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Fiveguard

requestrip

Bronze Elite
Joined
Nov 4, 2021
Messages
11
Reaction score
354
Points
306
Location
USA
r_animatons.png






Features

  • Walk Styles and Face Expressions saving after relogging.
  • Possibility to one time animation play or in loop mode.
  • Favourite animations saving:
    • List with favourite animations.
    • Possibility to set 6 different sets of favorite animations (5 animations in each set), which can be played by pressing the key.
  • 700+ animations in config by default.
  • Dark and light mode.
  • Full screen and compact mode.
  • Weapon Animations
  • Ability to edit the position of the character during the animation to fit it anywhere.
  • Injured walking style from a certain amount of hp.
  • Animation play with whole body or only upper body.
  • Fully optimized; 0.00-0.01 ms on idle and 0.02-0.03 ms when using playing anim, handsup etc.
  • Synced perfectly between all players and works flawlessly.
  • Crouch system builded in animations.
  • Built-in ability to raise your hands.
  • Finger pointing bind.
  • Option to combine animations
  • Background blur option
  • Option to play animations in vehicle
  • Shared Animations
  • Exports for animations to use in another scripts
  • Easy to add more animations.

Dependecies
  • mysql-async or oxmysql or ghmattimysql
Optional Dependecies
  • For QBCORE
    • qb-core
  • For ESX Version
    • ESX Legacy and below. (We are not supporting EXM/ExtendedMode or ESX v2.0+)
You can buy this script from tebex. (Script is escrow protected)
Support
  • If you require support, just drop a message below and I will try to get back to you as soon as possible.
When you buy now, you will receive all future updates
 
Last edited:

krisxor944

Silver Elite
Joined
Aug 26, 2021
Messages
42
Reaction score
21
Points
166
nace but how can i trigerevent the script need animations on eating and drinking
 

requestrip

Bronze Elite
Joined
Nov 4, 2021
Messages
11
Reaction score
354
Points
306
Location
USA
New update has been released.

09.01.2023 - Version 1.4.0
  • Added option to use menu while walking.
  • Added ability to make shared animations with attaching.
  • Added few attach player to player shared animations like Carry, Take Hostage.
  • Added ability to add second prop to animation.
  • Fixed bug which allowed you to move through walls using animation edit.
  • Optimization tweaks.
 

requestrip

Bronze Elite
Joined
Nov 4, 2021
Messages
11
Reaction score
354
Points
306
Location
USA
New update has been released.
26.08.2023 Version 1.6.0
  • Added an option to run an animation on a spawned NPC.
    Example:

  • Code:
    local ped = CreatePed(pedType, modelHash, x, y, z , heading, isNetwork, bScriptHostPed)
    exports['r_animations']:PlayAnimOnNPC('dance', ped)
  • Fixed being able to walk through walls after using edit position multiple times.
  • Improved the dead check function and improved performance with QBCore.
  • Fixed a bug with changing HP and Armor when changing positions.
 
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