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Fiveguard

Script bropixel boosting

darkloader

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There are some major issues with the way this boosting script is coded. i am working on fixing this. but its gonna take a couple days minimum. while the UI looks good. the rest is really not great. contracts are identified by the number in which there inserted into the table so declining contracts causes the script to think you've started a different contract to what you actually started along with a few other issues on qb with vehicle saving. will be moving to having contracts generated fully on the server and inserted into a sql table with unique identifiers so this means contracts will be persistent through restarts or if the client crashes, will be able to Transfer/sell contracts to other players also, along with xp system etc.
 

themodscansukmyballs

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So for the ui not working the function is defined eith the most horrible way , i managed too fix it and made a qbcore only version it works but still editing thr vin scratch that it saves the car too my garage.

have you updated the fxmanifest to accommodate for mysql-async?
yes like 2 days ago.. Didn't fix a thing... anytime I finish one normal drop off its completely stops working on esx. When you go and start a new one get there get in the car and try to disable to tracker it says no on going missions and the circle doesn't go away and the car doesn't count. the circle only goes away after canceling the current contract and then after that its just completely broken and doesn't let you do another job its just glitched out like that unless you restart the entire script. Just does not work correctly on esx. It looks like it works but once you show up to that second normal drop off its like the script says no ongoing mission when trying to start the disabler even though i'am sitting in the car after lockpicking it even in the laptop it says i'am currently on one but once i'am in the car it says no ongoing missions. Blue circle doesn't go away until after i cancel it and there's no way to start a new one unless the server restarts or i restart the actual script. Ive tested this out for 2 days now and nothing works. I just get a cl-main.lua error on line 752
for me line 752 is
if(GetVehicleNumberPlateText(veh) == Contracts[startedcontractid].plate) then

ive tried serious 2 days straight and hours on and there is nothing that gets it to work after doing just one job, vin or normal drop off..

also when transferring a contract to someone it transfer but that person who got it goes to start it and the ui/laptop just closes and doesn't start and leaves you mouse just stuck on the screen unless you press escape. So transfer do not work either. they transfer but they person cant actually start it.


here is my config. attached.
 

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  • config.txt
    2.9 KB · Views: 180
Last edited:

darkloader

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originally for esx, but i would hold off for the moment, until i update the github, there are just general issues with it.
 

themodscansukmyballs

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is it fixed only for QBCore or ESX too?
for esx no. Until some kind of update comes out for ESX currently you can only do one job and it breaks and when I mean break I mean you cannot go to the new contract and actually start to hack or go drop off normally making it impossible to farm the BNE you need to even start most contracts or to vin scratch any. until you restart it or server restart then you get to only do one again. You can maybe start a new one but once you get there and get in the car it just stops working or thinks you're not on any ongoing missions and just gets stuck on your map till you cancel it in the laptop. Also transfer dont work, you can indeed transfer it to someone else but that someone else cannot start it, it just closes the laptop and doesn't start anything. Also the transfer might work when you have indeed not completed one before but again ill state once you complete one mission it breaks the whole thing from being able to finish or start a new one. Oh and deleting contracts has its own problems..... Found all this out from testing it for 2 days straight and no solution at all to any of the problems. There are also some kind of discord logs in the cl-main or server that you cannot control so who knows what kind of info or data is being sent to someone elses discord and if you delete it I'm pretty sure it stops working.
 

darkloader

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for esx no. Until some kind of update comes out for ESX currently you can only do one job and it breaks and when I mean break I mean you cannot go to the new contract and actually start to hack or go drop off normally making it impossible to farm the BNE you need to even start most contracts or to vin scratch any. until you restart it or server restart then you get to only do one again. You can maybe start a new one but once you get there and get in the car it just stops working or thinks you're not on any ongoing missions and just gets stuck on your map till you cancel it in the laptop. Also transfer dont work, you can indeed transfer it to someone else but that someone else cannot start it, it just closes the laptop and doesn't start anything. Also the transfer might work when you have indeed not completed one before but again ill state once you complete one mission it breaks the whole thing from being able to finish or start a new one. Oh and deleting contracts has its own problems..... Found all this out from testing it for 2 days straight and no solution at all to any of the problems. There are also some kind of discord logs in the cl-main or server that you cannot control so who knows what kind of info or data is being sent to someone elses discord and if you delete it I'm pretty sure it stops working.
i mean its not as bad as you say, there are obviously just some things you don't quite have a grasp on setting up. as i said, i tested it on an esx legacy server, fresh out the box. no one should be running any version of esx below legacy anyway. i didn't encounter missions breaking at all. they worked as advertised. transferring and deleting does cause issues though but those are broken features bropixel sold. as for discord logging, it doesn't go anywhere lol, if you look at the code properly, the logs variable is unassigned. meaning it gets sent to nowhere. but anyway, afaik i've fixed the issues, i just haven't uploaded the update yet. if its still broken afterwards its down to others to fix. i've given more than enough support to people for a script i didn't write or leak.
 

themodscansukmyballs

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just specifying all these issues ive had for esx so far and everything i have tested for 2 days now it just doesnt work properly for esx on mysql-async even with the suggested fix, from someone that is on an older version of ESX.
 

themodscansukmyballs

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i mean its not as bad as you say, there are obviously just some things you don't quite have a grasp on setting up. as i said, i tested it on an esx legacy server, fresh out the box. no one should be running any version of esx below legacy anyway. i didn't encounter missions breaking at all. they worked as advertised. transferring and deleting does cause issues though but those are broken features bropixel sold. as for discord logging, it doesn't go anywhere lol, if you look at the code properly, the logs variable is unassigned. meaning it gets sent to nowhere. but anyway, afaik i've fixed the issues, i just haven't uploaded the update yet. if its still broken afterwards its down to others to fix. i've given more than enough support to people for a script i didn't write or le**.
its that bad for me on esx/mysql-async. Until some update comes out maybe more info in the readme.
Error I keep getting is from line 752 in the cl-main.lua

if(GetVehicleNumberPlateText(veh) == Contracts[startedcontractid].plate) then
 
Last edited:

SterilCat

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Its that bad also on qbcore , im working on a fix but most probably i need too move the contracts to the sql since the numbers are completely foked , it gives you sometimes the same number of contract gets attached to a compeltely other contract so it breaks you sit in the car and it does not recognize it , after some debug printing it gets stuck on the contract number and the vehicle license plate. Still figuring out the moving of contracts too the sql , but it gonna take some time. If i fix it i release it and then you guys can convert it too esx back again cuz i throw the unused codes from esx out and from npbase too since im using qbcore.
 

sc4217

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Its that bad also on qbcore , im working on a fix but most probably i need too move the contracts to the sql since the numbers are completely foked , it gives you sometimes the same number of contract gets attached to a compeltely other contract so it breaks you sit in the car and it does not recognize it , after some debug printing it gets stuck on the contract number and the vehicle license plate. Still figuring out the moving of contracts too the sql , but it gonna take some time. If i fix it i release it and then you guys can convert it too esx back again cuz i throw the unused codes from esx out and from npbase too since im using qbcore.
any lucky with a fix bro ??
 

kertsann

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I HAVE SCRIPT WORKING BUT CAN NOT BREAK IN TO CAR TO START JOB, WHAT IS NEEDED SCRIPT WISE? I HAVE IT AT THE MOMENT YOU DONT HAVE TO LOCK PICK CARS IN THE CITY IF THATS ANYTHING TO DO WITH IT.OR ANY WAY TO GET IT TO SPAWN CAR UNLOCKED?
 
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PhoenixYeti

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cuts off database name at end of error, can anyone help me with this?
 

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  • boosting error.png
    boosting error.png
    3.7 KB · Views: 110

Dilligaf

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@qb-boosting/server/sv_main.lua:72: in main chunk. This is what I'm having problems with put laptop in shared item as I can spawn it in inventory any help would be appreciated
 

godhex

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the only problem i have its the final BLIP thats the localtion to drop the car, it dosent show and no info no error.
 

Horizon8999

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any idea for add custom vehicle in the list class?..i try it but get some errors
 

Ballzzee

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hope some one can help me with my error

error loading script server/sv_main.lua in resource boosting: @boosting/server/sv_main.lua:78: attempt to index a nil value (global 'RPC' )
stack traceback:
@boosting/server/sv_main.lua:78: in main chunk
failed to load script server/sv_main.lua.

The code in the Specific line is as follows
77 elseif Config['General']["Core"] == "NPBASE" then
78 RPC.register("boosting:GetExpireTime", function()
79 local shit = (os.time() + 6 * 3600)

I do have a RPC started in my Resource.cfg
i do have a RPC Script
i attached my config
Any help would be appreciated
 

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  • config.txt
    18.8 KB · Views: 81

fudgeman2

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Could use some help installing this to my QBCORE server, reply if you've got time to show a newbie how its done :)
 
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