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Fiveguard

Graphic Pack 💎 Natural Vision Evolved - April 30th Update! FiveM only 💎

MrMja23

Gold Elite
Joined
Oct 3, 2021
Messages
41
Reaction score
56
Points
231
Location
Malaysia
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
y
 

Laika Mama

Bronze Elite
Joined
Aug 4, 2022
Messages
11
Reaction score
21
Points
176
Location
chennai
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
Thank you
 

Dimi88_dimi88

Silver Elite
Joined
May 10, 2022
Messages
20
Reaction score
6
Points
156
Location
greece
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
+1
 

umutboda

Silver Elite
Joined
Oct 21, 2021
Messages
30
Reaction score
8
Points
156
Location
TR
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
 

Ionel777

Member
Joined
Jun 19, 2023
Messages
1
Reaction score
1
Points
156
Location
Pula
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
nice
 
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Reactions: SCQ

MANOLO

Member
Joined
May 15, 2021
Messages
5
Reaction score
0
Points
151
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
 

woodywoodsta

Silver Elite
Joined
Jan 18, 2022
Messages
16
Reaction score
10
Points
166
Location
england
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
 

woodywoodsta

Silver Elite
Joined
Jan 18, 2022
Messages
16
Reaction score
10
Points
166
Location
england
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
 

Catalinho

Member
Joined
Oct 21, 2021
Messages
2
Reaction score
0
Points
146
Location
Romania
View attachment 14939

Change Log:
  1. Added a brand new Sandstorm weather with custom weather effects in the desert. Players can swap to the new Sandstorm weather in Single Player by using the NVE weather menu. Sandstorm effects will be dynamically implemented and improved in future updates
  2. Added a new add-on for the FiveM package labeled 'Sandstorm Weather Effects' which gives players the option to add a sandstorm to the Grand Senora Desert or to the entire map. Includes the new Sandstorm weather
  3. Added light shafts along with brand new lighting to various open interiors around the Port of Los Santos, Sandy Shores Airfield, Grand Senora Desert, Grapeseed, Fort Zancudo and Paleto Bay with smooth transitions. More locations will be improved in future updates
  4. Updated the NVE.asi plugin to allow players to adjust the emissive intensity of vehicle lights and sirens in real-time. Works with all vehicles
  5. Updated leaf textures and reworked the trunk on some of the vanilla palm trees
  6. Optimized the hybrid oak tree in order to reduce the number of polygons and vertices
  7. Made various small improvements to all Sunny weathers, as well as Overcast weather
  8. Retextured various billboards and signs around Blaine County for the "Extra Content Pack" for Platinum Supporters
  9. Updated the NVE.asi menu interface for easier navigation
  10. Fixed an issue with ground decals around Grapeseed Cow Farm
  11. Fixed an issue with various Vespucci Beach ground decals and edges
  12. Fixed various issues around the map within the altV and RAGEMP packages
  13. Fixed an issue with the NVE.asi plugin occasionally not loading when launching Story Mode
  14. Reworked lighting inside open parking lot interiors with various improvements
  15. Slightly decreased headlights emissive intensity during night time
  16. Updated the README guide within the Single Player and FiveM packages with new tips
  17. Added a ReShade preset for RTGI shaders to NVE.ini
  18. Misc. bug fixes and tweaks
*** Hidden text: cannot be quoted. ***
test
 

XxarowfacexX

Member
Joined
May 1, 2023
Messages
1
Reaction score
1
Points
156
Location
Italia
View attachment 14939

Registro delle modifiche:
  1. Aggiunto un nuovissimo clima Tempesta di sabbia con effetti meteorologici personalizzati nel deserto. I giocatori possono passare al nuovo meteo Tempesta di sabbia in Giocatore singolo utilizzando il menu meteo NVE. Gli effetti della tempesta di sabbia verranno implementati e migliorati dinamicamente nei futuri aggiornamenti
  2. Aggiunto un nuovo componente aggiuntivo per il pacchetto FiveM denominato "Sandstorm Weather Effects" che offre ai giocatori la possibilità di aggiungere una tempesta di sabbia al Grand Senora Desert o all'intera mappa. Include il nuovo meteo Tempesta di sabbia
  3. Aggiunti fasci di luce insieme a una nuovissima illuminazione a vari interni aperti attorno al porto di Los Santos, all'aerodromo di Sandy Shores, al deserto di Grand Senora, a Grapeseed, a Fort Zancudo e a Paleto Bay con transizioni fluide. Altre posizioni verranno migliorate nei futuri aggiornamenti
  4. Aggiornato il plugin NVE.asi per consentire ai giocatori di regolare l'intensità emissiva delle luci e delle sirene dei veicoli in tempo reale. Funziona con tutti i veicoli
  5. Aggiornate le texture delle foglie e rielaborato il tronco di alcune palme vaniglia
  6. Ottimizzata la quercia ibrida per ridurre il numero di poligoni e vertici
  7. Sono stati apportati vari piccoli miglioramenti a tutti i tempi soleggiati e al tempo nuvoloso
  8. Ristrutturazione di vari cartelloni pubblicitari e cartelli nella contea di Blaine per il "Pacchetto di contenuti extra" per i sostenitori Platinum
  9. Aggiornata l'interfaccia del menu NVE.asi per una navigazione più semplice
  10. Risolto un problema con le decalcomanie del terreno attorno alla Fattoria delle mucche di vinaccioli
  11. Risolto un problema con varie decalcomanie e bordi del terreno di Vespucci Beach
  12. Risolti vari problemi sulla mappa nei pacchetti altV e RAGEMP
  13. Risolto un problema con il plug-in NVE.asi che occasionalmente non si caricava all'avvio della modalità Storia
  14. Illuminazione rielaborata all'interno dei parcheggi aperti con vari miglioramenti
  15. Intensità emissiva dei fari leggermente diminuita durante le ore notturne
  16. Aggiornata la guida README all'interno dei pacchetti Single Player e FiveM con nuovi suggerimenti
  17. Aggiunto un preset ReShade per shader RTGI a NVE.ini
  18. Varie correzioni di bug e modifiche
***Testo nascosto: non può essere citato. ***
G
 
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