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Fiveguard

PAID [PAID] Burglary/House Robbery (ESX, QB-Core, QBox & Custom)

forre111

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Force Burglary is an advanced, highly optimized house robbery system for FiveM servers, providing a comprehensive and immersive burglary experience with multi-framework support, modern React UI, XP progression, and dynamic NPC interactions.

New Project.png

Features​


Complete Burglary System​


  • 20+ pre-configured houses - Covering the entire San Andreas map with three difficulty tiers
  • XP progression system - Level up to unlock more difficult heists with better rewards
  • Dynamic difficulty scaling - Easy, medium, and hard houses with scaled loot and challenges
  • Multiple entry methods - Lockpicking with mini-game or crowbar breach mechanics
  • Cooldown system - Configurable per-house cooldowns to prevent farming
  • Flexible requirements - Set police count, items, or XP requirements per house

Advanced Interior System​


  • Instanced interiors - Each robbery happens in a separate instance for privacy
  • Multiple shell support - Compatible with qb-interior, force-interior, and custom shells
  • Pre-configured loot points - Specific animations for looting different objects
  • Dynamic interior loading - Async operations for smooth transitions
  • Smart exit system - Leave robberies at any time without issues

Dynamic NPC Behavior​


  • Realistic daily schedules - NPCs have home hours and sleep schedules (configurable per house)
  • Activity simulation - NPCs perform activities when awake (sitting, smoking, watching TV)
  • Sleep detection - Sleeping NPCs won’t detect you immediately
  • Wake mechanics - Make too much noise and wake the tenant
  • Armed response - NPCs defend their homes with weapons when alerted
  • Difficulty-based behavior - Different NPC aggression levels per difficulty tier

Stealth Mechanics​


  • Crouch system - Reduce noise generation by crouching
  • Noise detection - Running, shooting, and breaking objects increases alert level
  • Sound level indicator - Visual feedback showing current noise level in real-time
  • Alarm system - Trigger house alarms if detection threshold is reached
  • Police dispatch - Automatic dispatch alerts when alarms trigger or NPCs call police

Advanced Loot System​


  • Rarity-based loot - Common, rare, and epic item categories with different spawn chances
  • Randomized spawns - Different items spawn each robbery attempt
  • Difficulty-scaled rewards - Higher difficulty houses offer better loot pools
  • Hundreds of items - Extensive configurable loot pools with spawn chances
  • XP rewards - Gain experience for each item successfully looted
  • Custom loot configuration - Easily add your own items and adjust spawn rates

Black Market System​


  • Dynamic NPC locations - Market dealer moves to different locations each day of the week
  • Purchase tools - Buy lockpicks, advanced lockpicks, crowbars, sleep gas, and weapons
  • Configurable inventory - Set exactly what items are available for purchase
  • Custom pricing - Adjust individual item prices to match your economy
  • Optional map blips - Choose whether to show market on map or keep it secret
  • Modern UI - Beautiful React-based shopping interface

Pawnshop System​


  • Fence stolen goods - Sell items looted from houses to make profit
  • Dynamic pricing - Configure custom sell prices for each item type
  • Multiple locations - Set up multiple pawnshop locations across the map
  • Daily location changes - Pawnshop NPC moves to different spots each day
  • Inventory integration - Seamless integration with framework inventory systems
  • Modern UI - Clean, intuitive interface for selling items

Police Integration​


  • Multiple dispatch systems - Supports qs-dispatch, core_dispatch, and custom integrations
  • Automatic alerts - Dispatch sent when alarms trigger or NPCs alert authorities
  • Configurable requirements - Set minimum police count required per house
  • Response time scaling - Different police response times based on difficulty
  • Blip duration control - Configure how long dispatch blips stay active
  • Easy custom integration - Simple to integrate with any dispatch system

Multi-Framework Support​


Supports all major FiveM frameworks out of the box:


  • ESX - Full support for ESX framework (es_extended)
  • QBCore - Complete QBCore integration (qb-core)
  • QBox - Native QBox support (qbx_core)
  • Custom frameworks - Easily adaptable to any custom framework
  • Auto-detection - Automatically detects and configures for your framework

Admin Features​


  • Cooldown override - Admins can bypass house cooldown restrictions
  • XP management - Add or remove player XP through commands
  • ACE permission support - Use ACE permissions or identifier whitelist
  • Debug mode - Comprehensive logging for troubleshooting issues

Developer Friendly​


  • Modular architecture - Clean code structure that’s easy to extend
  • Custom framework support - Simple adaptation to any framework structure
  • Custom dispatch integration - Easy to integrate your dispatch system
  • Open config files - All configuration files are fully editable
  • Comprehensive documentation - Detailed guides covering all features



System Requirements​


Required Dependencies​


  • ox_lib - Core library for UI, callbacks, and utilities
  • oxmysql - Database management

Optional Dependencies​


  • Interior shell resource - qb-interior, force-interior, or custom shells
  • Dispatch system - qs-dispatch, core_dispatch, or custom
  • Target system - ox_target or qb-target (recommended)
  • Progress bar - ox_lib, qb-progress, esx_progressbar, or use built-in 3D text

Framework Compatibility​


  • ESX (Legacy & Modern)
  • QBCore
  • QBox
  • Custom/Standalone (easily adaptable)



Configuration Highlights​


Force Burglary offers extensive configuration options:


House Configuration​


  • 20+ pre-configured houses with coordinates across the map
  • Per-house settings - Customize difficulty, requirements, cooldowns, and more
  • Flexible entry methods - Configure lockpicking or crowbar requirements
  • Custom requirements - Set item, police count, or XP requirements per house

Loot Configuration​


  • Custom loot pools - Define items with spawn chances and rarity tiers
  • Difficulty-based distribution - Different loot pools for each difficulty level
  • Rarity weights - Control distribution of common, rare, and epic items
  • Hundreds of items - Pre-configured extensive loot pools

Interior Configuration​


  • Multiple shell support - Works with popular shell resources
  • NPC tenant configuration - Define behavior, schedules, and activities per difficulty
  • Loot point setup - Configure specific loot locations with animations
  • Prop loot system - Attach loot to specific props in the interior

Difficulty Scaling​


  • Lockpick time - Adjust time required per difficulty level
  • Loot time - Configure how long looting takes
  • Noise multipliers - Control noise generation rates
  • NPC aggression - Set different aggression levels per difficulty
  • Police response time - Adjust how quickly police arrive

Market & Pawnshop​


  • Daily location rotation - Different NPC locations for each day of the week
  • Custom item lists - Define what items can be bought or sold
  • Dynamic pricing - Set individual prices for each item
  • Optional blips - Choose whether to show locations on map



Installation​


  1. Extract force-burglary to your resources folder
  2. Run the included SQL file to create necessary database tables
  3. Ensure dependencies are installed and started (ox_lib, oxmysql)
  4. Add to your server.cfg:

ensure oxmysql

ensure ox_lib

ensure force-burglary



  1. Configure settings in config/ files to match your server setup
  2. Restart your server

Detailed installation and configuration instructions are included in the resource documentation.




Documentation​


Complete documentation is provided covering:


  • Installation guide - Step-by-step setup instructions
  • Configuration guide - Detailed explanation of all config options
  • Usage & integration - All events, callbacks, and integration examples
  • Custom framework integration - How to adapt to custom frameworks
  • Custom dispatch integration - How to integrate your dispatch system
  • Troubleshooting - Common issues and solutions



Escrow Information​


This resource uses partial escrow protection:


Open Source (Editable)​


  • All configuration files (config/*.lua)
  • Localization files (locales/*.json)
  • Custom framework integration (client/custom/frameworks/*.lua, server/custom/frameworks/*.lua)
  • Custom dispatch integration (client/custom/dispatch.lua)
  • Custom progress bar integration (client/custom/progressbar.lua)
  • Custom target integration (client/custom/target.lua)
  • Custom lockpick integration (client/custom/lockpick.lua)

Protected (Escrow)​


  • Core client scripts
  • Core server scripts
  • UI/NUI files

This allows you to fully customize the resource to your server’s needs while protecting the core functionality.




📋 Prerequisites​


Before setting up the resource, ensure you have the following dependencies installed:





📥 Download & Links​


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