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Fiveguard

Script 🚓Advanced Police Job - ESX🥶

xemodz10

Bronze Elite
Joined
Oct 20, 2022
Messages
13
Reaction score
5
Points
166
Location
belg
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

Bxnkzz

Member
Joined
Jan 28, 2022
Messages
6
Reaction score
0
Points
156
Location
Mexico
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
preeciate it
 

PockerFace

Gold Elite
Joined
Apr 30, 2021
Messages
171
Reaction score
55
Points
231
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
link?
 

bonoo

Member
Joined
Mar 2, 2023
Messages
8
Reaction score
1
Points
166
Location
usa
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
wow
 

zian

Silver Elite
Joined
Feb 19, 2023
Messages
54
Reaction score
18
Points
156
Location
pakistan
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
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astoniedhitman

Silver Elite
Joined
Feb 21, 2022
Messages
23
Reaction score
9
Points
166
Location
Slovenija
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
niceeeee
 

Neolive83

Member
Joined
Jul 12, 2021
Messages
2
Reaction score
2
Points
156
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
:)
 
Joined
Apr 12, 2023
Messages
4
Reaction score
0
Points
156
Location
England
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
ty
 

sunrise334

Member
Joined
May 26, 2023
Messages
11
Reaction score
0
Points
166
Location
d
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

ItzDaMonta

Member
Joined
May 24, 2023
Messages
4
Reaction score
0
Points
156
Location
Nederland
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
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murdabob

Bronze Elite
Joined
May 27, 2023
Messages
14
Reaction score
2
Points
166
Location
United States
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
cool
 

CRY4ALL

Member
Joined
Jan 30, 2023
Messages
4
Reaction score
0
Points
146
Location
United Kingdom
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
jheee
 

CheoYT

Silver Elite
Joined
Aug 14, 2021
Messages
25
Reaction score
11
Points
166
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • En servicio/fuera de servicio
    : salir del servicio eliminará su blip de otros oficiales (duh)
    . Al entrar en servicio, agregará su blip a otros oficiales. Cada Blip mostrado TAMBIÉN MOSTRARÁ EL SEÑAL DE LLAMADA.
    – Genial para saber qué oficiales están respondiendo a qué escena, etc.
    – Blips codificados por color: dé a cada blip su propio color único para identificar fácilmente a los cadetes, oficiales, el jefe, etc.
    – Admite agregar blips para EMS de forma predeterminada

reposición​

– REPOSICIÓN AUTOMÁTICA: cuando entre en servicio, se le repondrán automáticamente los artículos que no tenga o de los que no tenga suficiente. (Configurable)
– Puede agregar CUALQUIER artículo, CUALQUIER cantidad, y por CUALQUIER COSTO, usted elija.
– El dinero sale directamente del Fondo de la Policía.

Campo de tiro​

  • Familiarícese con su Arsenal
    : agregue diferentes armas a través de la configuración.
    – Admite objetivos estáticos y móviles.
    – Los objetivos estáticos se establecen a 5/10/20 metros/
    – Una vez que el objetivo desaparece, obtendrás una puntuación dependiendo de la cantidad de daño que hayas hecho.

Pelusa​

– Mi objetivo aquí era hacer que TODO DENTRO DE PD FUNCIONAL.
– Puede sentarse en CADA silla dentro de PD.
– El refrigerador de la sala de descanso puede proporcionar comida/agua para cualquier oficial de policía (Config)
– Tome los extintores directamente de la pared para evitar agregar exceso a su arsenal
– Casilleros de almacenamiento / Cambio de ropa. Interactúa en los casilleros para hacer cualquiera de las dos cosas. ¿Usas un inventario diferente o un guión de ropa? No hay problema, admite agregar TUS PROPIAS EXPORTACIONES. Actualmente configurado para Ox Inv / Fivem-apprance.
– DUCHA para eliminar la SANGRE de tus enemigos (o amigos)
– Lavarse las manos porque es asqueroso no hacerlo

– RAPPEL en Helicópteros (polmav)
– Cuando estés en los asientos traseros, presiona X para hacer rappel desde el helicóptero.









Virus detectado
mmm
 

SamuTeam

Member
Joined
Aug 5, 2022
Messages
5
Reaction score
0
Points
156
Location
budapest
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









Virus Detected
 

Percent

Member
Joined
May 9, 2022
Messages
11
Reaction score
0
Points
166
Location
Belgium
Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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Ghokhan231

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Preview:

Police Interactions

  • Cuffing
    – You can Hardcuff & Softcuff Players.
    – When someone is handcuffed, they will have a physical handcuff item visible on their character.
    – When Hardcuffed, your hands will be behind your back.
    – Softcuffed your hands will be infront of you.
  • Escorting
    – When you’re escorting someone, you’ll do the animation of holding their arm, like you’re ACTUALLY physically escorting them. While doing so, the players legs will move instead of just hovering/floating.
  • Put in / Out vehicle
    – Not shown in the video (sorry) but you can put someone in / out of a vehicle with the following commands
    – /piv (Put In Vehicle) will put a player into a vehicle. Supports putting multiple people in the same vehicle (Up to three people)
    – /out (… Out!) will take a player out of said vehicle.
  • Dragging
    – /drag will drag someone. Pressing S will move you backwards.
    – You can drag people who are alive / dead (WOW! /s)
  • Billing
    – /bill ID amount will bill the player for X. ALL funds will go into the police society fund.

Police Job Menu​

  • View Roster - Will show all police officers (as well as those off duty)
    – You can see their callsign, name, and rank here.
    – Callsigns - Unique identifiers for each officer. These can be changed as people are promoted/demoted. (Use case later down).
    – Promote/Demote - Pretty straightforward.
    – Fire (Also… straightforward)
    – Hire New Officer - Enter in the Players ID, and whala. They’re hired. Like Magic. WOW.

Prop Interaction & Items

  • Props
    – Cones - Placeable Cones (Need to be added to your armory)
    – Barricades - Same deal as Cones, add them to your armory.
  • Items
    – Riot Shields - (Not shown in video, sorry!) - Equip a Riot Shield with a pistol (Equip the pistol THEN use the riot shield). Will protect you from Bullets, the collision can be a little OP and push cars, so use responsibly!!
    – PD Cam - Set up a Spy cam ANYWHERE in the world. Simply use, position (The red line will be the cameras POV, and press E to place. Give your Camera a name, and view by going into the survelience room on the second floor.
    – I’ve already included cameras set up for the Banks & Jewelry Store. You can add more cameras to help in stake outs, other heists, and pretty much anything your heart desires to help further your police RP.
    – Vehicle Cam - Set up a Spy cam in ANY VEHICLE. Go into the Survelience room on the second floor to view / remove.
    – Finger Print Kit - Collect Fingerprints from vehicles (if they are wearing gloves, no fingerprints)
    – Evidence Bag - View collected evidence (needs to be processed before you get any info)
    – DNA Swab - Collect DNA from any player to be entered as evidence.

Evidence System​

  • Built in Evidence System
    – Collect bullet casings from dead bodies - When analyzed, these will reveal what caliber gun and the location of where it was collected.
    – Blood Samples - When someone is seriously wounded, they’ll leave behind a blood pool that you can collect. When Analyzed, it can be compared to any DNA Matches you’ve got from swabs.
    – Fingerprints - Collect Fingerprints from Cars (OR FROM ANY ROBBERY, OR DOOR YOU SET UP USING A SIMPLE EVENT!) When Analyzed, can be compared to any Fingerprint matches in the system.
    – Fingerprint (AT PD) - When processing criminals, take them into the processing room and alt-menu the desk to fingerprint them and add them into the system.
    – For more on the Evidence System, check out

Dispatch​

  • Dispatch Interactions
    – With the dispatch job (or as a police) interact with the computers on the first floor to access the dispatch menu
    – From here, you can view ALL ACTIVE DUTY POLICE OFFICERS.
    – Send DIRECT messages to specific officers
    – Send GPS WAYPOINTS to specific officers
    – Adds another avenue of RP for players seeking the law enforcement lifestyle without the dangers of the job.

Duty / Blips​

  • On/OffDuty
    – Going offduty will remove your blip from other officers (duh)
    – Going onduty will add your blip to other officers. Each Blip shown WILL ALSO SHOW CALL SIGN.
    – Great for knowing which officers are responding to what scene, etc.
    – Color Coded Blips - Give each blip it’s own unique color to easily identify cadets, officers, the chief, etc.
    – Supports adding blips for EMS by default

Restocking​

– AUTOMATIC RESTOCK - When going ON Duty, you will automatically be restocked of any items you don’t have or don’t have enough of. (Configurable)
– You can add ANY Item, ANY Amount, and for WHATEVER COST, you choose.
– The money comes out of the Police Fund directly.

Firing Range​

  • Get familiar with your Arsenal
    – Add different weapons via the Config.
    – Supports Static & Moving targets.
    – Static Targets are set at 5 / 10 / 20 Meters/
    – Once the target disapears, you will get a score depending on the amount of damage you’ve done.

Fluff​

– My goal here was to make EVERYTHING INSIDE PD FUNCTIONAL.
– You can sit at EVERY Chair inside PD.
– The Break Room Refridgerator can provide food/water for any Police Officer (Config)
– Grab fire extinguishers straight off the wall to avoid adding excess to your armory
– Storage Lockers / Clothing Change. Interact at the lockers to do either. Using a different inventory or c lothing script? No problem, supports adding YOUR OWN EXPORTS. Currently set up for Ox Inv / Fivem-apprance.
– SHOWER to remove any BLOOD from your enemies (or friends)
– Wash hands cause it’s gross not doing it

– RAPPEL out of Helicopters (polmav)
– When in the back seats, press X to Rappel from the helicopter.









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