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Did you run the SQL correct ? And are the "resources you need" in the folder ? "items"No erros, all ok, but when i click craft nothing craft![]()
yes, the sql is ok, the "resources you need" ??? items are created in the database yesi click craft no error but nothing craft and no notification.Did you run the SQL correct ? And are the "resources you need" in the folder ? "items"
i thin there is a problem in the file, it cant fetch the sql level, i change it but stays in 0 in gameDid you run the SQL correct ? And are the "resources you need" in the folder ? "items"
Ohhhhhww you using the latest QBCore ?
Would be great if you can send me a download link and virus scanner so i can Edite the post and give you creditsView attachment 4410
So I downloaded this like a month ago and never messed with it hardcore until last night but have it fully functional for the most current QB-Core now. There were a few issues with it but OP I can send it to you for your perusal if you'd like or post it whatever your preference is.
P.S. I apologize for not responding to you earlier this month when you asked if I would help have been quite busy as well.
download link pls?View attachment 4410
So I downloaded this like a month ago and never messed with it hardcore until last night but have it fully functional for the most current QB-Core now. There were a few issues with it but OP I can send it to you for your perusal if you'd like or post it whatever your preference is.
P.S. I apologize for not responding to you earlier this month when you asked if I would help have been quite busy as well.
wowMake sure configure to your liking!
Reason why i re-upload.
Got allot of people comming to me that it isnt working.
I fixed the issues you can happly configure to your liking!
if any errors let me know!
Good luck !
Updated with happy thanks to Falcon164 !
https://vag.gg/members/falcon164.41721/ Thank you my man!
I am going to work on the animations!
Video Made By Me.
Updated! 27-12-2021
-- Cords + Infomation
This code can be find in core_crafting/config
Workbenches = { -- Every workbench location, leave {} for jobs if you want everybody to access
{coords = vector3(-196.3735,-1318.485,32.08951), jobs = 'mechanic', Categories = 'MechCategories', blip = false, recipes = {}, radius = 3.0 }, --bennys 1
{coords = vector3(101.26113891602,6615.810546875,33.58126831054), jobs = 'mechanic', Categories = 'MechCategories', blip = false, recipes = {}, radius = 3.0 }, --North LS customs
{coords = vector3(89.03208,3744.193,41.7729), jobs = {}, Categories = 'GunCategories', blip = false, recipes = {}, radius = 3.0 }, --Gun crafting 1
{coords = vector3(164.9575,-1323.114,26.81208), jobs = {}, Categories = 'GunCategories', blip = false, recipes = {}, radius = 3.0} --Gun crafting 2
},
-- its in the script. But for people who wanna know the easy way
Workbench
first one, use command /tp -196.3735 -1318.485 32.08951 , Then use command /Setjob ID mechanic 1 , And test it out.
second one, Use command /tp 101.26113891602 6615.810546875 33.58126831054 , Then use command /Setjob ID mechanic 1 , And test it out.
Thirsty one, Use command /tp 89.03208 3744.193 41.7729 , And your good no job needed.
Fourthy one, Use command /tp 164.9575 -1323.114 26.81208 , And your good no job needed. <-- this one is placed underground!
You also can activate blips, by Replacing " blip = false," to " blip = true,"
Have a great chrismass!