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LD NPV BANKING
NoPixel 5.0 Style Bank + ATMs
Lunny Developments ·
15€ Escrow · 45€ Open Source
Your server's money finally gets a real bank. Accounts with a full history, paychecks collected at the counter, bills, cashback that depends on the bank the character chose, and the NoPixel 5.0 screen on every ATM in the city. Everything was rebuilt from NoPixel 5.0 reference footage by measuring it: positions, sizes and colours are measured, not guessed.NoPixel 5.0 Style Bank + ATMs
Lunny Developments ·
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The bank UI
- Accounts, Paychecks and Bills tabs, switched with Q / E
- History with search and All / Deposits / Withdrawals / Transfers filters
- Deposit, withdraw and transfer: quick amounts, comment / memo, live summary and a confirm step
- Transfers by account number (#10078) with the recipient's name shown before you send
- Mouse and keyboard (arrows, Enter, ESC), menu sounds, the city blurred behind the bank
- Fleeca, Maze Bank and Pacific Standard: own logo, colour, cashback perks, welcome bonus and taxes
- Like on NoPixel, the UI takes the look of the branch's bank, while accounts, perks and taxes stay with the player's bank
- Characters without a bank open an account at a branch, and that branch's bank becomes theirs
- Add your own banks in the config
- The NoPixel 5.0 ATM screen on every ATM in the world, drawn on the machine's own screen
- Walk up, press E: the camera moves to the screen and withdraw / deposit / transfer run on it with the mouse and keypad
- One customer at a time: others see TRANSACTION IN PROGRESS
- OUT OF SERVICE screen with exports for your robbery script
- The ATMs at a bank's building belong to that bank; per-transaction limits
- Using another bank's branch or ATM costs your own bank's commission: Fleeca 3%, Maze Bank 4%, Pacific Standard 5%
- Shown in the summary and the confirm step, before the money moves
- Salaries pile up per job while players are on duty and are collected at the bank, in cash or to an account
- Income tax goes to the government account;
AddPaycheckexport for your job scripts
/billfor police, EMS and mechanics, plus aCreateBillexport for scripts- Bills paid with cash or from an account; the money goes to the job's business account
- Cashback on matching perks (clothing, medical, rentals...) with monthly caps, redeemed to the account
- Personal: the framework's own bank money, so every other script keeps working
- Business: for bosses, used by boss menus and job scripts
- Shared: open one at a branch, add members, rename or close it
- Sales tax on purchases through
ChargePurchase; Federal and Los Santos government accounts - Money changed by other scripts shows up in the history too
With ld-npv5-multicharacter, the bank picked at character creation becomes the character's bank, with its welcome bonus logged in the history. Without it, characters open their account at a branch.
| Framework | QBCore · Qbox · ESX Legacy · Standalone (detected automatically) |
| Database | oxmysql (tables are created automatically) |
| Banking exports | qb-banking · qb-management · Renewed-Banking (+ one-time balance import) |
| Interaction | npv-ldhud keybinds · ox_lib · ox_target · qb-target |
| Multicharacter | ld-npv5-multicharacter (optional) |
| Languages | English · Turkish (add more with a locale file) |
- oxmysql
- OneSync
- npv-ldhud, ox_lib, ox_target / qb-target, ld-npv5-multicharacter (all optional)
- Drop the folder into
resourcesand keep it namedld-npv-banking. - Remove your old banking resource; its exports are provided by this one.
ensureit after your framework (and the multicharacter, if you use it).- Turn your framework's own paychecks off (one step per framework, in the README).
- Start the server; the database tables are created automatically.
ldbank_doctorchecks the setup.
- Escrow: 15€
- Open Source: 45€
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Licensed to the purchasing server. Shared or leaked licenses are revoked, together with support and updates.