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Why choose Bay City Bank Heist?
Frameworks: QBCore / ESX / OX compatible
Inventories: Works with qb-, qs-, ox-, rcore-inventory
Police Systems: Supports qb-/ps-/rcore-police, AK47 Police
Dispatch Alerts: ps-, cd-, qs-dispatch or any custom one
Optimized Performance: 0.00ms idle — fully scalable for large servers
Expandable Logic: Easy to add extra steps (thermite, fingerprint, NPC security)
Heist Flow: Power cut → Guards → Access Card → Office Hack → Gate Drill → Vault Hack → Loot Boxes

Every stage includes animations, progress bars, and item checks

Randomized loot, configurable rewards and guard drops

Automatic police alerts at all main actions (power, drill, vault hack)

Built for stability and realism, fully synced for multiplayer
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Everything customizable in config.lua:
Coordinates & Headings – position every door, prop, guard, and zone
Models – swap door models, card readers, props, or guard skins
Items – rename, replace, or balance required heist tools
LootBoxes – add or remove vault deposit boxes freely
Minigames – control difficulty, speed, and required success
Cooldowns – define global and stage-specific cooldowns
Rewards – edit loot pools, chances, and item quantities
Target Distances – adjust interaction ranges
Dispatch Alerts – enable/disable or switch dispatch systems
Debug Mode – toggle zone outlines for quick mapping
Color & Notifications – change UI theme for glitch-notify
Performance Mode – control spawn limits for guards and props
Everything lives in one file — no hunting through 20 scripts to make changes.
Plug, configure, and rob banks like a pro.