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Fiveguard

Script QBCore Gang System

unknown exe

Gold Elite
Joined
Apr 26, 2021
Messages
36
Reaction score
101
Points
246
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
thx
 

mcklein7

Member
Joined
Jun 9, 2022
Messages
2
Reaction score
0
Points
156
Location
dwd
HOLA, DECIDÍ COMPARTIR EL SISTEMA DE PANDILLA QUE UTILIZÉ EN MI PROPIO PAQUETE, PORQUE NO ESTÁ EN EL FORO.
NO EL FABRICANTE, SOLO BALLAS-AZTEKAS-VAGOS
AGREGÉ MC PERDIDO ADICIONAL A LOS ARTÍCULOS CON ALMACENAMIENTO Y HERRAMIENTAS PARA GANGLER.
LOS COLORES DE VEHÍCULOS SON ESPECIALES PARA CADA PANDILLA. PUEDE ESTABLECER COORDINATOS Y HERRAMIENTAS PARA SER RETIRADAS EN CONFIG.LUA.
PARA AGREGAR UNA NUEVA PANDILLA, DEBE MODIFICAR CLIENTE.LUA Y AGREGAR X, Y, Z A TRAVÉS DE LA CONFIGURACIÓN.
PUEDE CAMBIAR EL COLOR DE LOS VEHÍCULOS DADOS EN EL CLIENTE. NUNCA TRATÉ EL COLOR DEL COCHE POR MC PERDIDO. DEBE PRUEBA.
Código:​


[ CODE ] función TakeOutVehicleLost ( vehicleInfo )
coordinadores locales = Config.Ubicaciones [ "ogcarspawnLost" ].coords
QBCore.Functions.SpawnVehicle ( vehicleInfo, función ( veh )
SetVehicleNumberPlateText ( veh, "OG" ..tostring ( math.random ( 1000, 9999 ) ) )
color local = GetIsVehiclePrimaryColorCustom ( veh )
SetVehicleCustomPrimaryColor ( veh, 1,1,1 )
SetVehicleCustomSecondaryColor ( veh, 0,0,0 )
SetEntityHeading ( veh, coords.h )
exportaciones [ 'LegacyFuel' ]: SetFuel ( veh, 100.0 )
closeMenuFull ( )
TaskWarpPedIntoVehicle ( GetPlayerPed ( -1 ), veh, -1 )
TriggerEvent ( "llaves del vehículo: cliente: SetOwner", GetVehicleNumberPlateText ( veh ) )
SetVehicleEngineOn ( veh, verdadero, verdadero )
CurrentPlate = GetVehicleNumberPlateText ( veh )
final, coordinadores, verdadero )
final [ / CODE ]


CLIENTE.LUA - PUEDE CAMBIAR EL COLOR DEL VEHÍCULO CAMBIANDO LOS NÚMEROS DE LA LÍNEA 514 [ ( veh, 1,1,1 ) ]. ( DESDE LA SECCIÓN QUE DÉ SOBRE )

COSAS ADICIONALES QUE NECESITA HACER:

- Se deben agregar ocupaciones a qb-core / shared.lua para abrir almacenes y garajes.
- Ocupaciones a agregar:
  • lostmcgng
  • vagos
  • la familia
  • ballas
  • marabunta

Como dije, el hechizo no soy yo, está disponible en la lectura del director de la costa. BUENOS FOROS
g
 

mohoo2122

Member
Joined
May 31, 2022
Messages
1
Reaction score
0
Points
146
Location
finland
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
nice !
 
Joined
Oct 29, 2022
Messages
2
Reaction score
0
Points
146
Location
Hrvatska
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
thank
 

MD.GamesMaster

Bronze Elite
Joined
Jul 3, 2022
Messages
19
Reaction score
4
Points
166
Location
UK
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
sweet
 

Pawerny

Member
Joined
Apr 15, 2022
Messages
8
Reaction score
0
Points
146
Location
Cacém
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
Thanks
 

karioxi

Bronze Elite
Joined
Apr 13, 2022
Messages
29
Reaction score
2
Points
156
Location
Penis
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
lol
 

KaruroRally

Member
Joined
Apr 25, 2022
Messages
7
Reaction score
1
Points
156
Location
Italy
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
sss
 
Joined
Jul 17, 2022
Messages
6
Reaction score
0
Points
146
Location
mila
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
nice
 

VANKATAA

Member
Joined
Oct 29, 2022
Messages
2
Reaction score
0
Points
156
Location
UK
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
nice
 

scanner009

Silver Elite
Joined
Feb 27, 2022
Messages
15
Reaction score
32
Points
176
Location
UK
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
thanks
 

jablona1

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WITAJCIE, POSTANOWIŁEM UDOSTĘPNIĆ SYSTEM GANGU, KTÓREGO UŻYWAŁEM W MOIM WŁASNYM PAKIECIE, PONIEWAŻ NIE MA GO NA FORUM.
NIE PRODUCENT, TYLKO BALLAS-AZTEKAS-VAGOS
DODAŁEM DODATKOWE ZGUBIONE MC DO ARTYKUŁÓW Z PRZECHOWYWANIEM I NARZĘDZIAMI E-MAIL DLA GANGLERA.
KOLORY POJAZDÓW SĄ SPECJALNE DLA KAŻDEGO GANGU. W CONFIG.LUA MOŻESZ USTAWIĆ WSPÓŁRZĘDNE I NARZĘDZIA DO USUNIĘCIA.
ABY DODAĆ NOWY GANG, MUSISZ ZMODYFIKOWAĆ CLIENT.LUA I DODAĆ X, Y, Z POPRZEZ KONFIGURACJĘ.
MOŻLIWOŚĆ ZMIANY KOLORÓW POJAZDÓW PODANYCH U KLIENTA. NIGDY NIE PRÓBOWAŁEM KOLORÓW SAMOCHODU DLA LOST MC. MUSZĘ TESTOWAĆ.
Kod:​


[KOD]funkcja TakeOutVehicleLost(vehicleInfo)
współrzędne lokalne = Config.Locations["ogcarspawnLost"].coords
QBCore.Functions.SpawnVehicle(informacje o pojeździe, funkcja(pojazd)
SetVehicleNumberPlateText(pojazd, "OG"..tostring(math.random(1000, 9999)))
kolor lokalny = GetIsVehiclePrimaryColourCustom(pojazd)
SetVehicleCustomPrimaryColour(veh, 1,1,1)
SetVehicleCustomSecondaryColour(pojazd, 0,0,0)
SetEntityHeading(pojazd, współrzędne.h)
exports['LegacyFuel']:SetFuel(pojazd, 100.0)
zamknijMenuPełne()
TaskWarpPedIntoVehicle(GetPlayerPed(-1), pojazd, -1)
TriggerEvent("klucze pojazdu:klient:SetOwner", GetVehicleNumberPlateText(pojazd))
SetVehicleEngineOn(veh, true, true)
CurrentPlate = GetVehicleNumberPlateText(pojazd)
koniec, współrzędne, prawda)
koniec[/KOD]


CLIENT.LUA - MOŻESZ ZMIENIĆ KOLOR POJAZDU ZMIENIAJĄC NUMERY Z WIERSZA 514 [ (veh, 1,1,1) ]. (Z SEKCJI PODANEJ POWYŻEJ)

DODATKOWE RZECZY, KTÓRE NALEŻY ZROBIĆ:

- Zawody muszą być dodane do qb-core/shared.lua, aby otwierać magazyny i garaże.
- Zawody do dodania:
  • zagubiony
  • vagos
  • rodzina
  • bale
  • marabunta

JAK POWIEDZIAŁEM, SCENARIUSZ NIE JEST JA, JEST DOSTĘPNY W PLIKU README PRODUCENTA. DOBRE FORUM
 

anubis squad

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SALUT, M-AM DECIS SA IMPARTIG SISTEMUL GANG PE CARE L-AM FOLOSIT IN PROPRIUL PACK, PENTRU CA NU ESTE IN FORUM.
NU PRODUCATOR, DOAR BALLAS-AZTEKAS-VAGOS
AM ADĂUGAT SUPLIMENTARE LOST MC LA ARTICOLE CU EMAIL DE DEPOZITARE ȘI INSTRUMENTE PENTRU GANGLER.
CULORII VEHICULELOR SUNT SPECIALE PENTRU FIECARE GANDĂ. PUTEȚI SETARE COORDONATE ȘI INSTRUMENTE PENTRU A FI ȘTERS ÎN CONFIG.LUA.
PENTRU A ADĂUGA O GANDĂ NOUĂ, TREBUIE SĂ MODIFICAȚI CLIENT.LUA ȘI ADĂUGAȚI X,Y,Z PRIN CONFIGURARE.
PUTEȚI SCHIMBA CULOAREA VEHICULELOR DATE CLIENTULUI. NU AM ÎNCERCAT NICIODATĂ CULOAREA MAȘINII PENTRU LOST MC. TREBUIE TESTATE.
Cod:​


[COD]funcția TakeOutVehicleLost(vehicleInfo)
local coords = Config.Locations["ogcarspawnLost"].coords
QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
culoare locală = GetIsVehiclePrimaryColourCustom(veh)
SetVehicleCustomPrimaryColour(veh, 1,1,1)
SetVehicleCustomSecondaryColour(veh, 0,0,0)
SetEntityHeading(veh, coords.h)
exports['LegacyFuel']:SetFuel(veh, 100.0)
closeMenuFull()
TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
TriggerEvent ("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
SetVehicleEngineOn(veh, adevărat, adevărat)
CurrentPlate = GetVehicleNumberPlateText(veh)
final, coords, true)
sfârșit[/CODE]


CLIENT.LUA - PUTEȚI SCHIMBA CULOAREA VEHICULULUI SCHIMBIND NUMERELE DE LA LINIA 514 [ (veh, 1,1,1) ]. (DIN SECȚIUNEA DATĂ MAI SUS)

LUCRURI SUPLIMENTARE PE CARE TREBUIE SĂ FACEȚI:

- Ocupațiile trebuie adăugate la qb-core/shared.lua pentru a deschide depozite și garaje.
- Ocupații de adăugat:
  • lostmcgng
  • vag
  • familia
  • ballas
  • marabunta

După cum am spus, SCRIPT-UL NU SUNT EU, ESTE DISPONIBIL ÎN README-UL PRODUCĂTORULUI DE SCRIPT. FORUMURI BUNE
good
 

Nikzu

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HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
 
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