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Fiveguard

Script [OS] VMS_GYM & SKILLS 1.0.3

Adrian_chupi

Gold Elite
Joined
May 4, 2023
Messages
967
Reaction score
204,783
Points
316
Location
Spain
Website
vfivem.com
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
ffbd1a51b2bef073c7ffdfb097c19f4240094806.png.f5a39354bf736ee004fb6d944928f259.png


DOWNLOAD :
 

sergidirt4

Bronze Elite
Joined
Feb 22, 2022
Messages
6
Reaction score
5
Points
146
Location
España
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
nice
 

lexa-exe

Silver Elite
Joined
Nov 12, 2023
Messages
28
Reaction score
91
Points
221
Location
belgrade
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
Nice work
 

lexa-exe

Silver Elite
Joined
Nov 12, 2023
Messages
28
Reaction score
91
Points
221
Location
belgrade
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
Beautiful and simple script.
 

Joet

Silver Elite
Joined
Jul 16, 2021
Messages
56
Solutions
1
Reaction score
21
Points
166
Is it escrowed?
 

abdi3254252525

Bronze Elite
Joined
Sep 5, 2023
Messages
16
Reaction score
3
Points
156
Location
ab
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
 

Suchyppv

Bronze Elite
Joined
Aug 14, 2023
Messages
11
Reaction score
27
Points
176
Location
Poland
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
 

Pablov1ch_

Bronze Elite
Joined
May 23, 2022
Messages
14
Reaction score
7
Points
156
Location
tamo negde.
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
 

dnxyls

Silver Elite
Joined
Apr 4, 2021
Messages
80
Reaction score
13
Points
156
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
uroooooo!
 

Alca

Gold Elite
Joined
May 3, 2021
Messages
61
Reaction score
54
Points
221
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
thanks
 

cod_saboteur

Silver Elite
Joined
Aug 24, 2021
Messages
34
Reaction score
11
Points
166
locked do not download ***worthless***
View attachment 20488


What are u talking about??? Works like it need to be!!!.
The .fxap u can delete out of the map and in the fxmanifest.lua u delete the "dependency '/assetpacks' " text and all works like it need to be.
Great script..
Do u want to use the gym building u only need a MLO for it..
 

wmyfx

Member
Joined
Sep 3, 2024
Messages
1
Reaction score
0
Points
156
Location
malaysia
already put in server, like nothing. need change anything? qbcore
 

Skail69

Silver Elite
Joined
Apr 10, 2022
Messages
76
Reaction score
14
Points
166
Location
spain
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
thx
 

kingersfrazi

Member
Joined
Feb 3, 2025
Messages
2
Reaction score
0
Points
146
Location
Harrisburg
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
nice
 

Honzicek1543

Silver Elite
Joined
Feb 20, 2025
Messages
18
Reaction score
10
Points
166
Location
USA
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
View attachment 19881

DOWNLOAD : *** Hidden text: cannot be quoted. ***
awesome pico
 

mimimudassir

Member
Joined
Dec 9, 2024
Messages
7
Reaction score
1
Points
146
Location
Karachi
d
Features

  • Compatible with ESX & QB-Core
  • Compatibility with progressbars
  • Compatibility with minigames such as skill-bar
  • Compatibility with target system - ox_target, qb-target etc..
  • Compatibility with menus: esx_menu_default, esx_context, qb-menu, ox_lib.
  • Compatibility with custom question menu for accepting gym pass purchases such as vms_notify.
  • Menu with character statistics.
  • Translation of the script in many languages thanks to the VMS Translator team: English, Czech, German, French, Spanish, Portuguese, Polish
  • The ability to have multiple gyms on the server.
  • The ability to set the gym to work including the ability to set the required pass that can be sold by an employee with the hail set in the work config.
  • Temporary gym memberships built into the script with adjustable expiration times.
  • Many activities at the gym: bench, barbell, dumbbells, pull-ups on a bar, push-ups, running on a treadmill
    • Endurance during exercise dependent on your character's condition - to increase your character's condition it requires swimming, running or cycling.
    • To practice this requires pressing a button, it is not automatically done, also you can plug to it, for example, skill-bar.
  • Lack of exercise results in reduced condition and strength over time.
  • Ability to modify running speed and impact strength depending on character stats.
  • Possibility to use marker, 3d text or without these options.
  • The script has 3 available client-side exports
    - addSkill('skill_name', value) => This allows you to increase your skilling with other activities in your other scripts.
    - getSkill('skill_name') => The ability to get a value of how much a player has skil and thus add the ability to be active in other resources when a player has enough stamina or strength, for example.
    - removeSkill('skill_name', value) => This allows you to reduce the skilling with other activities in your other scripts, e.g. eating caloric foods such as burgers etc.
  • Full translation with config.lua & translation.js.
  • Full support.
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