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Please keep in mind that I don't exactly know what I'm doing. I have minimum Lua experience and would not know how to further optimise the system.
Although, I've done a fairly decent job as the resource is now taking half of the ms.
Changes:
-Optimised for the latest qb-core build.
-Functionality for oxmysql.
-Changed vehicle spawn and cam to Inside Dealership.
-Added Routing Bucket equivalent to the player ID for when viewing a vehicle and Test Driving it.
-Removed npc population for when in a Routing bucket to save resources.
-Added original qb-vehicleshop Plate Generation function. - It is way more optimised and overall works better.
-Check if a player is already in a driving test so that it can't be abused or spammed.
OPTIONAL
_________
qb-customs
-Added a check on the vehicle to see if there is a custom colour. (Colors From the vehicleshop colorwheel are custom)
-Temporarily remove the custom colour to allow the normal colour to be displayed. (both primary and secondary)
-Repaint the vehicle with the custom colours if no default colour is selected. (both primary and secondary)
Please keep in mind that I don't exactly know what I'm doing. I have minimum Lua experience and would not know how to further optimise the system.
Although, I've done a fairly decent job as the resource is now taking half of the ms.
Changes:
-Optimised for the latest qb-core build.
-Functionality for oxmysql.
-Changed vehicle spawn and cam to Inside Dealership.
-Added Routing Bucket equivalent to the player ID for when viewing a vehicle and Test Driving it.
-Removed npc population for when in a Routing bucket to save resources.
-Added original qb-vehicleshop Plate Generation function. - It is way more optimised and overall works better.
-Check if a player is already in a driving test so that it can't be abused or spammed.
OPTIONAL
_________
qb-customs
-Added a check on the vehicle to see if there is a custom colour. (Colors From the vehicleshop colorwheel are custom)
-Temporarily remove the custom colour to allow the normal colour to be displayed. (both primary and secondary)
-Repaint the vehicle with the custom colours if no default colour is selected. (both primary and secondary)
Please keep in mind that I don't exactly know what I'm doing. I have minimum Lua experience and would not know how to further optimise the system.
Although, I've done a fairly decent job as the resource is now taking half of the ms.
Changes:
-Optimised for the latest qb-core build.
-Functionality for oxmysql.
-Changed vehicle spawn and cam to Inside Dealership.
-Added Routing Bucket equivalent to the player ID for when viewing a vehicle and Test Driving it.
-Removed npc population for when in a Routing bucket to save resources.
-Added original qb-vehicleshop Plate Generation function. - It is way more optimised and overall works better.
-Check if a player is already in a driving test so that it can't be abused or spammed.
OPTIONAL
_________
qb-customs
-Added a check on the vehicle to see if there is a custom colour. (Colors From the vehicleshop colorwheel are custom)
-Temporarily remove the custom colour to allow the normal colour to be displayed. (both primary and secondary)
-Repaint the vehicle with the custom colours if no default colour is selected. (both primary and secondary)
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