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Fiveguard

Script đźš“Advanced Police Job - ESX🥶

BandidosRP

Member
Joined
May 9, 2023
Messages
8
Reaction score
1
Points
146
Location
argentina
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

Aasi

Member
Joined
Jun 9, 2023
Messages
1
Reaction score
1
Points
146
Location
Finnish
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
Link???
 

Korras

Silver Elite
Joined
Dec 13, 2021
Messages
45
Reaction score
7
Points
166
Location
none
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

daniloDogz1m

Gold Elite
Joined
Sep 12, 2022
Messages
94
Reaction score
177
Points
256
Location
brazil
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

sultahana

Bronze Elite
Joined
Jan 9, 2023
Messages
13
Reaction score
7
Points
156
Location
01
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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MrJuker

Member
Joined
Jul 20, 2021
Messages
12
Reaction score
0
Points
156
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
nice
 

xemodz10

Bronze Elite
Joined
Oct 20, 2022
Messages
13
Reaction score
5
Points
166
Location
belg
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

zeus_god1

Gold Elite
Joined
Sep 17, 2022
Messages
30
Reaction score
30
Points
166
Location
gffdfg
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
yo
 
Joined
Jul 4, 2021
Messages
2
Reaction score
0
Points
146
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
tyyyy very much
 

Zonatex

Member
Joined
Dec 7, 2021
Messages
15
Reaction score
1
Points
166
Location
Germany
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

Maho

Bronze Elite
Joined
Dec 31, 2021
Messages
8
Reaction score
2
Points
151
Location
France
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

killerontop34342

Silver Elite
Joined
Sep 23, 2022
Messages
19
Reaction score
5
Points
166
Location
texas
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

Balaji

Member
Joined
Jul 13, 2021
Messages
3
Reaction score
0
Points
156
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
hi
 

ThaatsKy

Member
Joined
May 5, 2021
Messages
9
Reaction score
0
Points
146
li
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
nk?
 

JCalz341

Member
Joined
May 22, 2023
Messages
16
Reaction score
0
Points
156
Location
indonesia
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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