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Fiveguard

pedrito12345

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
 

pedrito12345

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
 

JankyWoodz

Member
Joined
Jul 29, 2022
Messages
7
Reaction score
0
Points
146
Location
California

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
great explanation, will be testing this out
 

henkJan222

Member
Joined
Feb 26, 2022
Messages
11
Reaction score
0
Points
166
Location
Nederland

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
nicee
 

Vixal

Member
Joined
Jul 27, 2022
Messages
1
Reaction score
0
Points
146
Location
Poland

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
 

ngrpOT

Member
Joined
Jun 29, 2022
Messages
5
Reaction score
0
Points
156
Location
NGRPLEAKS

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
asd
 

REDWHEAT92

Bronze Elite
Joined
Jan 29, 2022
Messages
12
Reaction score
3
Points
166
Location
scotland

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
 

JustRez

Member
Joined
May 26, 2021
Messages
2
Reaction score
0
Points
146

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
 

Qunnz

Member
Joined
Jul 31, 2022
Messages
2
Reaction score
0
Points
156
Location
United States

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
original github wasnt working for me thanks
 

Gustaz

Member
Joined
Aug 27, 2021
Messages
16
Reaction score
1
Points
156

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
 

Undead94

Member
Joined
Jul 27, 2022
Messages
4
Reaction score
0
Points
146
Location
USA

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
thx
 

leoorpp

Member
Joined
Oct 25, 2021
Messages
7
Reaction score
1
Points
156
Location
United States

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
yessssss
 

Sculzi

Member
Joined
Jul 1, 2022
Messages
11
Reaction score
1
Points
166
Location
Latvia

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
sadda
 

Growtopia

Member
Joined
Jul 2, 2022
Messages
1
Reaction score
0
Points
156
Location
Latvia

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
asdasd
 

JankyWoodz

Member
Joined
Jul 29, 2022
Messages
7
Reaction score
0
Points
146
Location
California

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
accidentally deleted the script before trying it smh
 

SuckLee

Gold Elite
Joined
Jul 19, 2021
Messages
110
Reaction score
291
Points
306

Features:​

Realistic Vehicle Failure​

  • Makes the vehicle fail faster and more realistic.
  • Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
  • Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
  • When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
  • Car will slow down progressively as damage increases.
  • Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
  • A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
  • Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
  • Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
  • Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
  • Car will not catch fire or explode, not even when landing on the roof.
  • Car is still reenterable, so you can fix it with a trainer.
  • Everything is configurable so you can fine tune the behavior to your liking
  • You can still put armor on the car to improve its resistance to abuse.
  • Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
  • Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.

Realistic Vehicle Repair​

  • Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:

At the mechanic​

  • If you are at a mechanic your vehicle will be completely fixed, as good as new.
  • Mechanics are located several places in San Andreas. Look for the blips on the map.

Not at a mechanic​

  • If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
  • You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
  • An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
  • If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
  • Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.

Configuration​

Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.

Installation​

Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results

FiveM Server​

If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:

  • Copy the .lua files to a new folder in your Resources folder
  • Add a line to your config: start [foldername]
  • Restart server or
  • Refresh + start [foldername]
Where [foldername] is the folder in Resources where the .lua files are located.

*** Hidden text: cannot be quoted. ***
 
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