cylex
Gold Elite
- Joined
- Jun 28, 2021
- Messages
- 567
- Reaction score
- 1,324
- Points
- 306
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At a glance
| Four property types | In the box | Built in game | Frameworks |
|---|---|---|---|
| Shell, IPL, MLO, apartment buildings | 3,199 props, 10 shells, 10 islands, 14 buildings | Created live, right in the game | QBCore, ESX |
| Four property types | Type /housing, press New Property, and choose Shell, IPL, MLO or Apartment |
| Shell | An empty interior the owner furnishes from scratch. Set the entrance, move the interior box out of sight, and mark where players arrive. |
| IPL | A ready-made GTA interior: nothing to place, nothing to stream. Its style can be changed later from the panel. |
| MLO | A building already on your map. Real doors (single, double and garage doors), no teleporting. |
| Apartment buildings | A whole building of rooms to rent or buy, built three ways: TP with room doors, TP with a single entrance and an intercom, or an MLO building such as a motel |
| Property zone | Fly the camera around and click every corner of the plot, garden included. The mouse wheel sets the wall height. |
| Garage, sign, points | A garage with parking slots, a for sale sign that shows the price, and wardrobe and storage points |
| Rooms in bulk | Five floors with six rooms each make thirty, generated in one press. In an MLO building, set up one room and every other door copies it. |
| Place the world | No free plot? Place one of 14 buildings, or one of 10 islands out on open water, with a gizmo |
| Real estate job | Give your real estate job access to /housing. Agents earn a share of every sale and rental (10% by default), listed in a ledger. |
| Property board | Every listing with photos and prices, filtered by sale or rent. A listing shows the details, the rental terms and the estimated daily bill. |
| Buy | At the for sale sign or the door, players press G to see the details and buy the home |
| Rent | Players choose how many days they stay; the shortest and longest stay are set in the config |
| Lease extension | The owner sends an extension offer from the Rent tab. The tenant accepts, the contract grows right away, and both follow every day of it in their own panel. |
| Apartments | Players rent at the intercom NPC: pick a free room, press Rent, choose the days. The room's panel works just like a home's. |
| Lost and found | When a stay in a building ends, what was left in the room waits at the intercom for the tenant to claim |
| Inside and out | Furnish the interior and the garden, in Shell, IPL, MLO and apartment homes |
| Mouse or gizmo | The item follows your cursor, or press C for the gizmo. Confirm with E, then buy it: players pay as they go. |
| Gizmo tools | Move, rotate, scale on each axis, duplicate and delete |
| Room presets | Save a whole room as a preset, load an old layout with one click, and switch back |
| Doors and locks | Pick a door from the catalogue and set it in any doorway, inside or in the garden. G locks and unlocks it. |
| Favourites | Star the props you use most; they wait in their own tab next to All |
| One key | Press M in any of your homes, and the panel opens right over the game |
| Dashboard | Bills, furniture, doors, lights and security, all on one screen |
| Bills | Water, power and internet are billed. Leave them unpaid, and the services get cut off. |
| Keys | Hand a key to a player nearby. Every permission starts switched off; turn on exactly what they may do, and change it any time. |
| Sell or rent | Put the home up for sale or for rent on the property board, and see the card exactly as players will |
| Activity log | Who came in, rang the bell, paid a bill or bought an upgrade, and when |
| RGB lights | Add lights inside and in the garden: any colour, with its own brightness and range |
| Ambience | Drag the time from day to night and pick the weather; the home follows |
| Security cameras | Interior and exterior cameras. Pan with the arrows, zoom with the mouse wheel, switch with Tab, rename them. |
| Motion sensor | When someone sneaks up, the alert reaches you inside. Open the cameras and see who it is. |
| Smart doorbell | Everyone at home gets a notice. Let the visitor in from the panel and pick your own ring sound. |
| Robot vacuum | Put down the dock, set its route, and it cleans on its own. No robot? Sweep up the dirt by hand. |
| Storage and wardrobe | The first point is free; more cost money, priced in the config, up to five per home |
| Garage | Park in a free bay, pick any car, and it's waiting at the door |
| Your look | Each player picks the accent colour (any colour), glass or solid panels, interface size and alerts. It follows them to the board, the real estate panel, the creator and decoration. |
The props, shells, islands and buildings come with the script, ready to place. Bought separately, all of it would cost well over €200. Here, it's €60.
| In the box | Count | Bought separately |
|---|---|---|
| Custom props (plus 1,701 from GTA itself) | 1,498 | Custom prop packs start at about €15-20; this many props one by one runs well past €100 |
| Custom shells | 10 | €50-80 one by one |
| Islands and buildings | 10 + 14 | Ready to place, no MLO needed |
| A premium housing script | 1 | €60-100 on its own, without the pack |
| Total | 3,199 props | Well over €200, here €60 |
- 3,199 props to furnish with. 1,498 custom props on top of 1,701 from GTA, sorted into categories in the catalogue.
- 10 custom shells. Empty interiors for the Shell type, from small to large.
- 10 islands and 14 buildings. Placed with a gizmo wherever there is no free plot.
- One script. Creator, board, rentals, decoration, owner panel and upgrades, no add-ons to buy.
Everything in the catalogue is yours to change.
- Add your own furniture. One small file in
config/furniture: list each model with its price. It can be your own custom prop, or any prop from GTA. - Remove it. Delete the file, and the furniture is gone. Shells (
config/shells) and islands and buildings (config/exterior) are added and removed the same way. - Ready packs, nothing to do. Pata, K4MB1, Kawaiispace, Lunatic Studio, Murm and Killstore are already set up. Start the pack on your server, and the script finds its props and adds them to the catalogue. Models that are not loaded never show up.
- Switch it off. Don't want dirt in your homes?
Config.DirtSystemEnabled = false. Bills, commission, raids, custom lights, the for sale sign and interior weather each have their ownenabledswitch.
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/housing: one page to create, edit, find (waypoint) and delete properties and buildings. Open to theadminACE and to the jobs inConfig.AuthorizedJobs; jobs can edit their own buildings- Real estate commission: separate percentages for sales and rentals (10% each by default), a ledger with recent earnings, and listings left vacant too long flagged for attention
- Police raids (forced entry) for Shell, IPL and MLO homes: jobs with a minimum grade, a 10 second breach while the people inside are warned, then 15 minutes to walk in and search the storage. Panel, decoration, keys and wardrobe are never opened. Cooldown per property,
/raidcancel - Discord logs: 6 channels (property, economy, keys, admin, upgrades, security), 45 events, a master switch and a mute per event. Webhook URLs sit in a server-only config file
- Bills: billing interval, due days, grace days and a price per service; unpaid bills over a set amount lock decoration; when a lease expires, unpaid bills are charged to the tenant automatically
- Apartment buildings: grace period after a lease ends, reminders before it does, lost items kept for 14 days with a claim fee, unpaid bills carried as tenant debt, furniture refunded with a cut you set
- Rent: shortest and longest stay, day presets, default tenant permissions
- Interaction by marker, text UI (ox_lib, okokTextUI or the built-in one) or target (ox_target, qb-target)
- Inventories detected automatically: ox_inventory, qb-inventory, qs-inventory, ps-inventory, codem-inventory, origen_inventory
- Wardrobes open your clothing script: illenium-appearance, fivem-appearance, bl_appearance, ped-appearance, qb-clothing, esx_skin, np-appearance
- Garage works with qs-vehiclekeys, tgiann-hotwire, wasabi_carlock, mk_vehiclekeys, qb-vehiclekeys and LegacyFuel, ox_fuel, ps-fuel, qb-fuel
- Notifications through cylex_notify, okokNotify, mythic_notify, t-notify, brutal_notify, codem-notification, wasabi_notify, ox_lib or the framework's own; add yours with one entry in the config
- Interior time and weather work alongside qb-weathersync and Renewed-Weathersync
- Database tables are created on first start (oxmysql, mysql-async or ghmattimysql)
- Listing blips each player can toggle from the board or with
/housingblips - Every text players see lives in the locale files (English and Turkish included)
- All config files, the furniture, shell, island and building catalogues and the locales are open to edit
In game, not in a config file. Type
/housing, press New Property and follow the steps; every point is placed live, where you stand. Admins (admin ACE) can use it, and you can open it to your real estate job in Config.AuthorizedJobs.Resmon: 0.00 ms idle, 0.05-0.10 ms in use (client). Shells and furniture are spawned only while someone is inside, so empty homes hold nothing in the world. Each player can switch the panels from glass to solid in Settings.
Yes. One small file in
config/furniture adds your furniture with its prices; delete it and the furniture is gone. Shells, islands and buildings work the same way. Pata, K4MB1, Kawaiispace, Lunatic Studio, Murm and Killstore packs are already set up: start the pack and its props appear in the catalogue.QBCore and ESX, detected automatically. Inventory: ox_inventory, qb-inventory, qs-inventory, ps-inventory, codem-inventory or origen_inventory, also detected automatically. Target is optional (ox_target or qb-target); markers or text UI work without one.
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. One-time purchase on Tebex, no subscription, delivered through Cfx.re asset escrow: download it from the Cfx.re Portal (portal.cfx.re) > Granted Assets.
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Documentation:
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| Code is accessible | Partially. Open: all config files (including the furniture, shell, island and building catalogues, interaction, raid, upgrades and Discord webhook settings) and the locale files. The core logic is escrowed, and the UI ships as a built bundle. |
| Subscription-based | No |
| Lines (approximately) | 59,000 (plus about 23,000 lines of prop and shell catalogue) |
| Requirements & dependencies | ox_lib, QBCore or ESX, and oxmysql (or mysql-async / ghmattimysql). The custom props, shells, islands and buildings come as stream resources started next to the script. Optional: ox_target or qb-target, one of the supported inventories, and the Pata, K4MB1, Kawaiispace, Lunatic Studio, Murm or Killstore packs. |
| Support | Yes |