dreadtheceo
Member
- Joined
- Mar 7, 2021
- Messages
- 16
- Reaction score
- 1
- Points
- 156
good
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goodFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
aFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
doesn't work for meFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Replying to get linkFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Jellemzők:
Reális járműhiba
- Gyorsabbá és valósághűbbé teszi a jármű meghibásodását.
- Az ablakok lövöldözése, az autó rugdosása, baseball- vagy hógolyóval dobálás NEM rontja el az autót!
- A motorra vagy az üzemanyagtartályra lövés károsíthatja a járművet, de nem feltétlenül tiltja le teljesen.
- Ha bizonyos mértékű sérülést szenved, az autó gyorsan leépül, és végül meghal.
- Az autó fokozatosan lelassul, ahogy a kár növekszik.
- Nagymértékben növeli a vizuális sebzést (Kérjük, vegye figyelembe, hogy a vizuális sérülések nem szinkronizálódnak jól a többi játékossal)
- A fejjel lefelé vagy az oldalára fektetett járművet nem lehet a szokásos kormányfogással felfordítani.
- Az autó nem csak hirtelen áll meg, ha elütődik valamivel, hanem gyakran leromlik, füstölög és poroszkál, mielőtt meghal, és végül megáll.
- Opcionális ernyedt üzemmód. Ha engedélyezve van, a jármű nem hal meg teljesen, hanem nagyon lassan tud haladni.
- Véletlenszerű gumiabroncs felrobban. Állítsa be azt a kívánt intervallumot (statisztikai valószínűség, nem pontos), amikor a defektet meg szeretné tapasztalni.
- Az autó nem fog kigyulladni vagy felrobbanni, még a tetőre való leszálláskor sem.
- Az autó továbbra is bejárható, így edzővel meg tudod javítani.
- Minden konfigurálható, így ízlése szerint finomhangolhatja a viselkedést
- Továbbra is felhelyezhet páncélt az autóra, hogy javítsa a visszaélésekkel szembeni ellenállását.
- Vasárnapi vezetői jellemzők: Sima gyorsítás és fékezés. Az egyszerű sebességszabályozás sokkal könnyebbé teszi az egyenletes, lassú sebességű vezetést. A féktartó funkció megakadályozza, hogy a jármű irányt váltson fékezés után, és bekapcsolva tartja a féklámpát, miközben lenyomja a féket.
- Kompatibilitási módban. Megold néhány olyan problémát más szkriptekkel, amelyek véletlenszerű járműhibákat okoznak.
Reális járműjavítás
- Gépelje be a /javítást a chatbe a jármű megjavításához. Helyétől függően kétféle javítás létezik:
A szerelőnél
- Ha szerelőnél van, járművét teljesen megjavítják, újszerű állapotban.
- A mechanika több helyen található San Andreasban. Keresse meg a blipeket a térképen.
Nem szerelőnél
- Ha nem szerelőnél dolgozik, akkor lehet, hogy barkácsolhat sürgősségi javítást a terepen.
- Az olajdugót csak egyszer vagy kétszer lehet visszahelyezni, de utána a jármű javíthatatlan.
- A terepen végzett sürgősségi javítás csak vezethetővé teszi az autót, nem teljesen rögzítve. Egy kisebb baleset nagy valószínűséggel ismét megöli az autót.
- Ha túl sokáig hagyja ülni a sérült autót, az olaj teljesen kifolyik, ami megakadályozza a további javításokat.
- Az elektromos járműveket Ön nem tudja megjavítani, csak szerelő. A technológia összetett, és a rágógumi egyszerűen nem javítja meg a lemerült akkumulátort.
Konfiguráció
Rengeteg beállítás a config.lua-ban.
Az egyes opciók magyarázata a fájlban található.
Légy óvatos. A furcsa beállítások furcsa viselkedést okozhatnak.
Ha újraindítja a szkriptet (ahogyan a beállítások megváltoztatása után kell), először lépjen ki az autóból, vagy utána hozzon létre/lopjon el egy új autót. Ennek elmulasztása az aktuális autó furcsa viselkedését okozhatja.
Telepítés
Más jármű-egészségügyi szkriptek letiltása vagy eltávolítása. Két vagy több jármű-egészségügyi szkript futtatása megjósolhatatlan eredményeket ad
FiveM szerver
Ha FiveM szervert futtat, tudja, mit kell tennie… de ezek az alapvető utasítások, ha elfelejtette volna:
Ahol [mappanév] az a mappa az Erőforrásokban, ahol a .lua fájlok találhatók.
- Másolja a .lua fájlokat egy új mappába az Erőforrások mappában
- Adjon hozzá egy sort a konfigurációjához: start [mappanév]
- Indítsa újra a szervert, ill
- Frissítés + indítás [mappanév]
*** Rejtett szöveg: nem idézhető. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
niceFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
alaracoFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
-_-Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***