F5 Studio
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YOUTUBE SHOWCASE
Hey everyone!
Dropping F5 Redeem Code - a free, open-source reward-code system. Players type a code, get money and/or items, done. Admins create and manage every code from an in-game panel - no SQL, no restarts.Gift codes, event drops, giveaways, creator codes - pretty much every server ends up needing this at some point. So we built a clean one and put it out for free. Multi-framework, multi-inventory, fully bridged, auto-detected on startup.
What’s in it?
Redeem in seconds
Run /redeem, type the code, hit enter. Rewards land instantly and the panel shows exactly what the player got. Every code is validated server-side - expiry, uses, scope, the lot.
Money & items, multi-account
A code can pay out cash, bank, crypto or black money - one account or several at once - and hand over inventory items in the same redeem. Accounts that don’t exist on your framework are skipped automatically.
In-game admin panel
/redeemadmin opens a full NUI console: create, edit and delete codes, set usage limits and expiry dates, auto-generate code strings, and browse a searchable redemption history.
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Public or private codes
Make a code open to everyone, or lock it to specific players by Citizen ID - multi-target, with an online player picker so you don’t have to copy IDs by hand. Targets are verified against the database on save.
Limits that actually hold
One redeem per player, optional max-uses cap, expiry dates, per-player cooldown, and an inventory-space check so item rewards never vanish into a full bag. Deleted codes free their name for reuse.
Discord webhook audit
Code created, edited, deleted, redeemed, or history cleared - each one logged to Discord as a clean embed. Route events to different channels if you want. Full paper trail.
Framework & inventory - all bridged
QBCore, QBox, ESX, plus a custom adapter for any fork. Inventories: ox, qb, qs, ps, codem, tgiann, esx native, plus a custom adapter. Auto-detected on startup - you don’t touch a thing.
Localized
12 languages bundled — Links
GitHub:
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Docs:
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The docs cover everything: installation, full config reference, framework/inventory compatibility, the admin panel, webhooks, localization, and troubleshooting.Found a bug or got an idea? Open an issue on GitHub or hit us up on Discord. We’re actively working on this.
If you like it, drop a
Open source and free forever. Made by
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