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What's new

PAID FiveM Hall critical scripts

ashenetu

Gold Elite
Joined
Jan 14, 2022
Messages
44
Reaction score
19,175
Points
306
Location
Sri Lanka
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
 

aniket19841

Gold Elite
Joined
Apr 30, 2022
Messages
225
Reaction score
932
Points
316
Location
india
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
hii
 

testser

Member
Joined
Jun 18, 2022
Messages
3
Reaction score
0
Points
146
Location
india
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
hii
 

aniket19841

Gold Elite
Joined
Apr 30, 2022
Messages
225
Reaction score
932
Points
316
Location
india
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
hii
 

poop123

CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
kl;
 

NoSoyDany

Bronze Elite
Joined
May 7, 2022
Messages
5
Reaction score
3
Points
156
Location
Spain
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
price?
 

lukeh

Member
Joined
Oct 6, 2022
Messages
1
Reaction score
0
Points
156
Location
London
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
Thx
 

USDrift

Silver Elite
Joined
Mar 23, 2022
Messages
21
Reaction score
20
Points
166
Location
US
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
 

Femehhh

Member
Joined
Apr 20, 2022
Messages
4
Reaction score
0
Points
156
Location
United States
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
awda
 

NT_Nova

Member
Joined
Apr 6, 2024
Messages
5
Reaction score
1
Points
156
Location
mi casa
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
 

bluenzzz

Member
Joined
Oct 16, 2022
Messages
2
Reaction score
0
Points
146
Location
Brasil
CS hall without system.
orginal script:
Features


  • YouTube (live or video) and Twitch (live, video or clip) supported.
  • Player position and camera-based 3D audio.
  • Lights for five frequency groups, synced with whatever is playing.
  • Static monitors and moving screens to create more realistic setups.
  • Replacers to actually see what’s playing.
  • Colored sparklers and smoke machines with bass triggers.
  • Dynamic video-based colors for a seamless lights & effects experience.
  • Scenes support, a programmable interface to create interactive experiences.
  • Minimal UI for full and easy control of what’s happening alongside a queue system with server persistence per each configured location.
  • Realistic dynamic gain, low-pass filter, polygon mapping and virtual remote control for key bindings and media keys with default animations.
  • Unlimited number of places with their own setup given you can create them.
  • Range synchronization and considerate optimization for a good balance between performance and features.
  • Real-time state synchronization between players for both UI and currently playing media.
  • A wide array of events and exports to check and control the resource.
  • Extensive configuration to change almost all aspects of the resource to your liking.
  • Lua-based integration for permissions and access control to limit usage of the resource to whoever you like (job-based, permission-based and so on).
nice
 

felixocta

Member
Joined
Sep 10, 2024
Messages
5
Reaction score
0
Points
156
Location
Brasil
Salão CS sem sistema .
script original:
Características


  • Suporte ao YouTube (ao vivo ou vídeo) e Twitch (ao vivo, vídeo ou clipe).
  • Posição do jogador e áudio 3D baseado na câmera.
  • Luzes para cinco grupos de frequência, sincronizadas com o que estiver tocando.
  • Monitores estáticos e telas móveis para criar configurações mais realistas.
  • Substituições para realmente ver o que está tocando.
  • Estrelinhas coloridas e máquinas de fumaça com gatilhos graves.
  • Cores dinâmicas baseadas em vídeo para uma experiência perfeita de luzes e efeitos.
  • Suporte a cenas, uma interface programável para criar experiências interativas.
  • Interface de usuário mínima para controle total e fácil do que está acontecendo, juntamente com um sistema de fila com persistência de servidor para cada local configurado.
  • Ganho dinâmico realista, filtro passa-baixa, mapeamento de polígonos e controle remoto virtual para combinações de teclas e teclas de mídia com animações padrão.
  • Número ilimitado de lugares com configuração própria, conforme você quiser criá-los.
  • Sincronização de alcance e otimização cuidadosa para um bom equilíbrio entre desempenho e recursos.
  • Sincronização de estado em tempo real entre os players, tanto para a interface do usuário quanto para a mídia em reprodução.
  • Uma ampla gama de eventos e exportações para verificar e controlar o recurso.
  • Configuração abrangente para alterar quase todos os aspectos do recurso conforme sua preferência.
  • Integração baseada em Lua para permissões e controle de acesso para limitar o uso do recurso a quem você quiser (com base em trabalho, com base em permissão e assim por diante).
Olá
 
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