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Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
trop bienFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
NiceFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
0.947Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
niceFeatures:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Gizli metin: alıntı yapılamaz. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Realistic Vehicle Repair
- Type /repair in the chat to repair your vehicle. There are two types of repairs, depending on your location:
At the mechanic
- If you are at a mechanic your vehicle will be completely fixed, as good as new.
- Mechanics are located several places in San Andreas. Look for the blips on the map.
Not at a mechanic
- If you are not at a mechanic, you may be able to perform a DIY emergency repair in the field.
- You can only reattach the oil plug once or twice, but after that, the vehicle will be beyond repair.
- An emergency repair in the field will only make the car drivable, not completely fixed. A minor accident will most likely kill the car again.
- If you let the damaged car sit too long, the oil will drain completely, preventing further repairs.
- Electric vehicles can not be fixed by you, only by a mechanic. Technology is complex, and chewing gum just won’t fix a dead battery.
Configuration
Lots of settings in config.lua.
Each option is explained in the file.
Be careful. Weird settings can cause weird behavior.
If you restart the script (as you should after changing the settings) exit the car first, or spawn/steal a new car after. Failure to do so may cause odd behavior of the current car.
Installation
Disable or remove other vehicle health scripts. Running two or more vehicle health scripts will give unpredictable results
FiveM Server
If you run a FiveM server, you know what to do… but these are the basic instructions, in case you forgot:
Where [foldername] is the folder in Resources where the .lua files are located.
- Copy the .lua files to a new folder in your Resources folder
- Add a line to your config: start [foldername]
- Restart server or
- Refresh + start [foldername]
*** Hidden text: cannot be quoted. ***
Features:
Realistic Vehicle Failure
- Makes the vehicle fail faster and more realistic.
- Shooting windows, kicking the car, throwing baseballs or snowballs at it will NOT disable the car!
- Shooting at the engine or fuel tank will damage the vehicle, but not necessarily disable it completely.
- When sustaining a certain amount of damage, the car will begin to degrade quickly and finally die.
- Car will slow down progressively as damage increases.
- Increases visual damage a lot (Please note that visual damage doesn’t sync well to other players)
- A vehicle that’s upside down or on its side can’t be turned over by the usual steering trick.
- Car doesn’t just stop suddenly when hitting something, but will often degrade, smoke and sputter before dying, and finally roll to a stop.
- Optional limp mode. If enabled, the vehicle will not die completely, but be able to drive very slowly.
- Random tire burst. Set the desired interval (statistical probability, not exact) you want to experience a puncture.
- Car will not catch fire or explode, not even when landing on the roof.
- Car is still reenterable, so you can fix it with a trainer.
- Everything is configurable so you can fine tune the behavior to your liking
- You can still put armor on the car to improve its resistance to abuse.
- Sunday driver feature: Smooth acceleration and braking. Easy speed control makes it much easier to drive a steady slow speed. Brake holder feature prevents vehicle from switching direction after braking, and keeps the brakelight on while holding the brake.
- Compatibility mode. Solves some problems with other scripts that causes random vehicle failures.
Reparação de veĂculos realista
- Digite /repair no chat para reparar seu veĂculo. Existem dois tipos de reparos, dependendo da sua localização:
No mecânico
- Se vocĂŞ estiver em um mecânico, seu veĂculo será completamente consertado, como novo.
- A mecânica está localizada em vários lugares em San Andreas. Procure os pontos no mapa.
Não em um mecânico
- Se você não estiver em um mecânico, poderá realizar um reparo de emergência DIY no campo.
- VocĂŞ sĂł pode recolocar o bujĂŁo de Ăłleo uma ou duas vezes, mas depois disso, o veĂculo estará alĂ©m do reparo.
- Um reparo de emergĂŞncia no campo apenas tornará o carro dirigĂvel, nĂŁo completamente consertado. Um pequeno acidente provavelmente matará o carro novamente.
- Se você deixar o carro danificado por muito tempo, o óleo será drenado completamente, impedindo novos reparos.
- VeĂculos elĂ©tricos nĂŁo podem ser consertados por vocĂŞ, apenas por um mecânico. A tecnologia Ă© complexa, e goma de mascar simplesmente nĂŁo vai consertar uma bateria descarregada.
Configuração
Muitas configurações no config.lua.
Cada opção é explicada no arquivo.
Tome cuidado. Configurações estranhas podem causar um comportamento estranho.
Se você reiniciar o script (como deveria depois de alterar as configurações), saia do carro primeiro ou spawn/roube um novo carro depois. Não fazer isso pode causar um comportamento estranho do carro atual.
Instalação
Desative ou remova outros scripts de integridade do veĂculo. A execução de dois ou mais scripts de integridade do veĂculo fornecerá resultados imprevisĂveis
Servidor FiveM
Se você executa um servidor FiveM, você sabe o que fazer… mas estas são as instruções básicas, caso você tenha esquecido:
Onde [foldername] Ă© a pasta em Resources onde os arquivos .lua estĂŁo localizados.
- Copie os arquivos .lua para uma nova pasta em sua pasta Recursos
- Adicione uma linha à sua configuração: start [foldername]
- Reinicie o servidor ou
- Atualizar + iniciar [nome da pasta]
*** Texto oculto: nĂŁo pode ser citado. ***