249.3339},
[58] = {x = 85.26346, y = -214.7179, z = 54.05132, h = 160.2142},
[59] = {x = 78.38569, y = -198.4182, z = 55.79539, h = 70.1377},
[60] = {x = -30.09893, y = -89.37914, z = 56.8136, h = 340.32879},
}
----- YOU CAN MESS AROUND WITH THESE NAMES CUZ WHY NOT -------
Config.CitizenNames = {
[1] = {name = "Geoffrey Willis"},
[2] = {name = "Judy Gordon"},
[3] = {name = "Nathan Ross"},
[4] = {name = "Mona Collins"},
[5] = {name = "Arnold Pittman"},
[6] = {name = "Brittany Wallace"},
[7] = {name = "Natalie Taylor"},
[8] = {name = "Garry Stewart"},
[9] = {name = "Terrell Todd"},
[10] = {name = "Vincent Price"},
[11] = {name = "Todd Hardy"},
[12] = {name = "Elvira Gross"},
[13] = {name = "Rudy Newman"},
[14] = {name = "Rickey Nash"},
[15] = {name = "Shawn Harris"},
[16] = {name = "Archie Delgado"},
[17] = {name = "Josephine Hall"},
[18] = {name = "Gregory Elliott"},
[19] = {name = "Marjorie Carlson"},
[20] = {name = "Lois Phillips"},
[21] = {name = "Darla Lowe"},
[22] = {name = "Guadalupe Blake"},
[23] = {name = "Jack Curry"},
[24] = {name = "Clifford Sanchez"},
[25] = {name = "Neil Howard"},
[26] = {name = "Betsy Mitchell"},
[27] = {name = "Regina Moss"},
[28] = {name = "Maxine Davis"},
[29] = {name = "Elisa Estrada"},
[30] = {name = "Geneva Newton"},
[31] = {name = "Trevor Shelton"},
[32] = {name = "Candice Murphy"},
[33] = {name = "Roman Austin"},
[34] = {name = "Juanita Rhodes"},
[35] = {name = "Laurie Thompson"},
[36] = {name = "Horace Goodwin"},
[37] = {name = "Julio Kennedy"},
[38] = {name = "Rosalie Norton"},
[39] = {name = "Eleanor Gilbert"},
[40] = {name = "Kristine Frank"},
[41] = {name = "Lynn Olson"},
[42] = {name = "Ruben Huff"},
[43] = {name = "Janice Page"},
[44] = {name = "Drew Parks"},
[45] = {name = "Maggie Garner"},
[46] = {name = "Kenneth Mcdaniel"},
[47] = {name = "Sara Herrera"},
[48] = {name = "Allen Morton"},
[49] = {name = "Howard Klein"},
[50] = {name = "Jared Little"},
[51] = {name = "Jesse Fleming"},
[52] = {name = "Andre Patrick"},
[53] = {name = "Pam Mccormick"},
[54] = {name = "Abel Glover"},
[55] = {name = "Casey Brewer"},
[56] = {name = "Kimberly Foster"},
[57] = {name = "Gary Ruiz"},
[58] = {name = "Theresa Drake"},
[59] = {name = "Lorraine Frazier"},
[60] = {name = "Melvin Mendez"},
[61] = {name = "Courtney Burns"},
[62] = {name = "Ora Pope"},
[63] = {name = "Cecil Moreno"},
[64] = {name = "Kenny Richardson"},
[65] = {name = "Salvatore Larson"},
[66] = {name = "Ethel Martinez"},
[67] = {name = "Ross Sims"},
[68] = {name = "Peter Hubbard"},
[69] = {name = "Noel Evans"},
[70] = {name = "Joseph Hunter"},
[71] = {name = "Russell Keller"},
[72] = {name = "Phil Simon"},
[73] = {name = "Bertha Cruz"},
[74] = {name = "Rufus Carroll"},
[75] = {name = "Jeremiah Russell"},
[76] = {name = "Kim Roy"},
[77] = {name = "Sally Obrien"},
[78] = {name = "Joshua Hunt"},
[79] = {name = "Kurt Singleton"},
[80] = {name = "Marlon Carter"},
[81] = {name = "Jane Collier"},
[82] = {name = "Marshall Johnston"},
[83] = {name = "Stacey Morris"},
[84] = {name = "Ivan Lindsey"},
[85] = {name = "Alberta Oliver"},
[86] = {name = "Earnest Paul"},
[87] = {name = "Henrietta Doyle"},
[88] = {name = "Bryant Green"},
[89] = {name = "Viola Wagner"},
[90] = {name = "Roosevelt Jacobs"},
[91] = {name = "Rolando Clayton"},
[92] = {name = "Bernice Graham"},
[92] = {name = "Carl Knight"},
[94] = {name = "Justin Carr"},
[95] = {name = "Toni Briggs"},
[96] = {name = "Amos Williamson"},
[97] = {name = "Lamar Leonard"},
[98] = {name = "Wm Allison"},
[99] = {name = "Johnnie Quinn"},
[100] = {name = "Jenna Anderson"},
}
--------------BLIPS----------------- DON4T TOUCH ANY OF THESE UNLESS YOU KNOW WHAT YOU ARE DOING
local Circle
function CreateBlip(v)
Circle = Citizen.InvokeNative(0x46818D79B1F7499A,v.x + math.random(0.0,150.0), v.y + math.random(0.0,80.0), v.z + math.random(0.0,5.0) , 300.0) -- you can use a higher number for a bigger zone
SetBlipHighDetail(Circle, true)
SetBlipColour(Circle, 18)
SetBlipAlpha (Circle, 128)
end
function DeleteCircle()
if DoesBlipExist(Circle) then
RemoveBlip(Circle)
end
end
function DeleteBlip()
if DoesBlipExist(blip) then
RemoveBlip(blip)
end
end
function CreateDropPoint()
DeleteBlip()
rnd = math.random(1,#Config.BoostingDropOff)
if OnTheDropoffWay then
blip = AddBlipForCoord(Config.BoostingDropOff[rnd]["x"],Config.BoostingDropOff[rnd]["y"],Config.BoostingDropOff[rnd]["z"])
end
SetBlipSprite(blip, 514)
SetBlipScale(blip, 0.7)
SetBlipAsShortRange(blip, false)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString("Drop Off")
EndTextCommandSetBlipName(blip)
DropblipCreated = true
end
function DeleteCopBlip()
if DoesBlipExist(copblip) then
RemoveBlip(copblip)
end
end
function CreateCopBlip(cx,cy,cz)
DeleteCopBlip()
copblip = AddBlipForCoord(cx,cy,cz)
SetBlipSprite(copblip , 161)
SetBlipScale(copblipy , 2.0)
SetBlipColour(copblip, 8)
PulseBlip(copblip)
end
function CreateScratchPoint()
DeleteBlip()
if vinstarted then
blip = AddBlipForCoord(Config.ScratchLocation[1]["x"],Config.ScratchLocation[1]["y"],Config.ScratchLocation[1]["z"])
end
SetBlipSprite(blip, 514)
SetBlipScale(blip, 0.7)
SetBlipAsShortRange(blip, false)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString("Vin Scratch")
EndTextCommandSetBlipName(blip)
DropblipCreated = true
end
function DrawText3D2(x, y, z, text)
local onScreen,_x,_y=World3dToScreen2d(x, y, z)
local px,py,pz=table.unpack(GetGameplayCamCoords())
SetTextScale(0.35, 0.35)
SetTextFont(4)
SetTextProportional(1)
SetTextColour(255, 255, 255, 215)
SetTextEntry("STRING")
SetTextCentre(1)
AddTextComponentString(text)
DrawText(_x,_y)
local factor = (string.len(text)) / 370
DrawRect(_x,_y+0.0125, 0.015+ factor, 0.03, 41, 11, 41, 90)
end
ShowNotification = function(msg, type)
exports['mythic_notify']:SendAlert(type, msg)
end
function LoadDict(dict)
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do
Citizen.Wait(10)
end
end
needed to add the items on qb-core/shared.lua read the readme of git repositoryI dont get any errors on the new QBCore, but the UI for the laptop wont open... DB imported etc but not console errors
Even when doing it without teleporting it gives me the same error... its so weird.Hmm, i'm not sure config looks fine etc. you say it happens when you drop off the cars after being rewarded?
are you teleporting the car once you get in it?
If you read any further you see that the script is working fine, except when i deliver the car and wait for payment is freaks outneeded to add the items on qb-core/shared.lua read the readme of git repository
the payment of the script is working fine but only pays bne not cash. also i tested the script is working in latest qbcoreIf you read any further you see that the script is working fine, except when i deliver the car and wait for payment is freaks out
Because cash payout is set to 0 in configthe payment of the script is working fine but only pays bne not cash. also i tested the script is working in latest qbcore
That github have some things are fucked up darkloader was fixed al lot of things.what is the difference from this?
Hidden link for visitors, to see Log in or register now.
posted 2 days prior to yours (all i see off the bat is you added the sql file)
Hahahahaah nice, also some times only needed to look the config and set up some things.Because cash payout is set to 0 in config![]()
That one doesn't work afaik. I've fixed this. Actually added a feature to charge player bne for contract as that wasn't there previously. Later will push a patch with actual queue system and xp/level systemwhat is the difference from this?
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posted 2 days prior to yours (all i see off the bat is you added the sql file)