✦ Key Features
- Weapon Leveling System – Gain experience with each weapon class. Higher levels reduce recoil and increase damage.
- Custom Damage System – Balanced limb-based damage multipliers (head, torso, arms, legs) with optional one-tap headshots.
- Weapon Jamming System – Weapons can jam during firefights, requiring unjam kits and repair animations to fix.
- Wet Ammunition System – Weapons become unusable when wet! Requires drying kits or natural drying time after swimming.
- Training System – Dedicated shooting ranges with moving targets, payment systems, and dynamic XP gains.
- Weapon Throwing System – Drop and pick up weapons dynamically (G/E keys) with full animations and distance validation.
- Advanced Recoil System – Rust-style recoil patterns with heat systems that adjust based on movement and skill level.
- Inventory Integration – Full compatibility with ox_inventory, qb-inventory, and esx-inventory including metadata support.
- Framework Auto-Detection – Automatically configures for QB-Core, ESX, QBox, or Standalone modes.
✦ Why Choose Xeno-WeaponSystem?
- Multi-Language – Fully localized with 7 languages included (EN, BG, ES, FR, DE, RU, PT).
- High Performance – Optimized code ensuring minimal impact on server latency.
- Full Customization – Every aspect (stats, multipliers, chances) is adjustable via config without touching code.
- Developer Friendly – Comprehensive export system to integrate with your other server resources.
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