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Guide CONSOLE COMMANDS

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CONSOLE COMMANDS

Console commands allow configuring a server directly from the server console screen, using an Rcon tool.


start <FileName>
Starts the specified resource if you haven't started the file from server.cfg or if it has been stopped before.

Sample;

Ekran Alıntısı2.png


stop <FileName>
Allows you to stop the resource you specify if it has started.

Sample;

Ekran Alıntısı.png


restart <FileName>
Restarts the resource that has started.

Sample;


Ekran Alıntısı3.png


refreshIt scans the Resources folder and reloads all the __resource.lua files in it, making new resources available with the start command.

Sample;
Ekran Alıntısı4.png



NOTE: If the file is not added when you refresh, the text below does not appear, I added a new file to show it.

status
Shows the player list ID and ping values.

Sample;

Ekran Alıntısı8.png


clientkick <id> <reason>
This is provided by the rconlog source.

Sample;

Ekran Alıntısı5.png


You can discard the player with the ID value on the server for the specified reason. (You can learn the ID value of the player with the status command.)
Usage;



count <message>
This is provided by the chat resource.

Sample;

Ekran Alıntısı6.png


Sends a message to the chat named console.


sv_maxClients [newvalue]
You can change the maximum number of players the server can normally have to an integer from 1 to 32 (64 if a OneSync compatible server).

Sample;

Ekran Alıntısı7.png


sv_hostname [newName]
You can change the server name with the help of this command.

Sample;

Ekran Alıntısı9.png
 
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