soufiane5456
Bronze Elite
iii
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linkeHELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
niceHELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
merciBONJOUR, J'AI DÉCIDÉ DE PARTAGER LE SYSTÈME GANG QUE J'UTILISE DANS MON PROPRE PACK, CAR IL N'EST PAS DANS LE FORUM.
PAS LE FABRICANT, SEULEMENT BALLAS-AZTEKAS-VAGOS
J'AI AJOUTÉ DES MC PERDUS SUPPLÉMENTAIRES AUX ARTICLES AVEC EMAIL DE STOCKAGE ET D'OUTILS POUR GANGLER.
LES COULEURS DES VÉHICULES SONT SPÉCIALES À CHAQUE GANG. VOUS POUVEZ DÉFINIR LES COORDONNÉES ET LES OUTILS À SUPPRIMER DANS CONFIG.LUA.
POUR AJOUTER UN NOUVEAU GANG, VOUS DEVEZ MODIFIER CLIENT.LUA ET AJOUTER X,Y,Z VIA LA CONFIGURATION.
VOUS POUVEZ CHANGER LA COULEUR DES VÉHICULES DONNÉES AU CLIENT. JE N'AI JAMAIS ESSAYÉ LA COULEUR DE LA VOITURE POUR LOST MC. DOIT TESTER.
Code:
Code:fonction TakeOutVehicleLost(vehicleInfo) coordonnées locales = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, fonction(véh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) couleur locale = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(véhicule, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exportations['LegacyFuel']:SetFuel(veh, 100.0) fermerMenuFull() TaskWarpPedIntoVehicle (GetPlayerPed (-1), véhicule, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn (véhicule, vrai, vrai) CurrentPlate = GetVehicleNumberPlateText (véhicule) fin, coordonnées, vrai) fin
CLIENT.LUA - VOUS POUVEZ CHANGER LA COULEUR DU VÉHICULE EN MODIFIANT LES NUMÉROS DE LA LIGNE 514 [ (veh, 1,1,1) ]. (DE LA SECTION QUE J'AI DONNÉE CI-DESSUS)
CHOSES SUPPLÉMENTAIRES QUE VOUS DEVEZ FAIRE :
- Les professions doivent être ajoutées à qb-core/shared.lua pour ouvrir des entrepôts et des garages.
- Professions à ajouter :
- perdumcgng
- vacant
- la famille
- ballades
- Marabunta
COMME JE L'AI DIT, LE SCRIPT N'EST PAS MOI, IL EST DISPONIBLE DANS LE README DU PRODUCTEUR DU SCRIPT. BONS FORUM
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
yeshHELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
hiHELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
aaaHELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
goodÜdvözlöm, úgy döntöttem, hogy OSZTOM A SAJÁT CSOMAGOMBAN HASZNÁLT BANDA RENDSZERT, MERT NINCS A FÓRUMON.
NEM A GYÁRTÓ, CSAK BALLAS-AZTEKAS-VAGOS
TOVÁBBI ELVESZTETT MC-t HOZZÁADTAM A CIKKEKHEZ TÁROLÁSSAL ÉS ESZKÖZÖK E-MAILÁVAL GANGLER.
A JÁRMŰ SZÍNEK MINDEN BANDÁNÁL KÜLÖNLEGESEK. BEÁLLÍTHATJA AZ ELTÁVOLÍTANDÓ KOORDINÁTÁKAT ÉS ESZKÖZÖKET A CONFIG.LUA.
ÚJ BANDA HOZZÁADÁSÁHOZ MÓDOSÍTSA A CLIENT.LUA-t, ÉS A KONFIGURÁCIÓBAN KELL HOZZÁADNI X,Y,Z.
A VÁSÁRLÓN MEGADOTT JÁRMŰVEK SZÍNÉT MEGVÁLTOZTATHATJA. SOHA NEM PRÓBÁLTAM AZ ELVESZTETT MC AUTÓ SZÍNÉT. TESZTELNI KELL.
Kód:
Code:funkció TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) helyi szín = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimary Color(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("járműkulcsok:kliens:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) vége, koordináták, igaz) vége
CLIENT.LUA - A JÁRMŰ SZÍNÉT AZ 514-ES SZÁMOK MÓDOSÍTÁSÁVAL MEGVÁLTOZTATHATJA [ (veh, 1,1,1) ]. (A FENT ADOTT RÉSZBŐL)
TOVÁBBI DOLOGOK, MIEKET KELL TENNED:
- A nyitott raktárak és garázsok megnyitásához hozzá kell adni a foglalkozásokat a qb-core/shared.lua-hoz.
- Hozzáadandó foglalkozások:
- lostmcgng
- üres
- a család
- ballas
- Marabunta
Amint mondtam, a forgatókönyv NEM ÉN VAGYOK, ELÉRHETŐ A forgatókönyv-gyártó README-jában. JÓ FÓRUMOK
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
hihihiHELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
HELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
thxHELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS
ggHELLO, I DECIDED TO SHARE THE GANG SYSTEM I USED IN MY OWN PACK, BECAUSE IT IS NOT IN THE FORUM.
NOT THE MANUFACTURER, ONLY BALLAS-AZTEKAS-VAGOS
I ADDED ADDITIONAL LOST MC TO THE ARTICLES WITH STORAGE AND TOOLS EMAIL FOR GANGLER.
VEHICLE COLORS ARE SPECIAL TO EACH GANG. YOU CAN SET COORDINATES AND TOOLS TO BE REMOVED IN CONFIG.LUA.
TO ADD A NEW GANG, YOU MUST MODIFY CLIENT.LUA AND ADD X,Y,Z THROUGH THE CONFIGURATION.
YOU CAN CHANGE THE COLOR OF THE VEHICLES GIVEN ON THE CUSTOMER. I NEVER TRIED THE COLOR OF THE CAR FOR LOST MC. MUST TEST.
Code:
Code:function TakeOutVehicleLost(vehicleInfo) local coords = Config.Locations["ogcarspawnLost"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "OG"..tostring(math.random(1000, 9999))) local color = GetIsVehiclePrimaryColourCustom(veh) SetVehicleCustomPrimaryColour(veh, 1,1,1) SetVehicleCustomSecondaryColour(veh, 0,0,0) SetEntityHeading(veh, coords.h) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(GetPlayerPed(-1), veh, -1) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) end, coords, true) end
CLIENT.LUA - YOU CAN CHANGE THE VEHICLE COLOR BY CHANGEING THE NUMBERS FROM LINE 514 [ (veh, 1,1,1) ]. (FROM THE SECTION I GIVEN ABOVE)
ADDITIONAL THINGS YOU NEED TO DO:
- Occupations must be added to qb-core/shared.lua to open warehouses and garages.
- Occupations to be added:
- lostmcgng
- vagos
- thefamily
- ballas
- marabunta
LIKE I SAID, THE SCRIPT IS NOT ME, IT IS AVAILABLE IN THE SCRIPT PRODUCER'S README. GOOD FORUMS