Pogue NPC Robbery — New Script
Simple, practical, and fully configurable NPC robberies for your RedM server.
Point your weapon at an NPC and—based on your settings—one of three flows kicks in automatically.
Performance-friendly • Fully configurable • VORP compatible
Hidden link for visitors, to see
Log in or register now.
Hidden link for visitors, to see
Log in or register now.
Get it on Tebex Free:
Hidden link for visitors, to see
Log in or register now.
Features
Aim & Distance Check
When a player aims at a human NPC within your configured range, the robbery flow triggers.
Surrender
The NPC plays a surrender animation and can hand over:
Money
Items
Weapons (given without ammo)
Flee
The NPC panics and runs away from the area/town.
Fight Back
The NPC draws a weapon and retaliates.
Smart State Management
No double-payout on the same NPC
“Fighter/hostile” NPCs can be marked to never pay again
Per-player cooldown to prevent spam/farming
Model blacklist (e.g., merchants, protected townsfolk)
Clean notifications: success/fail/loot details
Fully Configurable
- Distances, chances, reward pools
- Readable weapon display names
- All notification texts & locales
How It Works
- A player aims a weapon at a human NPC.
- The script runs distance & state checks.
- Based on your config:
Surrender → money/item/weapon rewards
Flee → NPC runs away in panic
Fight → NPC draws and attacks
- No farming: once an NPC pays or is flagged fighter/protected, it won’t be robbed again.