Security HUD
System Watchdog
×
Threads Scanned
-- / --
SYS. LOAD --%
AI SHIELD ACTIVE
DMCA Policy
×

📋 DMCA Compliance

This platform and community fully complies with the Digital Millennium Copyright Act (DMCA) and international copyright laws. We take all copyright protection seriously.

🛡️ Copyright Protection

If you believe a posted item belongs to you or violates your copyright, you may file a DMCA takedown request through our official channels. Upon receiving a valid claim, the infringing content will be removed within 24 hours.

What's new
×
Fiveguard

Script Fivem Realistic Firefighter Profession + Fire Script

brooklin45

Member
Joined
Feb 10, 2024
Messages
2
Reaction score
2
Points
146
Location
UK
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
Still valid?
 

Benjita1.7

Member
Joined
Feb 20, 2024
Messages
1
Reaction score
1
Points
146
Location
malloco
Cuerpo de Bomberos







*** Texto oculto: no se puede citar. ***

Características:
Funciona tanto en camiones de bomberos como en extintores.
Soporta manguera para dar una apariencia realista.
Rociador de agua realista (controlado por el jugador y sincronizado)
Cañón de agua interactivo (puede interactuar con vehículos empujadores/NPC del mundo)
El cañón de agua puede interactuar con el fuego y extinguirlo
Sistema de suministro de agua, los camiones de bomberos tienen un suministro de agua limitado (puede cambiar la tasa de consumo desde la configuración)
Conecte extintores a camiones de bomberos con mangueras para suministro ilimitado de agua
HUD de agua fría para ver la fuente de agua
La longitud de la manguera se puede cambiar
Manguera rota y tubo Máx. Explota si se extiende más allá de la longitud (se puede desactivar)
Los extintores se pueden utilizar como granos de agua (se pueden desactivar en las configuraciones)
Admite configuraciones regionales
Colocación de mangueras/recuperación de sonido
Configuración de camión más específica: habilitar/deshabilitar compensaciones de archivos adjuntos, compensación de texto 3D, compensación de archivos adjuntos de otros camiones, capacidad de suministro, compartir consumibles, armas especiales para cada camión: agua, espuma, presión
Sistema sincronizado de unión y uso compartido del suministro de agua (de camión a camión y de tubos a camión, combinaciones ilimitadas)
Pistola de espuma y pistola de agua a presión
Ajustar la presión del agua y la espuma
El agua a presión y la espuma en realidad apagan incendios, incluidos los que se producen en todo el mundo, como Molotov y más
Cambie fácilmente entre agua, espuma y agua presurizada con el botón central del mouse (conmutable)
Ajuste la presión para cada pistola individualmente usando las teclas de flecha izquierda y derecha (cambiables)
Indicador de capacidad basado en UI
Posibilidad de utilizar el archivo de configuración de la interfaz de usuario, Vanilla HUD o New HUD y personalizarlos como color, altura y posición
Cambiar cómo se muestran los mensajes, 3D, notificación, subtítulo
Configuraciones mucho más avanzadas
Bien optimizado
Y más...
Marco independiente, ESX y QBUS (ESX y QBUS tienen una lista blanca de trabajos, el independiente contiene una lista blanca de identificadores)
Compatible con una sincronización


Características de FireScript:
Comandos incluidos en la lista blanca: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Registros de Discord Webhooks (se pueden desactivar a través de Configuración)
Admite autónomo, ESX, QBUS y se puede editar para admitir cualquier marco
Admite alertas de incendio, ping de mapa, señales de mapa, mensajes de chat (se pueden editar y deshabilitar)
Admite múltiples tipos de incendios, disponibles: normal, normal2, químico, eléctrico, hoguera (puede agregar tantos incendios como desee)
Cada tipo de incendio tiene múltiples configuraciones: partículas de fuego, escala, longevidad, humo durante y después del incendio y más (cada detalle del incendio se puede editar)
Los incendios aleatorios basados en AOP tienen tantas ubicaciones como necesite, cada incendio aleatorio tiene configuraciones personalizables: ubicación, número de llamas, distancia de propagación, tipo de incendio y tiempo de espera si el fuego no se extingue (cada detalle se puede editar)
Grandes partes del código desbloqueadas, capaces de editar scripts libremente e integrarse con otros scripts
Eventos de inicio y fin de incendio del lado del cliente y del lado del servidor para ayudar a las integraciones
Agua para aviones, agua para helicópteros, agua para mangueras contra incendios, agua contra incendios, extintores, etc. Funciona con jugo de vainilla.
¿Puedes enviarme la propuesta?
gracias
 

royal2333

Silver Elite
Joined
Mar 20, 2024
Messages
25
Reaction score
28
Points
166
Location
Yonkers
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
best so far
 

FrankWolf

Bronze Elite
Joined
Oct 27, 2022
Messages
12
Reaction score
11
Points
156
Location
Spain
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
not map?
 

daniloDogz1m

Gold Elite
Joined
Sep 12, 2022
Messages
94
Reaction score
177
Points
256
Location
brazil
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
 

bennitv

Member
Joined
Apr 29, 2024
Messages
2
Reaction score
0
Points
146
Location
Germany
Sadly when i click at the download button the page says me that the files don't exists can you send me the link to download or can you please update the link.
 

Vito spartano

Silver Elite
Joined
Sep 14, 2022
Messages
16
Reaction score
27
Points
176
Location
Italia
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
 

Mkz_Bruno

Member
Joined
May 25, 2024
Messages
4
Reaction score
2
Points
146
Location
Brasil
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
VERY NICE BRO
 

Bru1ser

Member
Joined
Jan 15, 2025
Messages
3
Reaction score
0
Points
146
Location
USA
Does the file come with hoses? Also how hard is it to setup import trucks?
 

Frenchconex

Member
Joined
Jan 15, 2025
Messages
2
Reaction score
12
Points
146
Location
France
Pompiers







*** Texte caché : ne peut être cité. ***

Caractéristiques:
Cela fonctionne aussi bien sur les camions de pompiers que sur les extincteurs.
Prend en charge le tuyau pour donner un aspect réaliste
Jet d'eau réaliste (contrôlé et synchronisé par le joueur)
Canon à eau interactif (peut interagir avec le monde comme des véhicules pousseurs/PNJ)
Le canon à eau peut interagir avec le feu et l'éteindre
Système d'approvisionnement en eau, les camions de pompiers ont un approvisionnement en eau limité (vous pouvez modifier le taux de consommation à partir de la configuration)
Connectez les extincteurs aux camions de pompiers avec des tuyaux pour un approvisionnement en eau illimité
HUD d'eau froide pour visualiser la source d'eau
La longueur du tuyau peut être modifiée
Tuyau cassé et tube max. explose s'il est étendu au-delà de sa longueur (peut être désactivé)
Les extincteurs peuvent être utilisés comme des grains d'eau (peuvent être désactivés dans les configurations)
Prend en charge les paramètres régionaux
Placement de tuyaux/Récupération du son
Configuration de camion plus spécifique : activer/désactiver les décalages d'accessoires, décalage de texte 3D, décalage d'accessoires d'autres camions, capacité d'approvisionnement, partage de consommables, armes spéciales pour chaque camion : eau, mousse, pression
Système de raccordement et de partage synchronisé de l'approvisionnement en eau (camion à camion et tubes à camion, combinaisons illimitées)
Pistolet à mousse et pistolet à eau sous pression
Régler la pression de l'eau et de la mousse
L'eau sous pression et la mousse éteignent réellement les incendies, y compris ceux produits dans le monde entier comme les Molotov et autres
Basculez facilement entre l'eau, la mousse et l'eau sous pression avec le bouton central de la souris (commutable)
Réglez la pression pour chaque pistolet individuellement à l'aide des touches fléchées gauche et droite (modifiable)
Indicateur de capacité basé sur l'interface utilisateur
Possibilité d'utiliser le fichier de paramètres de l'interface utilisateur, Vanilla HUD ou le nouveau HUD et de les personnaliser comme la couleur, la hauteur et la position
Modifier l'affichage des messages, 3D, notification, sous-titre
Paramètres beaucoup plus avancés
Bien optimisé
Et plus encore...
Framework autonome, ESX et QBUS (ESX et QBUS ont une liste blanche de tâches, le framework autonome contient une liste blanche d'identifiants)
Compatible avec One Sync


Fonctionnalités de Firescript :
Commandes sur liste blanche : startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Journaux des Webhooks Discord (peuvent être désactivés via Config)
Prend en charge les versions autonomes, ESX, QBUS et peut être modifié pour prendre en charge n'importe quel framework
Prend en charge les alertes incendie, le ping de carte, les blips de carte, les messages de discussion (peuvent être modifiés et désactivés)
Prend en charge plusieurs types de feu, disponibles : normal, normal2, chimique, électrique, feu de joie (vous pouvez ajouter autant de feux que vous le souhaitez)
Chaque type d'incendie possède plusieurs configurations : particules de feu, échelle, longévité, fumée pendant et après l'incendie, etc. (chaque détail du feu peut être modifié)
Les incendies aléatoires basés sur AOP ont autant d'emplacements que vous le souhaitez, chaque incendie aléatoire a des configurations personnalisables : emplacement, nombre de flammes, distance de propagation, type d'incendie et délai d'attente si l'incendie n'est pas éteint (chaque détail peut être modifié)
De grandes parties de code déverrouillées, capables de modifier librement le script et de s'intégrer à d'autres scripts
Événements de début et de fin d'incendie côté client et côté serveur pour faciliter les intégrations
Eau pour avion, eau pour hélicoptère, eau pour lance à incendie, eau pour incendie, extincteurs, etc. Fonctionne avec du jus de vanille.
cool
 
Top