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What's new

PAID Cylex Apex Clothing | Character Creator & Clothing Menu with Item Photos [QBCore/Qbox/ESX]

cylex

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A character creator and clothing menu for FiveM with a photo for every clothing item. Your own team photographs the whole wardrobe in game, a crash no longer costs anyone their character, and switching from your current clothing script keeps every character, outfit and saved look.




Documentation: | |

At a glance​

Item photosPhoto wizardCrash-safe creatorFrameworks
Every item and colourway60,000 photos in 20-30 minResumes where you left offQBCore, Qbox, ESX, standalone

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Your studioGet ready in a black studio or in daylight, switch any time in Settings
Every detailHeritage, face, skin and complexion
HairHundreds of hairstyles with full colour and highlight palettes
MakeupMakeup, face paint, blush and lipstick, each with its own colours
TattoosBy body zone, with adjustable opacity
Every pedMale, female and every other ped on your server
Pose and lightPick a pose, then switch the light from studio to neon
Never lose a characterCrash, disconnect or restart mid-creation? Join again and the creator opens right where you left off: same face, same clothes, same spot. No default ped, no ticket for a skin menu.

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A photo for every itemPlayers see each piece before they wear it
Every colourwayPick an item and all its colourways open on the right. Recolour bags, masks, earrings in one click.
FavouritesStar clothes, hair, beards, makeup, even tattoos. All of them wait in one tab.
OutfitsSave the outfit you wear under its own name, share it with a nearby player or as a code anyone can import
DownloadsThe fix for FPS drops and clothes loading late on big clothing packs: one click before playing grabs every male or female item. Optional.
Your pricesPer item, per category, or one fixed price for each shop. Players see the total and can drop anything before they pay.
Your lookAccent colour for the whole menu, frosted glass or solid panels, cut or square corners
Photos or rowsNo photos yet? Switch Item view to rows and every category still works.

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A photo of every item, taken in game by your own team. Our own capture system is 5x faster than other capture tools.

PhotosTeam of 5-6One personOther capture tools
60,00020-30 min1-2 hours6-12 hours

  1. Type /clothingphotos. The wizard walks you through it. All it needs is a Fivemanage API key in your server.cfg.
  2. Count the clothes. It finds every item and colour you have.
  3. Add your team. Enter the server ID of every player who helps; a table shows how long it takes with more players. Each helper shoots in their own game.
  4. Press Start. The work is split evenly. Each player shows their share and speed live, whoever finishes early helps the others.
  5. Done. Men's items, women's items, then every colour. The menus show the new photos the next time they open.

Stop any time and nothing is lost. Add a clothing pack later and it only shoots what is new.

Full step-by-step guide with screenshots:

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  • Clothing, barber, tattoo and surgeon shops, clothing rooms and wardrobes, each with its own map blip settings
  • Open them with text UI, 3D text or target (qb-target / ox_target), plus an optional radial menu entry
  • Text UI detected automatically: beta-textui, nation-textui, jg-textui, okokTextUI, cd_drawtextui, lation_ui, brutal_textui, esx_textui, qb-core and ox_lib
  • Job and gang outfits, optionally managed by the bosses; on-duty-only clothing rooms; uniforms that stay on through a reconnect
  • /pedmenu: players see only the peds their job, gang, ACE or citizen ID allows. /skinmenu for admins, /reloadskin for players
  • ACE permissions for clothing items and peds
  • Server defaults for every player setting (accent colour, glass or solid, item view, camera, sounds and more), each one lockable; glass can be turned off server-wide
  • Outfit sharing with its own distance, timeout, cooldown and a choice of who pays
  • Every text players see lives in the locale files (English and Turkish included)
  • Config, locales, framework bridge, integrations and database queries are open to edit

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Replace your clothing script and keep every character, outfit and saved look. Scripts written for illenium-appearance keep working, because the resource also answers to that name.

Moves over from
illenium-appearanceqb-clothingesx_skin
fivem-appearanceQuasar Appearancebl_appearance
juddlie_appearancewasabi appearance

Frameworks: QBCore, Qbox, ESX or standalone, detected automatically. Renamed cores and forks can be added in the config.

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Your team takes them in game with /clothingphotos; the wizard guides every step. The only setup is a Fivemanage API key in server.cfg:
set cylex_clothing:fivemanageKey "YOUR_API_KEY" (use set, not setr, so the key stays private).
Photos are optional: without them, Item view switches to rows and every category still works.

Resmon: 0.00 ms idle, 0.04 ms with the menu open (client). On big clothing packs, Downloads loads the clothes before players need them, so changing clothes does not drop FPS or leave pieces loading late. Glass panels can be turned off for everyone with one setting.

No. From illenium-appearance there is nothing to run: same tables, and looks, outfits, share codes and job outfits all carry over. From the other scripts in the list, a one-time /migrateskins command moves them over. Remove the old clothing resource and start this one in its place.

QBCore, Qbox and ESX, detected automatically, and standalone (players are saved by their license).

On our Discord: . One-time purchase on Tebex, no subscription, delivered through Cfx.re asset escrow (Keymaster).



Documentation: | |

Code is accessiblePartially. Open: config, locales, framework bridge, integrations (target, text UI, radial, job outfit menus, blips, permissions) and database queries. The core logic is escrowed, and the UI ships as a built bundle.
Subscription-basedNo
Lines (approximately)54,000
Requirements & dependenciesoxmysql. QBCore, Qbox, ESX or standalone. Optional: ox_lib (notifications, menus and text UI fallback), qb-target or ox_target, a Fivemanage API key for item photos.
SupportYes
 
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