I realized that no one here wants to help unless it's for money, so I'm doing it myself."
Get the inventory up and running:
goto: qb-inventory -> client -> main.lua search for:
local weaponType = (Config.WeaponsExtra and Config.WeaponsExtra[weapon] and Config.WeaponsExtra[weapon].weapontype) or 'Unknown'
replace code under with:
if weaponName == "weapon_run_over_by_car" or weaponName == "weapon_rammed_by_car" then
damage = { name = weaponName, label = weaponLabel ,count = count + 1}
end
if weaponName == "weapon_fall" then
damage = { name = weaponName, label = weaponLabel.." Damage" ,count = count + 1 }
end
if weaponType == "Melee" then
damage = { name = "knife", label = "Stabbed with knife" ,count = count + 1}
end
if weaponType == "Melee" and weaponName == "weapon_unarmed" then
damage = { name = "weapon_unarmed", label = "Punch attack" , count = count + 1}
end
if damage.name == "nd" then
damage = { name = weaponName, label = weaponLabel ,count = count + 1}
end
fixed!