Security HUD
System Watchdog
×
Threads Scanned
-- / --
SYS. LOAD --%
AI SHIELD ACTIVE
DMCA Policy
×

📋 DMCA Compliance

This platform and community fully complies with the Digital Millennium Copyright Act (DMCA) and international copyright laws. We take all copyright protection seriously.

🛡️ Copyright Protection

If you believe a posted item belongs to you or violates your copyright, you may file a DMCA takedown request through our official channels. Upon receiving a valid claim, the infringing content will be removed within 24 hours.

What's new
×
Fiveguard

Script [TOXIC] Fire Script & Fire Hose

M_Ark

Silver Elite
Joined
Jul 7, 2022
Messages
19
Reaction score
87
Points
231
Location
Russian
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
Link dont work
 

James70028190

Member
Joined
Aug 2, 2022
Messages
1
Reaction score
2
Points
146
Location
uk
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.

kook





VIDEO:


DOWNLOAD:


*** Hidden text: cannot bed quoted. ***
 

hin1di

Member
Joined
Apr 26, 2022
Messages
5
Reaction score
0
Points
146
Location
Palestine
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
 

HönöEino

Bronze Elite
Joined
Mar 16, 2022
Messages
21
Reaction score
4
Points
156
Location
Helsinki
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
da
 

ligmabalzzz

Member
Joined
Jan 1, 2022
Messages
7
Reaction score
0
Points
146
Location
Greece
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
mfdgvfdsnfsdf
 

lhh556

Silver Elite
Joined
Jun 29, 2022
Messages
61
Reaction score
7
Points
166
Location
1
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
6666666666666666666
 

Deandekiller

Member
Joined
May 16, 2022
Messages
4
Reaction score
1
Points
156
Location
NL
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
 

shadow1358

Bronze Elite
Joined
Dec 13, 2021
Messages
8
Reaction score
3
Points
156
Location
Nederland
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
 

Madonna Canino

Bronze Elite
Joined
Aug 2, 2022
Messages
6
Reaction score
48
Points
156
Location
porcoge
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
 

ynnyntRP

Silver Elite
Joined
Mar 4, 2022
Messages
31
Reaction score
6
Points
156
Location
Slovakia
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
 

imbobisgosis

Bronze Elite
Joined
Aug 3, 2022
Messages
13
Reaction score
6
Points
166
Location
canada
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
 

SoTime007X

Silver Elite
Joined
Aug 16, 2021
Messages
16
Reaction score
5
Points
166
Hi guys i saw this script was out in some places so i want to share it with you 😊😊

NOTE: I didn't test it yet if anyone can do it and say if it work or not it will be good



DESCRIPTION:


Realistic Fire Script & Fire Hose - (Paid Resource)


This script allows you to have a Dynamic Fire Hose system with many realistic features.


Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord.

IMPORTANT: This Script Contains Our Own Custom Made Fire Script Which We Listed Its Features Below, You Can Still Use Other Fire Scripts But We Recommend Our Fire Script.
Features

  • Works On Both Fire Trucks And Fire Hydrants
  • Supports Hose To Give A Realistic Look
  • Realistic Water Spray (Controlled By The Player And Synced)
  • Interactive Water Cannon (Can Interact With The World Such As Pushing Vehicles/NPCs)
  • Water Cannon Can Interact With Fire And Take It Out
  • Water Supply System, FireTrucks Have Limited Water Supply (You can change the consumption rate in the configs)
  • Connect Fire Hydrants To FireTrucks With Hose For Unlimited Water Supply
  • Cool Water HUD To Display The Water Supply (Thanks To 'thers frfuel')
  • Multiple People Can Connect To The Same FireTruck/Hydrant
  • Hose Length Is Changeable
  • Hose Breaks And The Hydrant Explodes If Expanded Beyond Max Length (Can Be Disabled)
  • Fire Hydrants Can Be Used As Water Cannons (Can Be Disabled In The Configs)
  • Supports Locales
  • Hose Placing/Taking Sounds
  • More Specific Truck Configuration: Attach Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Enable/Disable The Ability To Share Supplies, Specific Weapons For Each Truck: Water, Foam, Pressure
  • A Synced Water Supply Merging And Sharing System (Truck To Truck, And Hydrant To Truck, Combinations Not Limited)
  • Foam Gun And Pressurized Water Gun
  • Adjust Water And Foam Pressure
  • Pressurized Water And Foam Actually Take Out Fire, Including World Generated Ones Such As Molotov And More
  • Switch Between Water, Foam And Pressurized Water Easily With Mouse Middle Key(Can Be Changed)
  • Adjust Pressure For Each Gun Separately Using Left And Right Arrow Keys(Can Be Changed)
  • UI Based Capacity Indicator
  • UI Settings File, Ability To Use Vanilla HUD Or New HUD And Customize Them Such As Color, Height, And Position
  • Change How The Messages Are Displayed, 3D, Notification, Subtitle
  • A Lot More Advanced Settings
  • Well Optimized
  • And Much More...
  • Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
  • Perfectly Synced
  • One sync Compatible
Firescript Features

  • Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
  • Discord Webhooks For Logs (Can Be Disabled In The Config)
  • Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
  • Supports Fire Warnings, Map Ping, Map Blips, Chat Messages (Can Be Edited And Disabled)
  • Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many As You Want)
  • Each Fire Type Have Multiple Configurations Such As: Fire Particles, Scale, Lifetime, Smoke During The Fire And After The Fire Is Out, And More (Every Detail Of The Fire Can Be Edited)
  • Random Fires, AOP Based, Have As Many Locations As You Need, Each Random Fire Have Customizable Configs Such As: Position, Number Of Flames, Spread Distance, Fire Type, And Timeout If The Fire Is Not Taken Out (Every Detail Can Be Edited)
  • Major Parts Of The Code Are Unlocked, Having The Ability To Edit The Script Freely And Integrate It With Other Scripts
  • Fire Start And Fire End Events Client Side And Server Side To Help With Integrations
  • Works With Vanilla Water, Such As Plane Water, Helicopter Water, Fire Hose Water, Fire Truck Water, Fire Extinguishers, etc…
  • Onesync Compatible
  • And Much More, Check The Pictures Below


Note: The Script Can Be Used On Multiple Servers And Doesn't Use The Escrow System!

Usage

You can change the control keys and other configuration stuff in the settings.ini and config.lua
Fire Hydrants are preconfigured, to add fire trucks you add their spawn name in the settings.ini

You Can Check The README File For More Details, The FireScript Config Is Also Well Detailed.


VIDEO:


DOWNLOAD:


*** Hidden text: cannot be quoted. ***
 
Top