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Features:
Automated High-Ping Detection:
Monitors player ping in real-time with customizable intervals.
Warns players with high ping via a sleek HUD notification.
Dynamic Kick System:
Automatically kicks players if their ping remains above the configurable threshold.
Fully Customizable Config:
Set maximum allowed ping, warning messages, and kick delays directly in config.lua.
Example Use Cases:
Smooth Gameplay:
Reduce latency issues by dynamically managing high-ping players.
Player Guidance:
Notify players with unstable connections in a clear, friendly manner.
Give them time to resolve connection issues before being removed.
Custom Server Needs:
Adapt the script’s behavior to fit your server’s unique requirements.
Maintain a fair and enjoyable environment for all players.
FAQs:
Which framework is required?
This script is designed for RedM and works as a standalone resource.
Is the script performance-friendly?
Yes, it is optimized to run efficiently without impacting server performance.
Can I customize the notifications?
Absolutely! All texts can be edited in the config.lua file.
Support & More Scripts:
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- Script Details
Property Information Code is accessible No Subscription-based No Lines (approximately) 300+ Requirements Standalone Support Yes