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Fiveguard

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emeland85

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hq720.jpg


Stop/delet: Script: nchub-anticheat for run servr.
Tested Work 100%
 

lungomartino

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i dont know TAB not function i try to find it out why???
also every shop not working...maybe it is escrow?!!?
 

lungomartino

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bc_wounding is entiletment...!!! bla bla ...

on v2

on v3

problem is qb-inventory
dont send keybind to settings like "Open inventory" on TAB...
i will find out ...
maybe qb-inventory have some protection i dontknow...if someone can help please write
 

juju885

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bc_wounding is entiletment...!!! bla bla ...

on v2

on v3

problem is qb-inventory
dont send keybind to settings like "Open inventory" on TAB...
i will find out ...
maybe qb-inventory have some protection i dontknow...if someone can help please write


Hi,


Indeed, in qb-inventory v2 and v3, the system doesn’t rely on directly detecting classic keys like TAB to open the inventory. Instead, it works through custom client events, which makes direct keyboard shortcut handling more complex.


It’s not really a “protection” per se, but rather an architecture designed to centralize interactions via triggers and events, allowing more flexibility and preventing input conflicts.


To implement a custom keyboard shortcut, you need to listen for these specific events (qb-inventory:client:eek:penInventory) or trigger them yourself from your input handler. Directly modifying qb-inventory’s native key behavior might cause compatibility issues.


I recommend digging into the client-side event handling in Lua and creating a custom listener that fires these triggers when you detect the TAB key. If you want, I can help you do that properly.


Let me know!
 

uy4pd68rh5

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help please


Hi,


Indeed, in qb-inventory v2 and v3, the system doesn’t rely on directly detecting classic keys like TAB to open the inventory. Instead, it works through custom client events, which makes direct keyboard shortcut handling more complex.


It’s not really a “protection” per se, but rather an architecture designed to centralize interactions via triggers and events, allowing more flexibility and preventing input conflicts.


To implement a custom keyboard shortcut, you need to listen for these specific events (qb-inventory:client:eek:penInventory) or trigger them yourself from your input handler. Directly modifying qb-inventory’s native key behavior might cause compatibility issues.


I recommend digging into the client-side event handling in Lua and creating a custom listener that fires these triggers when you detect the TAB key. If you want, I can help you do that properly.


Let me know!
help please
 

juju885

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-- - Added CloseInventoryProperly() to close/save cleanly.
-- - New command: inventory_toggle to open/close (toggle) the inventory.
-- - Keymapped TAB to call the toggle.
-- - Original code left intact (append-only, nothing removed).
-- - Added small client event to trigger proper close if needed.
-- - Note: check for TAB keybind conflicts if it was used elsewhere.

Rename main.txt to main.lua, place it on the client side of your resource, and it should work. Let me know if anything breaks or needs adjustment.
 

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  • main.txt
    74.4 KB · Views: 787

uy4pd68rh5

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[QBCore] Converted 230 items from qb-inventory to QBCore.Shared
Rename main.txt to main.lua, place it on the client side of your resource, and it should work. Let me know if anything breaks or needs adjustment.
 

juju885

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[QBCore] Converted 230 items from qb-inventory to QBCore.Shared
Too complicated to do it right away. Go check the html/images file htlm/ammo_images
htlm/attachment_images

This gives you an idea of the number of items. Then you'll have to do the same thing in code. I'll leave you a link to part of it to show you the monstrous work.

QBCore = QBCore or {}
QBCore.Shared = QBCore.Shared or {}
QBCore.Shared.Items = QBCore.Shared.Items or {}

QBCore.Shared.Items["1050"] = { name = "1050", label = "1050", weight = 200, type = "item", image = "1050.png", unique = false, useable = false,
 

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  • items.txt
    277.2 KB · Views: 131

sgmseo

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Rename main.txt to main.lua, place it on the client side of your resource, and it should work. Let me know if anything breaks or needs adjustment.
Where should I put this in? I still can't open the inventory. Or do you know what the default keybind is for creating an inventory?
 

juju885

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Where should I put this in? I still can't open the inventory. Or do you know what the default keybind is for creating an inventory?
Sorry for the incorrect information I provided earlier. After checking the code, the shortcut isn't defined in the client, but in the shared/config.lua file.
More precisely, it's defined on the line, so there's no point in using my file; it's not necessary. If it doesn't work, tell me again and I'll make the appropriate changes.

Config.KeyBinds = {
Inventory = 'TAB',
HotBar = 'z'
}
 

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  • Capture.PNG
    Capture.PNG
    3.7 KB · Views: 211
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