Blackknight
Gold Elite
OT SKILLS NOT INCLUDED !
Dependencies:
- OX_lib - Notifies(optional), contexts, inputs, etc.
- qtarget/OX_target - targetsystem
- OX_inventory - exports from with ox inventory
- OT_skills - Skillsystem by OTSTUDIOS -
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- Mining level up to ininity, can be configured from OT_skills config. (Setup tutorial is in our script folder Installation_tutorial.md).
- Most of the things can be configured from the config files.
- 10 different ores (Stone, copper, tin, sand iron, coal, aluminium silver, gold,diamond).
- Smelting level up to infinity, can also be configured from OT_skills config.
- Every ore can be smelted except stone.
- Crafting level up to infinity can be configured from OT_skills config.
- Iron, copper, glass, aluminium, diamonds can be crafted to items. Gold and silver can be smelted to the bars.
- Shop buys everything from ores to the crafted items.
- Over 30 mineable rocks in the quarry (Open targets script you can add more, remove or edit the rock formation).
- Unlock new rocks by leveling your mining skill.
- Unlock new smeltable ore types by leveling your smelting skill.
- Unlock new craftable items by leveling up your crafting skill.
- Three different levels of pickaxes.
- Pickaxes get damaged by mining.
- Level 1 vs [Copper-Tin-Sand-Stone] = 0.2 % / [Iron-Coal-Alumium] = 30% [Gold-Silver-Diamond] = 50%
- Level 2 vs [Copper-Tin-Sand-Stone] = 0.1 % / [Iron-Coal-Alumium] = 0.3% [Gold-Silver-Diamond] = 20%
- Level 3 vs [Copper-Tin-Sand-Stone] = 0.0 % / [Iron-Coal-Alumium] = 0.2% [Gold-Silver-Diamond] = 0.3%
And Much more
2 Versions 1 with OT_skills, another without any skillsystem.
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Without skillsystem:
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