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.Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Finally A Edited VersionFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
thxFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Caratteristiche:
Fallimento realistico del veicolo
- Rende il veicolo più veloce e più realistico.
- Sparare ai finestrini, prendere a calci l'auto, lanciargli palle da baseball o palle di neve NON disabiliterà l'auto!
- Sparare al motore o al serbatoio del carburante danneggerà il veicolo, ma non necessariamente lo disabiliterà completamente.
- Quando subisce una certa quantità di danni, l'auto inizierà a degradarsi rapidamente e alla fine morirà.
- L'auto rallenterà progressivamente all'aumentare del danno.
- Aumenta molto il danno visivo (tieni presente che il danno visivo non si sincronizza bene con gli altri giocatori)
- Un veicolo capovolto o su un fianco non può essere ribaltato con il solito trucco dello sterzo.
- L'auto non si ferma all'improvviso quando colpisce qualcosa, ma spesso si degrada, fuma e sfrigola prima di morire, e infine rotola fino a fermarsi.
- Modalità zoppicante opzionale. Se abilitato, il veicolo non morirà completamente, ma sarà in grado di guidare molto lentamente.
- Scoppio casuale del pneumatico. Imposta l'intervallo desiderato (probabilità statistica, non esatta) in cui desideri sperimentare una foratura.
- L'auto non prende fuoco o esplode, nemmeno quando atterra sul tetto.
- L'auto è ancora riaccessibile, quindi puoi aggiustarla con un trainer.
- Tutto è configurabile in modo da poter ottimizzare il comportamento a proprio piacimento
- Puoi ancora mettere un'armatura sull'auto per migliorarne la resistenza agli abusi.
- Caratteristica del pilota della domenica: accelerazione e frenata fluide. Il facile controllo della velocità rende molto più facile guidare a bassa velocità costante. La funzione di supporto del freno impedisce al veicolo di cambiare direzione dopo la frenata e mantiene accesa la luce del freno mentre si tiene il freno.
- Modalità di compatibilità. Risolve alcuni problemi con altri script che causano guasti casuali del veicolo.
Riparazione realistica del veicolo
- Digita /ripara nella chat per riparare il tuo veicolo. Esistono due tipi di riparazione, a seconda della località:
Al meccanico
- Se sei da un meccanico il tuo veicolo sarà completamente riparato, come nuovo.
- I meccanici si trovano in diversi posti a San Andreas. Cerca i segnalini sulla mappa.
Non da un meccanico
- Se non sei da un meccanico, potresti essere in grado di eseguire una riparazione di emergenza fai-da-te sul campo.
- Puoi riattaccare il tappo dell'olio solo una o due volte, ma dopodiché il veicolo sarà irreparabile.
- Una riparazione di emergenza sul campo renderà solo l'auto guidabile, non completamente riparata. Un piccolo incidente molto probabilmente ucciderà di nuovo l'auto.
- Se lasci l'auto danneggiata troppo a lungo, l'olio si scaricherà completamente, impedendo ulteriori riparazioni.
- I veicoli elettrici non possono essere riparati da te, solo da un meccanico. La tecnologia è complessa e la gomma da masticare non risolverà una batteria scarica.
Configurazione
Molte impostazioni in config.lua.
Ogni opzione è spiegata nel file.
Stai attento. Impostazioni strane possono causare comportamenti strani.
Se riavvii lo script (come dovresti dopo aver modificato le impostazioni), esci prima dall'auto o genera/ruba una nuova auto dopo. Il mancato rispetto di questa precauzione può causare un comportamento strano dell'auto attuale.
Installazione
Disabilita o rimuovi altri script di salute del veicolo. L'esecuzione di due o più script di integrità del veicolo darà risultati imprevedibili
Server FiveM
Se gestisci un server FiveM, sai cosa fare... ma queste sono le istruzioni di base, nel caso te ne fossi dimenticato:
Dove [nome cartella] è la cartella in Risorse in cui si trovano i file .lua.
- Copia i file .lua in una nuova cartella nella cartella Risorse
- Aggiungi una riga alla tua configurazione: start [nome cartella]
- Riavvia il server o
- Aggiorna + avvia [nome cartella]
*** Testo nascosto: non può essere citato. ***
tksFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
thank youFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
very goodFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
niceFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
jjjFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
niceFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
NICE!!!!!Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
rep +Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***