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Fiveguard

Script QBCore Gang System

Hvy_gy

Silver Elite
Joined
Nov 24, 2022
Messages
16
Reaction score
5
Points
166
Location
India
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
ok good
 
Joined
Sep 29, 2021
Messages
7
Reaction score
1
Points
156
Location
Colombia
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
Nice
 

denuwanhackzzz

Silver Elite
Joined
Jun 7, 2022
Messages
37
Reaction score
19
Points
166
Location
Lanka
Website
denuwanhackzzz.me
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
 

DX HIGH

Gold Elite
Joined
May 28, 2022
Messages
67
Reaction score
33
Points
166
Location
ไทย
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
 

Bepeterh

Member
Joined
Apr 6, 2022
Messages
7
Reaction score
0
Points
156
Location
United States
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
 

Bepeterh

Member
Joined
Apr 6, 2022
Messages
7
Reaction score
0
Points
156
Location
United States
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
 
Joined
Feb 1, 2023
Messages
48
Reaction score
837
Points
306
Location
israel
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
nice
 

mefyusi

Member
Joined
Feb 1, 2023
Messages
5
Reaction score
1
Points
156
Location
Deutschland
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
++
 

hardy

Member
Joined
Mar 31, 2023
Messages
3
Reaction score
1
Points
146
Location
UK
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
nice
 

ddyyttuu

Member
Joined
May 16, 2023
Messages
1
Reaction score
0
Points
146
Location
edinburgh
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
asdwww
 

seyitking

Member
Joined
May 14, 2023
Messages
2
Reaction score
0
Points
146
Location
Türkiye
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
++++
 

Mobz

Silver Elite
Joined
Apr 20, 2022
Messages
29
Reaction score
13
Points
166
Location
london
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
?
 

Jgameson20

Bronze Elite
Joined
May 29, 2022
Messages
11
Reaction score
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Points
156
Location
Miami
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:​


Code:
function TakeOutVehicleLost(vehicleInfo)
    local coords = Config.Locations["ogcarspawnLost"].coords
    QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh)
        SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999)))
        local color = GetIsVehiclePrimaryColourCustom(veh)
        SetVehicleCustomPrimaryColour(veh, 1,1,1)
        SetVehicleCustomSecondaryColour(veh, 0,0,0)
        SetEntityHeading(veh, coords.h)
        exports['LegacyFuel']:SetFuel(veh, 100.0)
        closeMenuFull()
        TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1)
        TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh))
        SetVehicleEngineOn(veh, true, true)
        CurrentPlate = GetVehicleNumberPlateText(veh)
    end, coords, true)
end


CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)

ADDITIONAL THINGS YOU NEED TO DO:

- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
  • lostmcgng
  • vagos
  • thefamily
  • ballas
  • marabunta

LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
 
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